Player Matchup

Aphrodite
Aphrodite
Duhjayy_
Aphrodite
Level 146
God Stats
139W - 88L
1,642 SR
Queue Stats
1,477W - 1,327L
1,576 Elo+
Solo
Rama
Rama
IInfernuum
Rama
Level 88
God Stats
5W - 2L
1,671 SR
Queue Stats
195W - 166L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
Jc_Lurking
Baron Samedi
Level 144
God Stats
5W - 4L
1,546 SR
Queue Stats
241W - 216L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Mr_Smiles1518
Sun Wukong
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,163 Elo+
Solo
Surtr
Surtr
zlNF4M0US_B
Surtr
Level 107
God Stats
7W - 7L
1,740 SR
Queue Stats
528W - 526L
1,375 Elo+
Solo
Team Averages
Level 117
1,620 SR
1,425 Elo+

VS

Team Averages
Level 80
1,468 SR
1,479 Elo+
Cupid
Cupid
Brideau x 74
Cupid
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
Chickenbasket123
Fenrir
Level 53
God Stats
0W - 1L
1,242 SR
Queue Stats
2W - 6L
1,288 Elo+
Solo
Ymir
Ymir
Secrss
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
StampedGraph48
Mulan
Level 119
God Stats
1W - 1L
1,427 SR
Queue Stats
31W - 26L
1,594 Elo+
Party 1
Nox
Nox
UnTouchable5355
Nox
Level 154
God Stats
8W - 5L
1,669 SR
Queue Stats
35W - 38L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Duhjayy_
Aphrodite
14
3 / 0 / 6
8,081
577
11,142
8,765
3,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
9 / 1 / 9
8,373
598
12,163
11,252
5,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Jc_Lurking
Baron Samedi
11
6 / 3 / 8
8,359
597
8,573
12,209
14,188
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Mr_Smiles1518
Sun Wukong
11
3 / 1 / 6
7,160
511
3,991
11,389
7,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 1
7,823
559
7,897
11,354
13,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,176
370
2,908
11,668
4,532
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 3 / 0
6,826
488
4,609
11,576
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Secrss
Ymir
9
0 / 7 / 2
5,946
425
2,340
15,600
14,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
0 / 2 / 0
7,651
547
5,944
12,579
10,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 1
7,248
518
6,364
6,899
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
22
Kills
5
7
Deaths
22
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
4
3
0
1.33
W
Aphrodite
Duhjayy_
Aphrodite
3
0
6
6
W
9
1
9
13.5
W
Baron Samedi
Jc_Lurking
Baron Samedi
6
3
8
3.33
W
Sun Wukong
Mr_Smiles1518
Sun Wukong
3
1
6
6
L
Ymir
Secrss
Ymir
0
7
2
0.14
L
0
2
0
0
L
1
1
1
1.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,766
Damage
22,165
54,969
Taken
58,322
43,554
Mitigated
37,420
23,092
Healing
10,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,908
2,069
77
1,082
11,668
4,532
0
5,819
5,849
0
19,007
L
4,609
528
0
1,905
11,576
4,737
0
4,868
6,708
0
30,627
W
Aphrodite
Duhjayy_
Aphrodite
11,142
688
4,035
7,436
8,765
3,784
753
1,978
6,787
74,130
0
W
12,163
10,372
0
3,137
11,252
5,348
2,021
2,145
9,107
0
53,943
W
Baron Samedi
Jc_Lurking
Baron Samedi
8,573
1,178
827
4,195
12,209
14,188
322
2,106
10,103
20,686
0
W
Sun Wukong
Mr_Smiles1518
Sun Wukong
3,991
989
0
710
11,389
7,058
340
2,475
8,914
0
38,792
L
Ymir
Secrss
Ymir
2,340
685
0
499
15,600
14,311
21
4,634
10,966
17,712
0
L
5,944
1,782
0
5,835
12,579
10,693
0
335
12,244
0
68,534
L
6,364
762
0
771
6,899
3,147
300
4,394
2,505
60,986
0
W
7,897
2,761
0
2,752
11,354
13,176
8
0
11,354
588
56,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
32,847
357
Minions Killed
332
0
Camps Cleared
0
1,344,343
Distance Traveled
1,289,762
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,176
370
28
2
0
217,744
0
L
Fenrir
6,826
488
54
4
0
325,647
0
W
Aphrodite
8,081
577
123
9
0
266,660
2
W
Rama
8,373
598
80
6
0
251,795
0
W
Baron Samedi
8,359
597
8
1
0
221,366
0
W
Sun Wukong
7,160
511
59
4
0
335,613
0
L
Ymir
5,946
425
17
1
0
226,023
0
L
Mulan
7,651
547
131
9
0
248,637
2
L
Nox
7,248
518
102
7
0
271,711
0
W
Surtr
7,823
559
87
6
0
268,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role