Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Rhinary
Fenrir
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,528 Elo+
Party 1
Anubis
Anubis
iwasinthechaos
Anubis
Level 119
God Stats
6W - 2L
1,788 SR
Queue Stats
151W - 138L
1,577 Elo+
Party 1
Team Averages
Level 129
1,596 SR
1,535 Elo+

VS

Team Averages
Level 150
1,530 SR
1,519 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dushpank
Hercules
Level 127
God Stats
5W - 4L
1,590 SR
Queue Stats
305W - 267L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 0 / 6
7,416
742
9,629
6,947
3,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Rhinary
Fenrir
12
1 / 1 / 6
7,078
708
4,511
8,633
8,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 3
8,581
858
10,189
7,659
4,563
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 2 / 0
6,690
669
8,191
9,776
3,106
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
0 / 6 / 1
6,213
621
3,932
8,653
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Dushpank
Hercules
12
0 / 1 / 1
6,462
646
5,194
8,646
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
6
5
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Baron Samedi
 
Baron Samedi
0
6
1
0.08
L
Hercules
Dushpank
Hercules
0
1
1
0.5
W
Fenrir
Rhinary
Fenrir
1
1
6
4
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
17,317
23,239
Taken
27,075
16,047
Mitigated
13,555
9,776
Healing
6,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,629
3,398
0
1,633
6,947
3,378
653
1,677
5,229
0
22,738
L
Danzaburou
 
Danzaburou
8,191
4,265
0
1,972
9,776
3,106
0
2,851
6,925
0
31,380
L
Baron Samedi
 
Baron Samedi
3,932
490
926
1,177
8,653
3,739
0
3,511
5,142
17,596
0
L
Hercules
Dushpank
Hercules
5,194
963
0
2,456
8,646
6,710
0
3,836
4,810
0
14,320
W
Fenrir
Rhinary
Fenrir
4,511
619
0
2,365
8,633
8,106
155
1,046
7,335
0
14,195
W
10,189
266
0
5,778
7,659
4,563
560
1,294
6,110
53,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,075
Gold Earned
19,365
134
Minions Killed
116
0
Camps Cleared
0
601,034
Distance Traveled
543,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,416
742
30
3
0
193,168
0
L
Danzaburou
6,690
669
62
6
0
173,960
0
L
Baron Samedi
6,213
621
25
3
0
157,820
2
L
Hercules
6,462
646
29
3
0
212,145
0
W
Fenrir
7,078
708
16
2
0
217,860
0
W
Anubis
8,581
858
88
9
0
190,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role