Player Matchup

Janus
Janus
Cristtgracia96
Janus
Level 88
God Stats
6W - 7L
1,276 SR
Queue Stats
141W - 173L
1,455 Elo+
Party 2
Xing Tian
Xing Tian
Mr_rezedent_evil
Xing Tian
Level 97
God Stats
0W - 4L
1,352 SR
Queue Stats
255W - 245L
1,494 Elo+
Party 3
Horus
Horus
mk20182006
Horus
Level 99
God Stats
27W - 27L
1,541 SR
Queue Stats
413W - 410L
1,522 Elo+
Party 3
Hachiman
Hachiman
moi_losada
Hachiman
Level 126
God Stats
9W - 9L
1,502 SR
Queue Stats
115W - 113L
1,408 Elo+
Party 2
Hercules
Hercules
webe_David
Hercules
Level 126
God Stats
16W - 12L
1,437 SR
Queue Stats
458W - 520L
1,473 Elo+
Party 2
Team Averages
Level 107
1,422 SR
1,470 Elo+

VS

Team Averages
Level 102
1,604 SR
1,499 Elo+
Ra
Ra
Balthazar4849
Ra
Level 94
God Stats
1W - 0L
2,039 SR
Queue Stats
9W - 7L
1,533 Elo+
Party 1
Mulan
Mulan
ForsakenHorizon9
Mulan
Level 126
God Stats
1W - 3L
1,195 SR
Queue Stats
156W - 156L
1,484 Elo+
Solo
Ymir
Ymir
Profet_2
Ymir
Level 68
God Stats
6W - 3L
1,843 SR
Queue Stats
702W - 684L
1,481 Elo+
Solo
Loki
Loki
SWDarthMidir
Loki
Level 121
God Stats
3W - 4L
1,389 SR
Queue Stats
136W - 111L
1,492 Elo+
Party 1
Izanami
Izanami
cholo33000
Izanami
Level 100
God Stats
2W - 3L
1,554 SR
Queue Stats
253W - 256L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,753
594
1,846
3,117
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
6
0 / 2 / 1
3,634
454
2,712
7,574
5,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Horus
9
1 / 1 / 0
4,779
597
2,547
5,755
2,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
moi_losada
Hachiman
6
1 / 2 / 1
4,237
530
1,616
4,855
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
webe_David
Hercules
1
0 / 0 / 0
2,973
372
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,094
637
733
3,335
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 1 / 4
4,467
558
2,603
3,809
1,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
9
1 / 0 / 0
5,221
653
1,720
5,162
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 0 / 2
4,675
584
3,614
4,725
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
cholo33000
Izanami
9
3 / 1 / 1
4,936
617
4,054
3,800
1,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
3
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
1
1
0
1
W
1
1
4
3
L
Xing Tian
0
2
1
0.25
W
Ymir
1
0
0
1
W
1
0
2
2
W
Izanami
cholo33000
Izanami
3
1
1
3.5
L
Horus
1
1
0
1
L
Hachiman
moi_losada
Hachiman
1
2
1
0.75
L
Hercules
webe_David
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,721
Damage
12,724
21,301
Taken
20,831
9,835
Mitigated
8,185
5,588
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
733
201
334
1,817
3,335
994
211
756
2,507
38,713
0
L
1,846
22
0
819
3,117
836
0
444
2,632
32,817
0
W
2,603
414
0
952
3,809
1,993
0
1,534
2,271
0
14,923
L
Xing Tian
2,712
265
0
928
7,574
5,375
0
0
7,391
11,444
0
W
Ymir
1,720
330
0
727
5,162
2,239
0
0
5,162
31,699
0
W
3,614
900
0
741
4,725
1,459
0
730
3,973
0
27,944
W
Izanami
cholo33000
Izanami
4,054
2,912
0
1,312
3,800
1,500
0
1,414
2,360
0
34,458
L
Horus
2,547
1,157
0
2,601
5,755
2,328
0
2,009
3,711
0
27,464
L
Hachiman
moi_losada
Hachiman
1,616
515
0
1,240
4,855
1,296
0
0
4,742
0
20,124
L
Hercules
webe_David
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,376
Gold Earned
24,393
169
Minions Killed
252
0
Camps Cleared
0
646,963
Distance Traveled
808,743
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,094
637
70
9
0
172,118
0
L
Janus
4,753
594
62
8
0
176,725
0
W
Mulan
4,467
558
22
3
0
148,307
2
L
Xing Tian
3,634
454
17
2
0
167,559
0
W
Ymir
5,221
653
56
7
0
136,854
0
W
Loki
4,675
584
49
6
0
204,560
0
W
Izanami
4,936
617
55
7
0
146,904
0
L
Horus
4,779
597
55
7
0
157,704
0
L
Hachiman
4,237
530
35
4
0
144,936
2
L
Hercules
2,973
372
0
0
0
39
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role