Player Matchup

Merlin
Merlin
Golbx
Merlin
Level 122
God Stats
47W - 41L
1,638 SR
Queue Stats
190W - 180L
1,483 Elo+
Solo
Serqet
Serqet
JhowTruMundo
Serqet
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Labortamox
Cthulhu
Level 128
God Stats
9W - 7L
1,676 SR
Queue Stats
281W - 296L
1,481 Elo+
Solo
Heimdallr
Heimdallr
alex723
Heimdallr
Level 172
God Stats
9W - 12L
1,417 SR
Queue Stats
797W - 759L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
isaacnazario284
Ao Kuang
Level 76
God Stats
4W - 1L
1,589 SR
Queue Stats
235W - 194L
1,518 Elo+
Solo
Team Averages
Level 128
1,564 SR
1,489 Elo+

VS

Team Averages
Level 130
1,552 SR
1,508 Elo+
Merlin
Merlin
 
Merlin
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ArTzbxy
Mercury
Level 58
God Stats
0W - 2L
1,256 SR
Queue Stats
4W - 3L
1,559 Elo+
Solo
Guan Yu
Guan Yu
HollyDop
Guan Yu
Level 113
God Stats
4W - 3L
1,776 SR
Queue Stats
258W - 244L
1,484 Elo+
Solo
Horus
Horus
VicksVrf
Horus
Level 146
God Stats
4W - 6L
1,484 SR
Queue Stats
81W - 97L
1,438 Elo+
Solo
Jing Wei
Jing Wei
zKar4teca
Jing Wei
Level 159
God Stats
6W - 4L
1,745 SR
Queue Stats
243W - 252L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Golbx
Merlin
11
6 / 1 / 1
6,826
683
5,771
4,071
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
9
0 / 1 / 3
5,437
544
1,930
6,563
3,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Labortamox
Cthulhu
10
3 / 2 / 0
5,996
600
4,433
7,856
4,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
alex723
Heimdallr
10
0 / 0 / 2
5,317
532
5,738
4,795
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
10
2 / 0 / 0
5,697
570
957
4,995
1,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 1
5,383
538
2,004
4,520
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
ArTzbxy
Mercury
9
1 / 3 / 0
5,284
528
870
6,437
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
HollyDop
Guan Yu
9
1 / 3 / 1
5,298
530
2,209
6,667
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
VicksVrf
Horus
8
0 / 0 / 1
4,471
447
1,740
6,640
4,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
zKar4teca
Jing Wei
8
1 / 2 / 0
4,917
492
2,787
6,234
1,919
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
3
4
Deaths
11
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
L
Mercury
ArTzbxy
Mercury
1
3
0
0.33
W
Merlin
Golbx
Merlin
6
1
1
6.5
L
Guan Yu
HollyDop
Guan Yu
1
3
1
0.5
W
Serqet
0
1
3
1.5
W
Cthulhu
Labortamox
Cthulhu
3
2
0
1.5
L
Horus
VicksVrf
Horus
0
0
1
0.5
W
Heimdallr
alex723
Heimdallr
0
0
2
1
W
Ao Kuang
2
0
0
2
L
Jing Wei
zKar4teca
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,829
Damage
9,610
28,280
Taken
30,498
12,585
Mitigated
13,743
7,603
Healing
7,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,004
0
0
680
4,520
1,209
0
2,798
1,515
40,262
0
L
Mercury
ArTzbxy
Mercury
870
413
0
0
6,437
1,810
0
1,235
5,092
0
28,103
W
Merlin
Golbx
Merlin
5,771
79
0
500
4,071
1,424
0
1,016
3,055
42,846
0
L
Guan Yu
HollyDop
Guan Yu
2,209
644
24
2,309
6,667
4,344
0
3,922
2,106
0
23,572
W
Serqet
1,930
434
1,026
2,125
6,563
3,503
0
988
5,575
0
18,831
W
Cthulhu
Labortamox
Cthulhu
4,433
688
0
2,183
7,856
4,090
58
0
7,500
34,919
0
L
Horus
VicksVrf
Horus
1,740
972
280
2,206
6,640
4,461
0
881
5,693
0
12,448
W
Heimdallr
alex723
Heimdallr
5,738
1,656
0
903
4,795
1,864
0
0
4,795
0
42,623
W
Ao Kuang
957
0
0
866
4,995
1,704
0
0
4,995
38,582
0
L
Jing Wei
zKar4teca
Jing Wei
2,787
2,775
0
2,292
6,234
1,919
0
1,312
4,880
0
36,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
25,353
345
Minions Killed
261
0
Camps Cleared
0
1,025,667
Distance Traveled
989,588
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,383
538
76
8
0
173,694
2
L
Mercury
5,284
528
52
5
0
224,757
0
W
Merlin
6,826
683
99
10
0
206,229
2
L
Guan Yu
5,298
530
40
4
0
193,525
0
W
Serqet
5,437
544
24
2
0
219,969
0
W
Cthulhu
5,996
600
75
8
0
196,789
2
L
Horus
4,471
447
18
2
0
211,199
0
W
Heimdallr
5,317
532
72
7
0
192,720
2
W
Ao Kuang
5,697
570
75
8
0
209,960
0
L
Jing Wei
4,917
492
75
8
0
186,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role