Player Matchup

Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
KneecapJimmy
Camazotz
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,417 Elo+
Party 1
Cerberus
Cerberus
TCC KingKami
Cerberus
Level 156
God Stats
1W - 0L
1,544 SR
Queue Stats
11W - 18L
1,414 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
XxTheOtakuGodxX
Morgan Le Fay
Level 128
God Stats
10W - 10L
1,256 SR
Queue Stats
181W - 184L
1,502 Elo+
Solo
Team Averages
Level 137
1,460 SR
1,466 Elo+

VS

Team Averages
Level 138
1,431 SR
1,509 Elo+
Apollo
Apollo
C_O_th3_1WOLF
Apollo
Level 122
God Stats
0W - 3L
1,220 SR
Queue Stats
194W - 180L
1,519 Elo+
Solo
Maui
Maui
Deception_King
Maui
Level 171
God Stats
47W - 47L
1,463 SR
Queue Stats
713W - 634L
1,522 Elo+
Solo
Da Ji
Da Ji
Greafuas
Da Ji
Level 107
God Stats
3W - 6L
1,299 SR
Queue Stats
35W - 38L
1,482 Elo+
Solo
Ix Chel
Ix Chel
Orions_Link
Ix Chel
Level 143
God Stats
22W - 11L
1,671 SR
Queue Stats
68W - 80L
1,526 Elo+
Solo
Ishtar
Ishtar
TehLoveDoctor
Ishtar
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 57L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 1 / 4
7,224
722
5,294
8,039
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
 
Nu Wa
14
0 / 0 / 6
7,176
718
10,195
2,104
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
KneecapJimmy
Camazotz
14
2 / 2 / 3
7,364
736
4,654
11,586
9,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
TCC KingKami
Cerberus
14
3 / 1 / 3
7,236
724
5,284
8,139
7,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
XxTheOtakuGodxX
Morgan Le Fay
14
2 / 2 / 3
7,353
735
5,989
6,576
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
7,317
732
6,267
8,597
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 1 / 4
7,446
745
4,302
8,515
7,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Greafuas
Da Ji
14
1 / 0 / 3
7,250
725
6,836
7,106
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Orions_Link
Ix Chel
13
1 / 4 / 2
6,855
686
4,022
9,093
4,165
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 1 / 3
7,030
703
6,399
7,008
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
8
Kills
6
6
Deaths
8
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
4
3
W
Nu Wa
 
Nu Wa
0
0
6
3
L
2
2
1
1.25
L
1
1
4
3
L
Da Ji
Greafuas
Da Ji
1
0
3
2.5
W
Camazotz
KneecapJimmy
Camazotz
2
2
3
1.75
L
Ix Chel
Orions_Link
Ix Chel
1
4
2
0.5
W
Cerberus
TCC KingKami
Cerberus
3
1
3
4.5
L
1
1
3
2.5
W
Morgan Le Fay
XxTheOtakuGodxX
Morgan Le Fay
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
27,826
36,444
Taken
40,319
25,179
Mitigated
21,957
7,532
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,294
3,720
0
1,379
8,039
3,899
1,037
2,245
5,745
0
21,261
W
Nu Wa
 
Nu Wa
10,195
4,795
0
460
2,104
887
197
525
1,579
31,404
0
L
6,267
3,894
0
1,591
8,597
3,855
0
4,066
4,531
0
31,307
L
4,302
314
1,310
3,286
8,515
7,367
0
4,183
4,332
12,936
0
L
Da Ji
Greafuas
Da Ji
6,836
854
0
1,698
7,106
3,221
0
4,419
2,687
0
22,134
W
Camazotz
KneecapJimmy
Camazotz
4,654
1,323
0
3,334
11,586
9,376
0
2,155
9,392
0
23,622
L
Ix Chel
Orions_Link
Ix Chel
4,022
124
466
1,022
9,093
4,165
0
4,583
4,510
27,875
0
W
Cerberus
TCC KingKami
Cerberus
5,284
230
0
2,288
8,139
7,991
31
1,420
6,687
10,283
0
L
6,399
3,344
0
991
7,008
3,349
0
4,217
2,791
0
29,835
W
Morgan Le Fay
XxTheOtakuGodxX
Morgan Le Fay
5,989
430
0
71
6,576
3,026
245
1,848
4,717
22,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,353
Gold Earned
35,898
189
Minions Killed
219
0
Camps Cleared
0
1,012,175
Distance Traveled
963,673
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,224
722
36
4
0
178,521
0
W
Nu Wa
7,176
718
52
5
0
201,078
0
L
Apollo
7,317
732
63
6
0
181,016
0
L
Maui
7,446
745
22
2
0
203,804
0
L
Da Ji
7,250
725
32
3
0
209,684
0
W
Camazotz
7,364
736
43
4
0
234,612
0
L
Ix Chel
6,855
686
53
5
0
161,614
2
W
Cerberus
7,236
724
12
1
0
201,427
0
L
Ishtar
7,030
703
49
5
0
207,555
0
W
Morgan Le Fay
7,353
735
46
5
0
196,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role