Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
BadassVortex
Ishtar
Level 65
God Stats
2W - 2L
1,372 SR
Queue Stats
58W - 67L
1,438 Elo+
Party 1
Hades
Hades
malsblack98
Hades
Level 148
God Stats
49W - 16L
1,788 SR
Queue Stats
704W - 696L
1,596 Elo+
Solo
Team Averages
Level 113
1,553 SR
1,511 Elo+

VS

Team Averages
Level 142
1,612 SR
1,448 Elo+
Atlas
Atlas
OkWetawd
Atlas
Level 156
God Stats
0W - 3L
1,809 SR
Queue Stats
3W - 10L
1,405 Elo+
Solo
Serqet
Serqet
RessurectedLove
Serqet
Level 129
God Stats
32W - 29L
1,511 SR
Queue Stats
304W - 314L
1,439 Elo+
Solo
Ra
Ra
TNB Washere
Ra
Level 140
God Stats
13W - 14L
1,515 SR
Queue Stats
125W - 128L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 1 / 6
8,872
807
10,717
12,560
12,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
14
3 / 2 / 6
8,645
786
8,226
8,087
3,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 3 / 4
10,211
928
11,785
12,924
6,402
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
OkWetawd
Atlas
12
0 / 5 / 6
8,170
743
8,727
13,691
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
3 / 6 / 1
8,108
737
9,390
12,051
8,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 3
8,815
801
8,072
9,401
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
15
Kills
6
6
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
6
7
W
Ishtar
3
2
6
3
L
Atlas
OkWetawd
Atlas
0
5
6
0.6
L
3
6
1
0.58
L
3
4
3
1.13
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
26,189
33,571
Taken
35,143
21,615
Mitigated
27,156
11,390
Healing
5,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,717
1,831
63
5,368
12,560
12,022
768
6,022
6,322
0
39,664
W
Ishtar
8,226
4,975
0
677
8,087
3,191
1,504
4,028
3,764
0
24,262
L
Atlas
OkWetawd
Atlas
8,727
3,247
0
1,959
13,691
14,110
0
5,260
8,431
17,567
0
L
9,390
1,643
0
863
12,051
8,287
0
2,893
9,158
0
19,676
L
8,072
369
1,138
1,986
9,401
4,759
33
3,665
5,736
42,928
0
W
11,785
1,075
285
4,997
12,924
6,402
959
6,867
5,634
52,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,728
Gold Earned
25,093
171
Minions Killed
115
0
Camps Cleared
0
619,859
Distance Traveled
612,236
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,872
807
48
4
0
229,347
4
W
Ishtar
8,645
786
23
2
0
192,836
0
L
Atlas
8,170
743
13
1
0
194,644
2
L
Serqet
8,108
737
22
2
0
199,432
0
L
Ra
8,815
801
80
7
0
218,160
0
W
Hades
10,211
928
100
9
0
197,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role