Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
IceHawkes
Fafnir
Level 108
God Stats
3W - 2L
1,876 SR
Queue Stats
324W - 297L
1,429 Elo+
Solo
Xbalanque
Xbalanque
Jakson_Rc
Xbalanque
Level 71
God Stats
4W - 4L
1,560 SR
Queue Stats
359W - 371L
1,434 Elo+
Solo
Hachiman
Hachiman
ReeferJDG
Hachiman
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 83L
1,140 Elo+
Solo
The Morrigan
The Morrigan
jaysonkl2008
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 42L
1,336 Elo+
Solo
Team Averages
Level 60
1,587 SR
1,368 Elo+

VS

Team Averages
Level 105
1,601 SR
1,484 Elo+
Merlin
Merlin
Awow15
Merlin
Level 49
God Stats
7W - 4L
1,480 SR
Queue Stats
324W - 313L
1,475 Elo+
Solo
Persephone
Persephone
Bentley86
Persephone
Level 231
God Stats
8W - 8L
1,781 SR
Queue Stats
441W - 477L
1,409 Elo+
Solo
Medusa
Medusa
Discordia05
Medusa
Level 108
God Stats
7W - 3L
1,735 SR
Queue Stats
390W - 377L
1,597 Elo+
Solo
Nemesis
Nemesis
TheLoneWolf0521
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,425 Elo+
Solo
Ares
Ares
mattkilledu941
Ares
Level 107
God Stats
7W - 4L
1,511 SR
Queue Stats
481W - 471L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
2 / 7 / 5
8,288
691
9,080
16,720
15,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fafnir
IceHawkes
Fafnir
13
1 / 6 / 4
8,479
707
4,664
18,255
28,118
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
Jakson_Rc
Xbalanque
14
1 / 7 / 5
8,079
673
6,490
12,070
6,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
ReeferJDG
Hachiman
14
3 / 4 / 2
8,224
685
8,685
12,611
7,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
jaysonkl2008
The Morrigan
12
0 / 5 / 5
7,510
626
3,420
8,502
4,107
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Awow15
Merlin
18
6 / 2 / 15
11,096
925
15,525
8,857
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Persephone
Bentley86
Persephone
18
8 / 0 / 15
10,259
855
13,240
4,642
2,543
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
18
11 / 2 / 15
11,204
934
20,906
12,798
9,449
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 2 / 3
7,096
591
1,076
2,534
936
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 1 / 21
10,479
873
6,572
11,572
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
7
Kills
29
29
Deaths
7
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
7
5
0.64
W
Merlin
Awow15
Merlin
6
2
15
6.75
W
Persephone
Bentley86
Persephone
8
0
15
15.5
W
Medusa
11
2
15
9.25
L
Fafnir
IceHawkes
Fafnir
1
6
4
0.5
L
Xbalanque
Jakson_Rc
Xbalanque
1
7
5
0.5
L
Hachiman
ReeferJDG
Hachiman
3
4
2
1
W
1
2
3
1.25
L
The Morrigan
jaysonkl2008
The Morrigan
0
5
5
0.5
W
3
1
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,339
Damage
57,319
68,158
Taken
40,403
61,650
Mitigated
33,864
11,937
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,080
1,310
532
1,942
16,720
15,378
0
7,553
8,793
0
18,790
W
Merlin
Awow15
Merlin
15,525
1,022
1,576
1,513
8,857
5,227
726
1,402
7,455
41,346
0
W
Persephone
Bentley86
Persephone
13,240
1,103
0
1,488
4,642
2,543
1,952
808
3,834
30,804
0
W
Medusa
20,906
12,358
966
3,651
12,798
9,449
3,268
3,221
9,577
0
46,032
L
Fafnir
IceHawkes
Fafnir
4,664
2,049
855
2,735
18,255
28,118
57
8,258
9,631
10,971
0
L
Xbalanque
Jakson_Rc
Xbalanque
6,490
1,244
124
324
12,070
6,964
0
6,641
5,353
0
18,574
L
Hachiman
ReeferJDG
Hachiman
8,685
4,723
1,302
3,676
12,611
7,083
1,036
7,267
4,997
0
22,221
W
1,076
134
0
57
2,534
936
0
438
2,096
0
2,275
L
The Morrigan
jaysonkl2008
The Morrigan
3,420
545
0
447
8,502
4,107
0
4,387
4,047
12,009
652
W
6,572
955
2,726
3,187
11,572
15,709
1,121
1,563
10,009
9,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,580
Gold Earned
50,134
104
Minions Killed
137
0
Camps Cleared
0
966,694
Distance Traveled
949,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,288
691
20
2
0
223,366
0
W
Merlin
11,096
925
48
4
0
247,939
0
W
Persephone
10,259
855
31
3
0
210,850
0
W
Medusa
11,204
934
42
4
0
226,174
0
L
Fafnir
8,479
707
7
1
0
189,307
0
L
Xbalanque
8,079
673
28
2
0
191,630
0
L
Hachiman
8,224
685
23
2
0
208,126
0
W
Nemesis
7,096
591
2
0
0
55,730
0
L
The Morrigan
7,510
626
26
2
0
154,265
0
W
Ares
10,479
873
14
1
0
208,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role