Player Matchup

Janus
Janus
 
Janus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
AngelMael
Serqet
Level 187
God Stats
4W - 0L
1,759 SR
Queue Stats
258W - 53L
1,980 Elo+
Party 1
Martichoras
Martichoras
OpWinchester
Martichoras
Level 135
God Stats
1W - 0L
1,237 SR
Queue Stats
15W - 10L
1,635 Elo+
Party 1
Hel
Hel
iServant
Hel
Level 175
God Stats
7W - 0L
1,981 SR
Queue Stats
197W - 52L
1,877 Elo+
Party 1
Team Averages
Level 174
1,595 SR
1,698 Elo+

VS

Team Averages
Level 149
1,713 SR
1,603 Elo+
Nox
Nox
Donczyslaw
Nox
Level 159
God Stats
0W - 1L
1,685 SR
Queue Stats
106W - 92L
1,657 Elo+
Solo
Cliodhna
Cliodhna
Indigowing
Cliodhna
Level 159
God Stats
8W - 5L
1,513 SR
Queue Stats
88W - 70L
1,594 Elo+
Solo
Hel
Hel
RumiruGabrys
Hel
Level 148
God Stats
44W - 17L
1,769 SR
Queue Stats
754W - 683L
1,579 Elo+
Solo
Thanatos
Thanatos
SeldoMinCaps
Thanatos
Level 108
God Stats
9W - 7L
1,746 SR
Queue Stats
191W - 190L
1,546 Elo+
Solo
Cernunnos
Cernunnos
TomPicken
Cernunnos
Level 169
God Stats
4W - 1L
1,851 SR
Queue Stats
131W - 87L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 1 / 4
8,115
738
9,650
6,050
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
 
Vamana
13
4 / 1 / 2
8,071
734
8,751
11,845
8,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
AngelMael
Serqet
12
5 / 1 / 7
7,472
679
9,778
8,964
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
OpWinchester
Martichoras
13
2 / 0 / 2
7,570
688
7,391
8,234
3,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
4 / 3 / 6
7,017
638
7,191
12,645
8,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,673
516
1,997
8,594
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Indigowing
Cliodhna
11
2 / 3 / 0
6,461
587
6,283
10,473
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 2
5,617
511
4,751
12,864
8,777
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SeldoMinCaps
Thanatos
10
2 / 8 / 1
6,220
565
7,332
14,278
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TomPicken
Cernunnos
12
2 / 1 / 0
6,824
620
5,287
10,301
4,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
6
6
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
4
8
W
Vamana
 
Vamana
4
1
2
5
W
Serqet
AngelMael
Serqet
5
1
7
8.5
L
0
5
1
0.1
L
Cliodhna
Indigowing
Cliodhna
2
3
0
0.67
W
Martichoras
OpWinchester
Martichoras
2
0
2
3
L
0
4
2
0.25
L
Thanatos
SeldoMinCaps
Thanatos
2
8
1
0.31
L
Cernunnos
TomPicken
Cernunnos
2
1
0
2
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,761
Damage
25,650
47,738
Taken
56,510
28,332
Mitigated
25,264
19,716
Healing
22,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,650
741
0
793
6,050
2,480
124
1,310
4,740
70,553
0
W
Vamana
 
Vamana
8,751
4,857
0
4,669
11,845
8,636
62
0
11,845
0
65,521
W
Serqet
AngelMael
Serqet
9,778
3,073
0
755
8,964
5,020
0
1,441
7,523
0
52,603
L
1,997
321
0
774
8,594
3,361
0
3,563
4,897
30,816
0
L
Cliodhna
Indigowing
Cliodhna
6,283
545
0
3,123
10,473
3,803
0
634
9,795
0
46,995
W
Martichoras
OpWinchester
Martichoras
7,391
3,153
0
2,828
8,234
3,712
445
2,216
6,018
0
76,154
L
4,751
585
3,860
5,917
12,864
8,777
0
4,819
7,621
14,460
0
L
Thanatos
SeldoMinCaps
Thanatos
7,332
1,872
0
4,798
14,278
5,183
0
3,593
10,244
0
35,382
L
Cernunnos
TomPicken
Cernunnos
5,287
2,465
0
3,666
10,301
4,140
0
3,733
6,510
0
54,113
W
7,191
864
4,426
6,245
12,645
8,484
17
1,781
10,864
17,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
30,795
458
Minions Killed
307
0
Camps Cleared
0
1,247,989
Distance Traveled
1,138,312
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,115
738
131
12
0
252,561
2
W
Vamana
8,071
734
106
10
0
249,292
0
W
Serqet
7,472
679
76
7
0
295,515
0
L
Nox
5,673
516
60
5
0
232,921
0
L
Cliodhna
6,461
587
68
6
0
227,838
0
W
Martichoras
7,570
688
126
11
0
204,246
1
L
Hel
5,617
511
10
1
0
226,515
4
L
Thanatos
6,220
565
55
5
0
238,073
0
L
Cernunnos
6,824
620
114
10
0
212,965
1
W
Hel
7,017
638
19
2
0
246,375
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role