Player Matchup

Hera
Hera
 
Hera
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
krume
Bacchus
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 28L
1,458 Elo+
Party 1
Medusa
Medusa
meikee
Medusa
Level 39
God Stats
5W - 5L
1,500 SR
Queue Stats
41W - 37L
1,445 Elo+
Party 1
Team Averages
Level 55
1,500 SR
1,468 Elo+

VS

Team Averages
Level 102
1,500 SR
1,462 Elo+
Olorun
Olorun
 
Olorun
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Mabaro8
Shiva
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,527 Elo+
Solo
Serqet
Serqet
Marchosiiko
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 1 / 5
7,585
759
5,669
4,368
1,279
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
krume
Bacchus
11
1 / 1 / 7
7,528
753
5,928
13,314
10,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
meikee
Medusa
13
5 / 1 / 2
7,488
749
7,556
6,331
2,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 1 / 2
6,753
675
7,179
5,568
2,490
Shiva
Mabaro8
Shiva
12
1 / 1 / 1
7,019
702
6,481
8,784
6,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
11
1 / 6 / 1
6,960
696
4,567
9,556
5,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
1
5
4.5
L
Olorun
 
Olorun
1
1
2
2
L
Shiva
Mabaro8
Shiva
1
1
1
1.5
L
Serqet
1
6
1
0.25
W
Bacchus
krume
Bacchus
1
1
7
4.5
W
Medusa
meikee
Medusa
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,153
Damage
18,227
24,013
Taken
23,908
14,662
Mitigated
14,935
7,839
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,669
1,336
0
1,392
4,368
1,279
0
569
3,659
33,678
0
L
Olorun
 
Olorun
7,179
2,928
328
1,142
5,568
2,490
0
3,835
1,733
26,314
2,161
L
Shiva
Mabaro8
Shiva
6,481
628
231
1,620
8,784
6,914
0
3,570
5,214
0
24,668
L
Serqet
4,567
1,502
0
250
9,556
5,531
72
4,268
5,288
0
23,018
W
Bacchus
krume
Bacchus
5,928
983
0
4,370
13,314
10,917
394
4,332
8,891
13,507
0
W
Medusa
meikee
Medusa
7,556
4,858
0
2,077
6,331
2,466
1,150
1,653
4,625
0
19,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,601
Gold Earned
20,732
108
Minions Killed
117
0
Camps Cleared
0
555,949
Distance Traveled
481,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,585
759
58
6
0
183,920
0
L
Olorun
6,753
675
41
4
0
128,828
0
L
Shiva
7,019
702
33
3
0
195,327
0
L
Serqet
6,960
696
43
4
0
157,357
0
W
Bacchus
7,528
753
16
2
0
182,462
0
W
Medusa
7,488
749
34
3
0
189,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role