Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EnkisChampion
Sun Wukong
Level 78
God Stats
2W - 0L
1,686 SR
Queue Stats
48W - 47L
1,463 Elo+
Party 1
Sobek
Sobek
GrayMist
Sobek
Level 207
God Stats
11W - 12L
1,523 SR
Queue Stats
837W - 854L
1,567 Elo+
Solo
Guan Yu
Guan Yu
YoDaddySon69
Guan Yu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 123L
1,452 Elo+
Party 1
Team Averages
Level 134
1,542 SR
1,497 Elo+

VS

Team Averages
Level 106
1,586 SR
1,554 Elo+
Cabrakan
Cabrakan
FlorenceWarrior
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,701 Elo+
Solo
Mercury
Mercury
My Feller James
Mercury
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 124L
1,579 Elo+
Solo
Agni
Agni
OJ_Killuh
Agni
Level 151
God Stats
1W - 2L
1,488 SR
Queue Stats
228W - 235L
1,571 Elo+
Solo
Zeus
Zeus
R3spected G3ar
Zeus
Level 129
God Stats
7W - 7L
1,871 SR
Queue Stats
371W - 371L
1,477 Elo+
Solo
Terra
Terra
SwitchLiteJoe
Terra
Level 23
God Stats
1W - 2L
1,573 SR
Queue Stats
34W - 53L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 0 / 8
9,183
765
17,679
9,690
7,535
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bacchus
 
Bacchus
14
1 / 2 / 10
8,867
739
8,229
15,929
22,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
EnkisChampion
Sun Wukong
16
3 / 0 / 10
8,858
738
7,776
18,873
12,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
GrayMist
Sobek
15
2 / 1 / 9
9,230
769
6,195
17,126
24,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
YoDaddySon69
Guan Yu
13
2 / 4 / 7
7,932
661
4,545
12,897
8,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
1 / 4 / 4
7,464
622
7,040
11,699
13,993
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 4 / 4
7,259
605
6,459
10,471
5,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
15
2 / 2 / 5
7,928
661
19,785
7,912
4,070
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 2
8,138
678
18,978
6,946
3,632
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 5
7,427
619
2,913
11,216
7,715
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
13
Kills
7
7
Deaths
13
44
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
0
8
9
W
Bacchus
 
Bacchus
1
2
10
3
W
Sun Wukong
EnkisChampion
Sun Wukong
3
0
10
8
L
Cabrakan
1
4
4
0.75
W
Sobek
GrayMist
Sobek
2
1
9
6.5
L
1
4
4
0.75
L
Agni
2
2
5
2.25
L
2
3
2
1
L
1
0
5
3.5
W
Guan Yu
YoDaddySon69
Guan Yu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,424
Damage
55,175
74,515
Taken
48,244
75,918
Mitigated
35,051
35,774
Healing
20,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
17,679
1,833
0
1,086
9,690
7,535
0
7,102
2,588
42,825
0
W
Bacchus
 
Bacchus
8,229
793
2,371
4,182
15,929
22,983
0
9,502
6,427
16,399
0
W
Sun Wukong
EnkisChampion
Sun Wukong
7,776
867
2,240
7,682
18,873
12,954
0
13,603
5,270
0
14,569
L
Cabrakan
7,040
78
1,087
800
11,699
13,993
0
7,942
3,757
10,507
0
W
Sobek
GrayMist
Sobek
6,195
104
877
4,773
17,126
24,340
0
10,402
6,724
17,800
0
L
6,459
2,994
811
594
10,471
5,641
0
6,852
3,619
0
14,788
L
Agni
19,785
908
471
635
7,912
4,070
0
6,767
1,145
34,375
0
L
18,978
1,243
1,419
490
6,946
3,632
0
4,230
2,716
43,754
0
L
2,913
78
7,415
6,504
11,216
7,715
0
6,312
4,904
3,921
0
W
Guan Yu
YoDaddySon69
Guan Yu
4,545
857
8,139
4,424
12,897
8,106
0
8,107
4,790
0
8,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,070
Gold Earned
38,216
118
Minions Killed
107
0
Camps Cleared
0
1,199,148
Distance Traveled
963,001
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,183
765
54
5
0
228,947
0
W
Bacchus
8,867
739
18
2
0
240,483
0
W
Sun Wukong
8,858
738
19
2
0
256,485
0
L
Cabrakan
7,464
622
9
1
0
199,437
0
W
Sobek
9,230
769
18
2
0
250,510
0
L
Mercury
7,259
605
17
1
0
190,631
0
L
Agni
7,928
661
30
3
0
199,174
0
L
Zeus
8,138
678
49
4
0
181,584
0
L
Terra
7,427
619
2
0
0
192,175
0
W
Guan Yu
7,932
661
9
1
0
222,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role