Player Matchup

Artemis
Artemis
MGD_DAAA
Artemis
Level 102
God Stats
17W - 19L
1,381 SR
Queue Stats
119W - 121L
1,336 Elo+
Solo
Nemesis
Nemesis
RUN-AxelBTW
Nemesis
Level 78
God Stats
10W - 3L
1,737 SR
Queue Stats
30W - 34L
1,459 Elo+
Party 3
Medusa
Medusa
RUN-wiso200246
Medusa
Level 119
God Stats
3W - 3L
1,688 SR
Queue Stats
189W - 174L
1,498 Elo+
Party 3
Anubis
Anubis
Rocker_Sanders
Anubis
Level 152
God Stats
43W - 31L
1,602 SR
Queue Stats
222W - 218L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jk_comando-
Morgan Le Fay
Level 117
God Stats
18W - 8L
1,644 SR
Queue Stats
156W - 125L
1,541 Elo+
Party 3
Team Averages
Level 114
1,611 SR
1,468 Elo+

VS

Team Averages
Level 121
1,634 SR
1,454 Elo+
Tyr
Tyr
AlwayzReady4-69
Tyr
Level 104
God Stats
4W - 6L
1,545 SR
Queue Stats
199W - 181L
1,532 Elo+
Party 2
Ishtar
Ishtar
Darkoveli
Ishtar
Level 61
God Stats
21W - 21L
1,643 SR
Queue Stats
102W - 97L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
RagingNightman
Ao Kuang
Level 83
God Stats
2W - 5L
1,490 SR
Queue Stats
290W - 263L
1,405 Elo+
Party 1
Cerberus
Cerberus
fisher408
Cerberus
Level 190
God Stats
4W - 4L
1,839 SR
Queue Stats
609W - 604L
1,462 Elo+
Solo
Merlin
Merlin
lxSPHYNXxl
Merlin
Level 169
God Stats
1W - 4L
1,650 SR
Queue Stats
183W - 175L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MGD_DAAA
Artemis
8
0 / 1 / 5
4,878
488
4,740
3,813
1,267
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
RUN-AxelBTW
Nemesis
9
1 / 0 / 2
5,410
541
2,259
4,183
1,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
5 / 1 / 1
5,824
582
6,748
5,933
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 1
6,713
671
4,625
3,443
1,419
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
jk_comando-
Morgan Le Fay
11
6 / 0 / 2
7,022
702
6,953
4,775
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,198
520
1,511
8,663
6,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Darkoveli
Ishtar
9
1 / 2 / 0
5,065
507
1,934
6,869
2,025
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
8
0 / 3 / 0
4,771
477
2,317
8,988
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
fisher408
Cerberus
7
1 / 2 / 1
5,012
501
3,116
10,180
5,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
lxSPHYNXxl
Merlin
6
0 / 5 / 0
4,160
416
1,099
5,586
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Ishtar
Darkoveli
Ishtar
1
2
0
0.5
W
Artemis
MGD_DAAA
Artemis
0
1
5
2.5
W
Nemesis
RUN-AxelBTW
Nemesis
1
0
2
2
W
5
1
1
5.5
L
Ao Kuang
0
3
0
0
W
1
0
1
1.5
L
Cerberus
fisher408
Cerberus
1
2
1
0.75
W
Morgan Le Fay
jk_comando-
Morgan Le Fay
6
0
2
7
L
Merlin
lxSPHYNXxl
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,325
Damage
9,977
22,147
Taken
40,286
7,919
Mitigated
18,855
6,678
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,511
144
0
4,299
8,663
6,570
0
5,160
3,503
0
31,206
L
Ishtar
Darkoveli
Ishtar
1,934
784
0
2,293
6,869
2,025
0
431
6,438
0
33,832
W
Artemis
MGD_DAAA
Artemis
4,740
2,221
0
307
3,813
1,267
0
1,388
2,425
0
18,950
W
Nemesis
RUN-AxelBTW
Nemesis
2,259
1,240
0
664
4,183
1,628
0
414
3,728
0
34,495
W
6,748
3,611
68
1,947
5,933
1,828
0
2,353
3,580
0
34,673
L
Ao Kuang
2,317
646
0
959
8,988
2,979
0
2,456
6,532
27,629
0
W
4,625
865
0
2,562
3,443
1,419
0
0
3,179
52,475
0
L
Cerberus
fisher408
Cerberus
3,116
198
885
3,294
10,180
5,702
0
0
10,180
13,254
0
W
Morgan Le Fay
jk_comando-
Morgan Le Fay
6,953
900
0
1,130
4,775
1,777
859
2,377
2,357
48,374
0
L
Merlin
lxSPHYNXxl
Merlin
1,099
0
0
125
5,586
1,579
0
3,531
2,055
17,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,847
Gold Earned
24,206
299
Minions Killed
236
0
Camps Cleared
0
962,521
Distance Traveled
913,718
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,198
520
64
6
0
183,742
2
L
Ishtar
5,065
507
63
6
0
180,431
4
W
Artemis
4,878
488
32
3
0
168,260
3
W
Nemesis
5,410
541
51
5
0
220,081
0
W
Medusa
5,824
582
38
4
0
174,129
0
L
Ao Kuang
4,771
477
52
5
0
210,684
0
W
Anubis
6,713
671
87
9
0
164,709
2
L
Cerberus
5,012
501
34
3
0
198,880
0
W
Morgan Le Fay
7,022
702
91
9
0
235,342
0
L
Merlin
4,160
416
23
2
0
139,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role