Player Matchup

Sol
Sol
Rethicculous
Sol
Level 22
God Stats
0W - 2L
1,239 SR
Queue Stats
13W - 28L
1,344 Elo+
Party 2
Cernunnos
Cernunnos
Sirkentis
Cernunnos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,414 Elo+
Party 2
Fafnir
Fafnir
SuperMonke64
Fafnir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 52L
1,381 Elo+
Party 2
Achilles
Achilles
Tangleears
Achilles
Level 24
God Stats
0W - 3L
1,247 SR
Queue Stats
21W - 37L
1,342 Elo+
Party 2
Odin
Odin
pbkunka
Odin
Level 31
God Stats
13W - 10L
1,618 SR
Queue Stats
25W - 30L
1,484 Elo+
Solo
Team Averages
Level 25
1,421 SR
1,393 Elo+

VS

Team Averages
Level 108
1,473 SR
1,476 Elo+
Chronos
Chronos
 
Chronos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ScyllaNeedMyMeat
Thor
Level 25
God Stats
4W - 3L
1,428 SR
Queue Stats
52W - 46L
1,405 Elo+
Party 1
Martichoras
Martichoras
SpaceMalakhi
Martichoras
Level 145
God Stats
8W - 8L
1,460 SR
Queue Stats
217W - 200L
1,531 Elo+
Solo
Maui
Maui
syfair
Maui
Level 69
God Stats
20W - 22L
1,478 SR
Queue Stats
455W - 461L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,018
468
5,572
10,598
3,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Sirkentis
Cernunnos
10
1 / 9 / 2
6,262
417
6,435
13,149
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
9
2 / 6 / 1
6,337
422
5,866
13,610
8,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Achilles
Tangleears
Achilles
12
3 / 7 / 3
7,806
520
5,309
13,996
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
pbkunka
Odin
12
1 / 1 / 2
7,518
501
5,619
10,552
11,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
12 / 0 / 6
10,479
699
16,853
9,675
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
14
1 / 1 / 2
8,635
576
7,889
10,889
10,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 2 / 9
8,909
594
6,723
12,626
5,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Martichoras
SpaceMalakhi
Martichoras
15
4 / 2 / 7
8,791
586
7,282
8,164
3,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
syfair
Maui
12
3 / 3 / 10
7,234
482
3,708
11,956
8,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
27
27
Deaths
8
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
12
0
6
15
W
Hercules
 
Hercules
1
1
2
2
L
0
4
0
0
W
7
2
9
5.75
L
Cernunnos
Sirkentis
Cernunnos
1
9
2
0.22
W
Martichoras
SpaceMalakhi
Martichoras
4
2
7
3.75
L
Fafnir
2
6
1
0.42
L
Achilles
Tangleears
Achilles
3
7
3
0.64
L
Odin
pbkunka
Odin
1
1
2
2
W
Maui
syfair
Maui
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,801
Damage
42,455
61,905
Taken
53,310
35,598
Mitigated
32,548
11,471
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,853
3,290
0
1,614
9,675
4,110
3,323
2,216
7,417
69,488
0
W
Hercules
 
Hercules
7,889
4,068
0
4,608
10,889
10,488
0
216
10,673
0
65,439
L
5,572
1,607
0
4,003
10,598
3,757
948
6,178
4,182
48,495
0
W
6,723
1,679
0
2,981
12,626
5,392
0
2,289
10,281
0
61,453
L
Cernunnos
Sirkentis
Cernunnos
6,435
2,732
0
1,450
13,149
5,087
0
3,728
9,340
0
25,194
W
Martichoras
SpaceMalakhi
Martichoras
7,282
2,759
0
2,822
8,164
3,570
2,811
2,327
5,665
0
74,038
L
Fafnir
5,866
1,184
0
2,334
13,610
8,761
0
4,959
8,533
23,472
0
L
Achilles
Tangleears
Achilles
5,309
1,915
0
2,934
13,996
6,730
0
4,530
9,370
0
33,865
L
Odin
pbkunka
Odin
5,619
1,602
0
750
10,552
11,263
0
593
9,919
1,225
45,712
W
Maui
syfair
Maui
3,708
790
83
2,236
11,956
8,988
29
4,310
7,258
19,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
44,048
296
Minions Killed
447
0
Camps Cleared
0
1,439,365
Distance Traveled
1,461,853
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,479
699
125
8
0
333,259
0
W
Hercules
8,635
576
104
7
0
267,656
0
L
Sol
7,018
468
69
5
0
271,023
0
W
Thor
8,909
594
82
5
0
327,826
0
L
Cernunnos
6,262
417
34
2
0
274,299
0
W
Martichoras
8,791
586
109
7
0
249,083
0
L
Fafnir
6,337
422
27
2
0
294,093
0
L
Achilles
7,806
520
72
5
0
288,508
3
L
Odin
7,518
501
94
6
0
311,442
1
W
Maui
7,234
482
27
2
0
284,029
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role