Player Matchup

Janus
Janus
Silver III
 
Janus
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver IV
HaZe96
Cernunnos
Silver IV
Level 109
God Stats
5W - 6L
1,719 SR
Queue Stats
57W - 59L
1,288 MMR
Solo
Hel
Hel
Gold V
Hiigarä
Hel
Gold V
Level 154
God Stats
2W - 2L
1,718 SR
Queue Stats
84W - 94L
1,323 MMR
Solo
Awilix
Awilix
Silver III
RolandElPrecioso
Awilix
Silver III
Level 123
God Stats
6W - 1L
1,875 SR
Queue Stats
35W - 32L
1,276 MMR
Solo
Guan Yu
Guan Yu
Gold IV
beldjes58
Guan Yu
Gold IV
Level 115
God Stats
1W - 3L
1,715 SR
Queue Stats
43W - 45L
1,328 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,706 SR
1,343 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,541 SR
1,315 MMR
Mulan
Mulan
Bronze III
CarryDiff
Mulan
Bronze III
Level 129
God Stats
1W - 0L
1,901 SR
Queue Stats
3W - 9L
1,272 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Deacon885
Kukulkan
Gold IV
Level 139
God Stats
64W - 47L
1,629 SR
Queue Stats
453W - 477L
1,295 MMR
Solo
Nemesis
Nemesis
Gold V
IIEv0II
Nemesis
Gold V
Level 64
God Stats
1W - 2L
1,245 SR
Queue Stats
130W - 124L
1,295 MMR
Solo
Maui
Maui
Silver IV
XoCodeX
Maui
Silver IV
Level 140
God Stats
2W - 2L
1,385 SR
Queue Stats
2W - 7L
1,360 MMR
Solo
Izanami
Izanami
Silver I
anderrin
Izanami
Silver I
Level 55
God Stats
19W - 19L
1,544 SR
Queue Stats
28W - 38L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 3
6,322
575
3,734
5,063
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
HaZe96
Cernunnos
10
0 / 4 / 2
5,952
541
7,796
9,399
3,564
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 4
6,110
555
2,964
6,096
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
4 / 0 / 3
6,786
617
6,499
7,646
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
beldjes58
Guan Yu
10
1 / 3 / 0
6,453
587
4,129
9,795
10,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SerqetTerraHe BoThor

VS

Bans
HerculesAphroditeKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CarryDiff
Mulan
11
2 / 2 / 1
6,559
596
6,198
9,840
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kukulkan
Deacon885
Kukulkan
12
2 / 2 / 1
6,962
633
5,449
3,792
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
IIEv0II
Nemesis
12
2 / 0 / 4
6,683
608
4,290
8,140
3,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
XoCodeX
Maui
9
2 / 2 / 1
5,626
511
2,538
9,723
6,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
anderrin
Izanami
12
1 / 1 / 4
6,804
619
4,242
8,286
3,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
7
Kills
9
9
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
1
3
3.5
W
Mulan
CarryDiff
Mulan
2
2
1
1.25
W
Kukulkan
Deacon885
Kukulkan
2
2
1
1.25
L
Cernunnos
HaZe96
Cernunnos
0
4
2
0.25
L
0
1
4
2
W
Nemesis
IIEv0II
Nemesis
2
0
4
4
L
4
0
3
5.5
W
Maui
XoCodeX
Maui
2
2
1
1.25
W
Izanami
anderrin
Izanami
1
1
4
3
L
Guan Yu
beldjes58
Guan Yu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,122
Damage
22,717
37,999
Taken
39,781
22,277
Mitigated
22,260
13,681
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,734
564
0
1,034
5,063
1,899
365
1,614
3,449
47,083
0
W
Mulan
CarryDiff
Mulan
6,198
1,230
0
3,569
9,840
8,155
0
0
9,840
0
40,354
W
Kukulkan
Deacon885
Kukulkan
5,449
1,412
0
514
3,792
1,254
0
436
3,356
54,860
0
L
Cernunnos
HaZe96
Cernunnos
7,796
5,019
0
2,517
9,399
3,564
0
1,532
7,867
0
52,622
L
2,964
250
2,571
3,854
6,096
3,554
0
2,028
4,068
23,781
0
W
Nemesis
IIEv0II
Nemesis
4,290
1,843
0
938
8,140
3,549
0
1,130
6,962
0
53,319
L
6,499
2,999
0
390
7,646
2,926
0
1,980
5,586
0
39,131
W
Maui
XoCodeX
Maui
2,538
555
899
1,616
9,723
6,057
104
3,294
6,289
13,415
0
W
Izanami
anderrin
Izanami
4,242
2,994
0
3,625
8,286
3,245
715
1,628
6,636
0
59,009
L
Guan Yu
beldjes58
Guan Yu
4,129
1,536
68
3,247
9,795
10,334
0
1,269
7,701
0
34,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,623
Gold Earned
32,634
337
Minions Killed
391
0
Camps Cleared
0
1,146,114
Distance Traveled
1,194,413
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,322
575
87
8
0
221,569
0
W
Mulan
6,559
596
75
7
0
230,501
3
W
Kukulkan
6,962
633
109
10
0
233,134
0
L
Cernunnos
5,952
541
82
7
0
209,616
2
L
Hel
6,110
555
43
4
0
238,764
3
W
Nemesis
6,683
608
79
7
0
301,842
0
L
Awilix
6,786
617
58
5
0
270,083
0
W
Maui
5,626
511
18
2
0
233,792
7
W
Izanami
6,804
619
110
10
0
195,144
0
L
Guan Yu
6,453
587
67
6
0
206,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role