Player Matchup

Nemesis
Nemesis
Chikitro2000
Nemesis
Level 117
God Stats
2W - 4L
1,307 SR
Queue Stats
157W - 139L
1,549 Elo+
Party 2
Janus
Janus
Kachiro
Janus
Level 169
God Stats
12W - 16L
1,551 SR
Queue Stats
638W - 610L
1,514 Elo+
Solo
Khepri
Khepri
Perxingtian
Khepri
Level 62
God Stats
0W - 3L
1,284 SR
Queue Stats
58W - 65L
1,548 Elo+
Party 2
Thanatos
Thanatos
ilybay
Thanatos
Level 38
God Stats
7W - 7L
1,484 SR
Queue Stats
15W - 16L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
therauru
Ao Kuang
Level 113
God Stats
5W - 7L
1,362 SR
Queue Stats
225W - 200L
1,531 Elo+
Party 2
Team Averages
Level 100
1,398 SR
1,529 Elo+

VS

Team Averages
Level 120
1,657 SR
1,515 Elo+
Nu Wa
Nu Wa
BlackJeffHindla
Nu Wa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,484 Elo+
Party 1
Anubis
Anubis
JesusJezza
Anubis
Level 157
God Stats
23W - 7L
1,898 SR
Queue Stats
278W - 253L
1,590 Elo+
Solo
Ne Zha
Ne Zha
Olaf_TheGreatnt
Ne Zha
Level 121
God Stats
5W - 6L
1,384 SR
Queue Stats
99W - 86L
1,495 Elo+
Party 1
Susano
Susano
Volcasar
Susano
Level 158
God Stats
5W - 4L
1,769 SR
Queue Stats
303W - 270L
1,530 Elo+
Solo
Pele
Pele
thisguyisnobb
Pele
Level 127
God Stats
4W - 2L
1,735 SR
Queue Stats
96W - 106L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chikitro2000
Nemesis
9
0 / 4 / 3
5,754
575
4,973
9,729
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Kachiro
Janus
10
1 / 2 / 2
5,985
599
4,007
4,641
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
9
1 / 3 / 1
5,499
550
1,459
7,628
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
ilybay
Thanatos
7
0 / 5 / 2
4,541
454
3,009
7,525
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
therauru
Ao Kuang
10
4 / 4 / 1
5,994
599
4,261
8,823
2,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,337
634
3,041
4,510
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
JesusJezza
Anubis
12
5 / 0 / 5
7,255
726
6,197
4,649
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 1 / 4
6,248
625
4,721
5,139
1,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
Volcasar
Susano
11
5 / 2 / 0
6,549
655
6,981
9,736
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 6
6,658
666
5,150
6,750
2,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
18
18
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Nemesis
Chikitro2000
Nemesis
0
4
3
0.38
W
Anubis
JesusJezza
Anubis
5
0
5
7.5
L
Janus
Kachiro
Janus
1
2
2
1
W
5
1
4
7
L
Khepri
1
3
1
0.5
W
Susano
Volcasar
Susano
5
2
0
2.5
L
Thanatos
ilybay
Thanatos
0
5
2
0.2
L
Ao Kuang
therauru
Ao Kuang
4
4
1
1.13
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,709
Damage
26,090
38,346
Taken
30,784
15,651
Mitigated
11,008
9,213
Healing
9,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,041
256
0
699
4,510
1,215
304
1,631
2,857
51,739
0
L
Nemesis
Chikitro2000
Nemesis
4,973
1,492
0
1,947
9,729
3,997
0
514
9,175
0
36,973
W
Anubis
JesusJezza
Anubis
6,197
452
0
4,096
4,649
2,244
116
1,937
2,626
56,527
0
L
Janus
Kachiro
Janus
4,007
131
0
840
4,641
1,144
0
2,750
1,773
42,615
0
W
4,721
1,430
0
851
5,139
1,994
538
1,788
3,289
0
24,908
L
Khepri
1,459
144
37
2,098
7,628
4,793
0
2,003
5,558
16,351
0
W
Susano
Volcasar
Susano
6,981
1,413
0
2,710
9,736
3,298
0
2,047
7,689
0
38,212
L
Thanatos
ilybay
Thanatos
3,009
257
0
2,959
7,525
2,908
0
1,551
5,946
0
18,717
L
Ao Kuang
therauru
Ao Kuang
4,261
1,231
0
1,332
8,823
2,809
0
2,117
6,656
32,761
0
W
5,150
1,877
0
1,033
6,750
2,257
432
2,066
4,596
0
40,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,773
Gold Earned
33,047
257
Minions Killed
380
0
Camps Cleared
0
1,054,199
Distance Traveled
1,074,491
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,337
634
99
10
0
192,289
2
L
Nemesis
5,754
575
55
6
0
227,442
0
W
Anubis
7,255
726
107
11
0
227,307
0
L
Janus
5,985
599
88
9
0
206,756
0
W
Ne Zha
6,248
625
37
4
0
219,108
0
L
Khepri
5,499
550
21
2
0
214,304
4
W
Susano
6,549
655
60
6
0
214,875
2
L
Thanatos
4,541
454
39
4
0
188,497
0
L
Ao Kuang
5,994
599
54
5
0
217,200
0
W
Pele
6,658
666
77
8
0
220,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role