Player Matchup

Charybdis
Charybdis
ASadBoiiii
Charybdis
Level 190
God Stats
2W - 10L
1,685 SR
Queue Stats
311W - 489L
1,424 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Salas7x
Tsukuyomi
Level 154
God Stats
1W - 1L
1,785 SR
Queue Stats
151W - 131L
1,530 Elo+
Party 1
Sobek
Sobek
Swifty1756
Sobek
Level 126
God Stats
1W - 2L
1,740 SR
Queue Stats
405W - 464L
1,481 Elo+
Party 2
Eset
Eset
ZnipeShooter
Eset
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 113L
1,521 Elo+
Party 1
Surtr
Surtr
fisher408
Surtr
Level 190
God Stats
13W - 12L
1,439 SR
Queue Stats
609W - 604L
1,467 Elo+
Solo
Team Averages
Level 136
1,630 SR
1,485 Elo+

VS

Team Averages
Level 93
1,526 SR
1,470 Elo+
Ra
Ra
SheamusOBtheOG
Ra
Level 89
God Stats
2W - 2L
1,647 SR
Queue Stats
212W - 210L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Sir-Lion-
Cthulhu
Level 157
God Stats
5W - 7L
1,653 SR
Queue Stats
482W - 404L
1,565 Elo+
Solo
Neith
Neith
VirtualPeep_
Neith
Level 5
God Stats
2W - 3L
1,285 SR
Queue Stats
2W - 4L
1,330 Elo+
Party 3
Loki
Loki
real ignorant
Loki
Level 106
God Stats
463W - 368L
1,511 SR
Queue Stats
616W - 518L
1,496 Elo+
Solo
Awilix
Awilix
sadkhepri
Awilix
Level 107
God Stats
63W - 54L
1,535 SR
Queue Stats
297W - 268L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASadBoiiii
Charybdis
13
3 / 1 / 1
7,825
652
5,673
6,846
2,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Salas7x
Tsukuyomi
12
4 / 2 / 1
6,702
559
9,596
8,975
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
9
2 / 2 / 5
6,485
540
4,481
12,142
11,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
0 / 3 / 0
5,542
462
3,789
6,384
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
fisher408
Surtr
10
0 / 6 / 0
5,793
483
4,248
13,226
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,475
540
4,306
8,303
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Sir-Lion-
Cthulhu
13
8 / 0 / 0
8,562
714
8,469
9,858
5,860
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 1 / 2
6,249
521
2,157
6,140
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 3 / 6
6,348
529
8,074
10,349
3,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
sadkhepri
Awilix
12
2 / 2 / 4
6,691
558
6,053
10,153
3,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
9
Kills
14
14
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ASadBoiiii
Charybdis
3
1
1
3.5
L
Tsukuyomi
Salas7x
Tsukuyomi
4
2
1
2.25
W
2
3
2
1
W
Cthulhu
Sir-Lion-
Cthulhu
8
0
0
8
L
Sobek
2
2
5
2.25
W
0
1
2
1
L
0
3
0
0
L
Surtr
fisher408
Surtr
0
6
0
0
W
2
3
6
1.67
W
Awilix
sadkhepri
Awilix
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
29,059
47,573
Taken
44,803
25,827
Mitigated
17,769
12,890
Healing
13,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ASadBoiiii
Charybdis
5,673
2,493
0
3,709
6,846
2,577
0
0
6,846
0
67,936
L
Tsukuyomi
Salas7x
Tsukuyomi
9,596
1,902
0
671
8,975
3,692
0
1,508
7,467
0
55,309
W
4,306
394
1,373
3,461
8,303
2,807
0
3,559
4,744
41,955
0
W
Cthulhu
Sir-Lion-
Cthulhu
8,469
1,862
0
5,391
9,858
5,860
243
303
9,555
61,569
206
L
Sobek
4,481
324
0
4,470
12,142
11,544
0
2,346
9,796
15,817
0
W
2,157
621
0
1,023
6,140
2,089
0
475
5,665
0
36,453
L
3,789
0
75
680
6,384
1,849
0
1,561
4,808
39,965
0
L
Surtr
fisher408
Surtr
4,248
2,270
0
3,285
13,226
6,165
0
7,139
6,087
614
40,836
W
8,074
2,311
0
1,318
10,349
3,304
0
2,434
7,915
0
36,439
W
Awilix
sadkhepri
Awilix
6,053
2,740
0
781
10,153
3,709
0
1,629
8,524
0
55,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,347
Gold Earned
34,325
359
Minions Killed
376
0
Camps Cleared
0
1,253,062
Distance Traveled
1,339,783
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,825
652
132
11
0
238,328
2
L
Tsukuyomi
6,702
559
71
6
0
271,529
0
W
Ra
6,475
540
74
6
0
271,243
0
W
Cthulhu
8,562
714
114
10
0
254,740
0
L
Sobek
6,485
540
12
1
0
260,124
0
W
Neith
6,249
521
66
6
0
229,882
0
L
Eset
5,542
462
81
7
0
247,380
4
L
Surtr
5,793
483
63
5
0
235,701
0
W
Loki
6,348
529
41
3
0
273,807
2
W
Awilix
6,691
558
81
7
0
310,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role