Player Matchup

Medusa
Medusa
Silver II
AngeloSFV
Medusa
Silver II
Level 83
God Stats
9W - 7L
1,629 SR
Queue Stats
43W - 46L
1,446 MMR
Solo
Cthulhu
Cthulhu
Silver II
MECASIO
Cthulhu
Silver II
Level 128
God Stats
1W - 3L
1,285 SR
Queue Stats
28W - 29L
1,497 MMR
Solo
Janus
Janus
Bronze III
wilper
Janus
Bronze III
Level 126
God Stats
1W - 0L
1,685 SR
Queue Stats
3W - 1L
1,484 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,533 SR
1,476 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,375 SR
1,441 MMR
Da Ji
Da Ji
Bronze III
Eversti_Rehti
Da Ji
Bronze III
Level 107
God Stats
0W - 1L
1,046 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
FINNISHSLYCOOPER
Zeus
Bronze III
Level 94
God Stats
0W - 1L
1,580 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Nike
Nike
Gold IV
x_Junior-Silva_x
Nike
Gold IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
415W - 420L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngeloSFV
Medusa
18
7 / 1 / 4
11,460
819
15,159
13,332
8,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
MECASIO
Cthulhu
16
1 / 0 / 10
11,165
798
6,976
10,780
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
wilper
Janus
17
4 / 1 / 6
10,530
752
15,345
7,839
4,068
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
HadesAgniPoseidonNu WaShiva

VS

Bans
AnubisAchillesBakasuraSurtrAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,290
592
6,228
10,494
4,765
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 3 / 2
9,504
679
11,354
13,901
5,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
8,559
611
6,525
17,487
14,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
1
2
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
AngeloSFV
Medusa
7
1
4
9
L
0
4
2
0.25
L
0
3
2
0.33
W
Cthulhu
MECASIO
Cthulhu
1
0
10
6
W
Janus
wilper
Janus
4
1
6
7
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,480
Damage
24,107
31,951
Taken
41,882
25,448
Mitigated
24,655
11,962
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AngeloSFV
Medusa
15,159
6,055
0
4,626
13,332
8,149
2,239
4,477
8,637
0
76,974
L
6,228
626
0
191
10,494
4,765
0
4,142
6,352
0
15,488
L
11,354
749
0
4,810
13,901
5,439
0
8,113
5,788
59,972
0
W
Cthulhu
MECASIO
Cthulhu
6,976
537
142
5,003
10,780
13,231
259
4,300
6,056
20,239
0
W
Janus
wilper
Janus
15,345
1,196
283
1,908
7,839
4,068
568
2,601
5,024
49,733
0
L
6,525
869
0
1,775
17,487
14,451
0
10,106
7,381
0
16,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,155
Gold Earned
26,353
204
Minions Killed
140
0
Camps Cleared
0
870,413
Distance Traveled
717,075
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,460
819
108
8
0
279,152
0
L
Da Ji
8,290
592
19
1
0
259,337
2
L
Zeus
9,504
679
96
7
0
248,721
0
W
Cthulhu
11,165
798
15
1
0
299,976
0
W
Janus
10,530
752
81
6
0
291,285
0
L
Nike
8,559
611
25
2
0
209,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role