Player Matchup

Charybdis
Charybdis
Ahnvoy
Charybdis
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,577 Elo+
Party 2
Chronos
Chronos
FotDobs
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 160L
1,532 Elo+
Party 2
The Morrigan
The Morrigan
McReeljay
The Morrigan
Level 35
God Stats
1W - 6L
1,105 SR
Queue Stats
122W - 119L
1,567 Elo+
Party 1
Hel
Hel
TheBiggerTunaCan
Hel
Level 157
God Stats
3W - 3L
1,574 SR
Queue Stats
195W - 211L
1,577 Elo+
Party 1
Nemesis
Nemesis
ZuluTX
Nemesis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,267 Elo+
Party 2
Team Averages
Level 104
1,436 SR
1,504 Elo+

VS

Team Averages
Level 125
1,531 SR
1,569 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Hallowedcrys
Aphrodite
Level 139
God Stats
2W - 2L
1,497 SR
Queue Stats
234W - 93L
1,727 Elo+
Party 3
Yu Huang
Yu Huang
IFinnyy
Yu Huang
Level 171
God Stats
3W - 1L
1,688 SR
Queue Stats
247W - 243L
1,463 Elo+
Solo
Vamana
Vamana
ThatFluffyHermit
Vamana
Level 129
God Stats
13W - 1L
1,826 SR
Queue Stats
509W - 220L
1,677 Elo+
Party 3
Tyr
Tyr
XAlienX33
Tyr
Level 79
God Stats
4W - 4L
1,142 SR
Queue Stats
269W - 329L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ahnvoy
Charybdis
14
3 / 4 / 3
8,370
698
11,204
12,631
5,485
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
FotDobs
Chronos
15
0 / 3 / 3
7,946
662
10,356
11,279
4,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

The Morrigan
McReeljay
The Morrigan
13
3 / 5 / 3
8,101
675
10,982
7,436
3,353
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 3
7,922
660
8,479
11,642
9,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
ZuluTX
Nemesis
13
1 / 5 / 5
7,877
656
4,467
12,116
6,060
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 9
9,134
761
4,675
11,052
12,180
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Hallowedcrys
Aphrodite
16
3 / 1 / 14
9,181
765
8,778
11,569
8,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
IFinnyy
Yu Huang
17
4 / 1 / 11
9,572
798
16,449
11,369
6,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 3 / 9
9,205
767
13,162
13,032
13,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 1 / 11
9,882
824
6,379
12,100
14,148
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
8
Kills
19
19
Deaths
8
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
9
3.75
L
Charybdis
Ahnvoy
Charybdis
3
4
3
1.13
L
Chronos
FotDobs
Chronos
0
3
3
0.5
W
Aphrodite
Hallowedcrys
Aphrodite
3
1
14
10
W
Yu Huang
IFinnyy
Yu Huang
4
1
11
9.5
L
The Morrigan
McReeljay
The Morrigan
3
5
3
0.9
W
5
3
9
3.17
L
1
2
3
1.25
W
4
1
11
9.5
L
Nemesis
ZuluTX
Nemesis
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,488
Damage
49,443
55,104
Taken
59,122
28,822
Mitigated
54,282
22,694
Healing
35,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,675
423
816
1,428
11,052
12,180
525
4,484
6,568
0
10,408
L
Charybdis
Ahnvoy
Charybdis
11,204
5,169
211
691
12,631
5,485
242
6,828
5,631
0
21,502
L
Chronos
FotDobs
Chronos
10,356
1,030
0
1,020
11,279
4,845
0
5,600
5,179
29,622
0
W
Aphrodite
Hallowedcrys
Aphrodite
8,778
327
11,438
7,644
11,569
8,084
420
5,631
5,889
22,413
0
W
Yu Huang
IFinnyy
Yu Huang
16,449
1,544
2,018
1,648
11,369
6,024
791
5,267
6,009
42,811
0
L
The Morrigan
McReeljay
The Morrigan
10,982
3,964
256
238
7,436
3,353
37
3,973
3,117
11,075
5,173
W
13,162
7,419
2,257
2,226
13,032
13,846
458
5,854
7,178
0
21,167
L
8,479
50
12,081
6,846
11,642
9,079
116
3,768
7,586
15,696
0
W
6,379
505
2,339
4,022
12,100
14,148
894
4,106
7,955
0
17,402
L
Nemesis
ZuluTX
Nemesis
4,467
1,486
0
1,351
12,116
6,060
0
5,058
6,740
0
7,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
46,974
104
Minions Killed
137
0
Camps Cleared
0
1,001,265
Distance Traveled
1,136,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,134
761
14
1
0
190,421
0
L
Charybdis
8,370
698
20
2
0
159,135
0
L
Chronos
7,946
662
42
4
0
207,715
0
W
Aphrodite
9,181
765
32
3
0
258,632
0
W
Yu Huang
9,572
798
58
5
0
225,808
0
L
The Morrigan
8,101
675
10
1
0
158,905
0
W
Vamana
9,205
767
13
1
0
220,588
0
L
Hel
7,922
660
24
2
0
243,137
0
W
Tyr
9,882
824
20
2
0
241,175
0
L
Nemesis
7,877
656
8
1
0
232,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role