Player Matchup

Odin
Odin
Elthaim
Odin
Level 49
God Stats
0W - 1L
1,683 SR
Queue Stats
2W - 8L
1,272 Elo+
Party 1
Izanami
Izanami
Luneratis
Izanami
Level 26
God Stats
3W - 4L
1,570 SR
Queue Stats
6W - 12L
1,259 Elo+
Party 1
Sol
Sol
LyEven
Sol
Level 66
God Stats
0W - 3L
1,221 SR
Queue Stats
40W - 41L
1,436 Elo+
Party 1
Team Averages
Level 47
1,491 SR
1,322 Elo+

VS

Team Averages
Level 90
1,428 SR
1,441 Elo+
Erlang Shen
Erlang Shen
Budgetvirus7
Erlang Shen
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 168L
1,388 Elo+
Solo
Thanatos
Thanatos
Zethak03
Thanatos
Level 48
God Stats
2W - 4L
1,195 SR
Queue Stats
239W - 246L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
kingens3
Baron Samedi
Level 95
God Stats
38W - 29L
1,589 SR
Queue Stats
68W - 66L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Elthaim
Odin
12
0 / 5 / 6
7,805
650
6,173
14,938
12,133
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Luneratis
Izanami
14
2 / 3 / 7
9,049
754
8,718
8,044
2,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
LyEven
Sol
15
7 / 4 / 1
9,946
829
13,876
13,017
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Budgetvirus7
Erlang Shen
14
3 / 4 / 8
9,247
771
5,580
16,352
16,621
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Zethak03
Thanatos
15
5 / 4 / 4
9,753
813
9,703
12,094
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
kingens3
Baron Samedi
16
4 / 1 / 8
9,820
818
16,983
10,750
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
12
12
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Budgetvirus7
Erlang Shen
3
4
8
1.75
L
Odin
Elthaim
Odin
0
5
6
0.6
L
Izanami
Luneratis
Izanami
2
3
7
1.83
L
Sol
LyEven
Sol
7
4
1
1.88
W
Thanatos
Zethak03
Thanatos
5
4
4
1.75
W
Baron Samedi
kingens3
Baron Samedi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,767
Damage
32,266
35,999
Taken
39,196
19,653
Mitigated
28,493
6,254
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Budgetvirus7
Erlang Shen
5,580
2,826
0
2,840
16,352
16,621
222
6,887
9,233
0
16,868
L
Odin
Elthaim
Odin
6,173
1,525
0
1,805
14,938
12,133
0
8,104
6,510
0
11,690
L
Izanami
Luneratis
Izanami
8,718
5,981
0
1,006
8,044
2,713
480
3,131
4,655
0
31,702
L
Sol
LyEven
Sol
13,876
6,170
0
3,443
13,017
4,807
65
5,773
7,023
44,453
0
W
Thanatos
Zethak03
Thanatos
9,703
1,056
0
5,901
12,094
6,087
606
3,351
8,397
0
22,349
W
Baron Samedi
kingens3
Baron Samedi
16,983
2,241
1,508
3,574
10,750
5,785
765
3,662
6,922
56,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
28,820
128
Minions Killed
146
0
Camps Cleared
0
625,392
Distance Traveled
671,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,247
771
23
2
0
224,376
0
L
Odin
7,805
650
12
1
0
213,143
0
L
Izanami
9,049
754
53
4
0
200,193
0
L
Sol
9,946
829
63
5
0
212,056
0
W
Thanatos
9,753
813
38
3
0
225,732
0
W
Baron Samedi
9,820
818
85
7
0
221,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role