Player Matchup

Zeus
Zeus
Arkandos
Zeus
Level 84
God Stats
1W - 2L
1,796 SR
Queue Stats
43W - 32L
1,645 Elo+
Solo
Amaterasu
Amaterasu
MilutkiMaciuś
Amaterasu
Level 60
God Stats
0W - 1L
1,708 SR
Queue Stats
30W - 19L
1,676 Elo+
Party 1
Neith
Neith
Rayzai
Neith
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,785 Elo+
Party 1
Team Averages
Level 92
1,668 SR
1,702 Elo+

VS

Team Averages
Level 145
1,513 SR
1,605 Elo+
Rama
Rama
Raflord
Rama
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 129L
1,626 Elo+
Party 2
Ix Chel
Ix Chel
Vicmasan97
Ix Chel
Level 149
God Stats
6W - 6L
1,540 SR
Queue Stats
94W - 84L
1,638 Elo+
Party 2
Atlas
Atlas
baguiraa
Atlas
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 79L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 6 / 3
8,389
645
11,945
9,536
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
MilutkiMaciuś
Amaterasu
14
1 / 4 / 4
8,427
648
8,336
16,056
15,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Rayzai
Neith
14
3 / 4 / 2
8,945
688
12,184
10,276
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Raflord
Rama
15
4 / 4 / 7
9,606
739
10,618
12,152
4,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
Vicmasan97
Ix Chel
15
2 / 1 / 8
9,161
705
10,808
9,914
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
baguiraa
Atlas
16
8 / 0 / 6
10,348
796
10,612
15,272
19,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
14
14
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
6
3
0.42
L
Amaterasu
MilutkiMaciuś
Amaterasu
1
4
4
0.75
W
Rama
Raflord
Rama
4
4
7
1.88
L
Neith
Rayzai
Neith
3
4
2
1
W
Ix Chel
Vicmasan97
Ix Chel
2
1
8
6
W
Atlas
baguiraa
Atlas
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
32,038
35,868
Taken
37,338
22,852
Mitigated
28,155
4,044
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
11,945
2,194
0
500
9,536
3,708
288
4,499
4,689
41,857
0
L
Amaterasu
MilutkiMaciuś
Amaterasu
8,336
2,476
0
1,990
16,056
15,178
0
9,318
6,384
0
18,566
W
Rama
Raflord
Rama
10,618
9,016
0
482
12,152
4,859
29
3,048
8,599
0
43,842
L
Neith
Rayzai
Neith
12,184
5,056
0
1,554
10,276
3,966
520
6,389
3,351
0
36,900
W
Ix Chel
Vicmasan97
Ix Chel
10,808
1,112
2,792
1,671
9,914
3,977
0
2,854
6,974
42,762
0
W
Atlas
baguiraa
Atlas
10,612
2,830
0
4,082
15,272
19,319
0
5,986
9,043
18,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,761
Gold Earned
29,115
148
Minions Killed
157
0
Camps Cleared
0
690,111
Distance Traveled
722,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,389
645
65
5
0
209,050
0
L
Amaterasu
8,427
648
25
2
0
265,713
0
W
Rama
9,606
739
73
6
0
212,712
0
L
Neith
8,945
688
58
4
0
215,348
0
W
Ix Chel
9,161
705
69
5
0
245,443
0
W
Atlas
10,348
796
15
1
0
264,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role