Player Matchup

Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Agyrre
Hun Batz
Level 154
God Stats
5W - 1L
1,766 SR
Queue Stats
128W - 124L
1,535 Elo+
Party 2
Sobek
Sobek
Honzaspider
Sobek
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,565 Elo+
Party 3
Freya
Freya
SockOfFate
Freya
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 54L
1,456 Elo+
Party 3
Team Averages
Level 134
1,553 SR
1,511 Elo+

VS

Team Averages
Level 127
1,428 SR
1,510 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AnoNii
The Morrigan
Level 154
God Stats
2W - 4L
1,460 SR
Queue Stats
301W - 295L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
BAD9I
Sun Wukong
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 109L
1,551 Elo+
Party 1
King Arthur
King Arthur
Dxyxyng
King Arthur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 57L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
Galnort
Cernunnos
Level 119
God Stats
2W - 3L
1,179 SR
Queue Stats
158W - 141L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 2 / 14
12,085
930
18,800
13,544
7,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
17
3 / 2 / 19
10,338
795
13,336
8,793
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Agyrre
Hun Batz
16
1 / 7 / 19
9,475
729
11,307
14,638
14,479
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

18
6 / 3 / 20
10,726
825
8,543
22,896
27,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
18
8 / 4 / 14
11,087
853
12,318
14,433
7,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 6 / 5
8,996
692
17,492
15,548
8,603
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
AnoNii
The Morrigan
16
4 / 5 / 4
9,513
732
14,412
8,561
3,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
BAD9I
Sun Wukong
16
3 / 6 / 6
9,151
704
10,134
19,902
25,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

King Arthur
Dxyxyng
King Arthur
16
2 / 6 / 8
9,424
725
5,513
19,335
24,964
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Galnort
Cernunnos
17
5 / 5 / 5
9,994
769
20,177
14,068
6,926
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
45
28
Kills
17
18
Deaths
28
86
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
14
8.5
W
Nu Wa
 
Nu Wa
3
2
19
6.25
L
Ne Zha
 
Ne Zha
3
6
5
0.92
W
Hun Batz
Agyrre
Hun Batz
1
7
19
1.5
L
The Morrigan
AnoNii
The Morrigan
4
5
4
1.2
L
Sun Wukong
BAD9I
Sun Wukong
3
6
6
1
L
King Arthur
Dxyxyng
King Arthur
2
6
8
1
L
Cernunnos
Galnort
Cernunnos
5
5
5
1.5
W
6
3
20
5.33
W
Freya
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,304
Damage
67,728
74,304
Taken
77,414
59,394
Mitigated
69,398
25,478
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
18,800
8,596
440
3,313
13,544
7,148
3,915
2,179
11,263
0
52,155
W
Nu Wa
 
Nu Wa
13,336
3,747
1,963
2,560
8,793
3,405
1,445
1,083
7,656
31,343
0
L
Ne Zha
 
Ne Zha
17,492
1,223
552
3,719
15,548
8,603
0
5,457
10,091
0
35,207
W
Hun Batz
Agyrre
Hun Batz
11,307
677
924
334
14,638
14,479
388
2,919
11,555
0
22,235
L
The Morrigan
AnoNii
The Morrigan
14,412
2,733
593
747
8,561
3,745
83
3,243
5,170
23,056
3,538
L
Sun Wukong
BAD9I
Sun Wukong
10,134
802
1,742
3,678
19,902
25,160
0
9,511
10,391
0
16,484
L
King Arthur
Dxyxyng
King Arthur
5,513
349
1,110
2,918
19,335
24,964
0
7,845
11,490
0
18,420
L
Cernunnos
Galnort
Cernunnos
20,177
11,798
680
2,583
14,068
6,926
114
7,993
6,075
0
50,217
W
8,543
602
1,683
8,788
22,896
27,115
796
3,268
19,468
14,939
0
W
Freya
12,318
3,840
1,170
4,303
14,433
7,247
1,708
2,272
12,035
24,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,711
Gold Earned
47,078
155
Minions Killed
162
0
Camps Cleared
0
1,314,631
Distance Traveled
1,181,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,085
930
69
5
0
278,113
0
W
Nu Wa
10,338
795
30
2
0
272,158
0
L
Ne Zha
8,996
692
24
2
0
254,079
0
W
Hun Batz
9,475
729
18
1
0
260,961
0
L
The Morrigan
9,513
732
36
3
0
210,605
0
L
Sun Wukong
9,151
704
7
1
0
238,328
0
L
King Arthur
9,424
725
20
2
0
247,204
0
L
Cernunnos
9,994
769
75
6
0
231,137
0
W
Sobek
10,726
825
21
2
0
268,424
0
W
Freya
11,087
853
17
1
0
234,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role