Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
MZEN_AL_AMAZING
Artemis
Level 156
God Stats
0W - 1L
1,240 SR
Queue Stats
85W - 92L
1,518 Elo+
Party 3
Surtr
Surtr
Mako_Sebiroth
Surtr
Level 157
God Stats
32W - 25L
1,522 SR
Queue Stats
86W - 78L
1,475 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SavannahJadeB
Tsukuyomi
Level 39
God Stats
0W - 2L
1,297 SR
Queue Stats
108W - 125L
1,434 Elo+
Solo
Bacchus
Bacchus
fahd20143
Bacchus
Level 146
God Stats
0W - 4L
1,402 SR
Queue Stats
25W - 31L
1,502 Elo+
Party 3
Team Averages
Level 131
1,392 SR
1,486 Elo+

VS

Team Averages
Level 167
1,560 SR
1,479 Elo+
Ishtar
Ishtar
AnubisDB
Ishtar
Level 137
God Stats
45W - 52L
1,440 SR
Queue Stats
571W - 563L
1,524 Elo+
Solo
Artio
Artio
PENTAKILL1999
Artio
Level 263
God Stats
14W - 9L
1,645 SR
Queue Stats
612W - 634L
1,488 Elo+
Party 1
Nu Wa
Nu Wa
Piglord4605
Nu Wa
Level 42
God Stats
5W - 5L
1,610 SR
Queue Stats
46W - 55L
1,498 Elo+
Solo
Arachne
Arachne
PushingFlower31
Arachne
Level 308
God Stats
6W - 2L
1,498 SR
Queue Stats
354W - 365L
1,433 Elo+
Party 1
Surtr
Surtr
dippertje1000
Surtr
Level 83
God Stats
10W - 6L
1,606 SR
Queue Stats
81W - 92L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 1 / 0
4,175
835
1,822
2,470
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 0 / 0
3,132
626
2,173
2,644
677
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,660
732
3,096
5,008
3,185
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tsukuyomi
SavannahJadeB
Tsukuyomi
2
0 / 0 / 0
2,686
537
0
674
131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
fahd20143
Bacchus
5
0 / 1 / 0
3,329
666
1,080
3,576
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AnubisDB
Ishtar
5
0 / 0 / 0
3,167
633
1,377
2,167
637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 1
3,775
755
1,097
3,552
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 1 / 2
3,391
678
1,443
2,349
743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
3 / 0 / 0
4,055
811
1,769
3,052
917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,319
664
2,267
4,678
2,647
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
3
3
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
0
1
W
Ishtar
AnubisDB
Ishtar
0
0
0
0
L
0
0
0
0
L
0
1
0
0
W
0
0
1
0.5
W
0
1
2
1
W
3
0
0
3
L
Tsukuyomi
SavannahJadeB
Tsukuyomi
0
0
0
0
W
0
0
0
0
L
Bacchus
fahd20143
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,171
Damage
7,953
14,372
Taken
15,798
7,267
Mitigated
6,965
4,978
Healing
6,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,822
435
0
750
2,470
686
0
757
1,585
29,485
0
W
Ishtar
AnubisDB
Ishtar
1,377
964
0
1,063
2,167
637
0
456
1,711
0
16,737
L
2,173
1,372
0
1,367
2,644
677
0
792
1,822
0
17,662
L
3,096
1,315
0
1,576
5,008
3,185
0
212
4,766
334
22,400
W
1,097
131
48
1,799
3,552
2,021
0
589
2,963
6,906
0
W
1,443
211
0
390
2,349
743
0
1,722
627
13,660
0
W
1,769
1,351
0
1,154
3,052
917
0
135
2,917
0
11,704
L
Tsukuyomi
SavannahJadeB
Tsukuyomi
0
0
0
46
674
131
0
123
521
0
2,313
W
2,267
1,446
0
2,089
4,678
2,647
0
90
4,588
276
17,014
L
Bacchus
fahd20143
Bacchus
1,080
186
0
1,239
3,576
2,588
0
508
3,041
4,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,982
Gold Earned
17,707
137
Minions Killed
126
0
Camps Cleared
0
422,651
Distance Traveled
503,980
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,175
835
55
11
0
85,121
0
W
Ishtar
3,167
633
37
7
0
87,281
0
L
Artemis
3,132
626
30
6
0
92,253
0
L
Surtr
3,660
732
36
7
0
104,146
0
W
Artio
3,775
755
7
1
0
113,825
2
W
Nu Wa
3,391
678
29
6
0
102,335
0
W
Arachne
4,055
811
22
4
0
104,054
1
L
Tsukuyomi
2,686
537
6
1
0
38,760
0
W
Surtr
3,319
664
31
6
0
96,485
0
L
Bacchus
3,329
666
10
2
0
102,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role