Player Matchup

Izanami
Izanami
Gold I
DiamondDigg
Izanami
Gold I
Level 180
God Stats
15W - 14L
1,731 SR
Queue Stats
456W - 461L
1,580 MMR
Solo
Janus
Janus
Gold II
Gtninjaex
Janus
Gold II
Level 140
God Stats
1W - 2L
1,279 SR
Queue Stats
46W - 47L
1,625 MMR
Solo
Thor
Thor
Gold IV
Kaedeso
Thor
Gold IV
Level 129
God Stats
12W - 5L
1,500 SR
Queue Stats
142W - 148L
1,576 MMR
Solo
Lancelot
Lancelot
Gold I
SlgAcee
Lancelot
Gold I
Level 158
God Stats
1W - 1L
1,768 SR
Queue Stats
106W - 102L
1,596 MMR
Solo
Yemoja
Yemoja
Gold III
yolkderived
Yemoja
Gold III
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 46L
1,593 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,556 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,791 SR
1,594 MMR
Horus
Horus
Gold IV
JTSpeed
Horus
Gold IV
Level 124
God Stats
5W - 4L
1,789 SR
Queue Stats
199W - 194L
1,473 MMR
Party 1
Guan Yu
Guan Yu
Gold II
Paleuz
Guan Yu
Gold II
Level 178
God Stats
10W - 7L
1,901 SR
Queue Stats
177W - 169L
1,598 MMR
Solo
Agni
Agni
Gold IV
StAY Saggyy
Agni
Gold IV
Level 128
God Stats
12W - 4L
1,948 SR
Queue Stats
211W - 206L
1,610 MMR
Solo
Cernunnos
Cernunnos
Gold III
qixg
Cernunnos
Gold III
Level 128
God Stats
10W - 10L
1,588 SR
Queue Stats
48W - 39L
1,727 MMR
Party 1
Arachne
Arachne
Gold II
whiteshadow1795
Arachne
Gold II
Level 126
God Stats
28W - 16L
1,728 SR
Queue Stats
87W - 83L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiamondDigg
Izanami
11
0 / 2 / 0
5,912
537
6,703
7,510
2,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Gtninjaex
Janus
10
1 / 2 / 1
5,516
501
6,919
7,198
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Kaedeso
Thor
11
2 / 4 / 1
6,347
577
3,150
9,948
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
SlgAcee
Lancelot
11
2 / 3 / 0
6,132
557
6,610
8,770
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
9
0 / 2 / 1
5,624
511
3,510
9,326
6,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeNoxVamana

VS

Bans
MartichorasSurtrMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JTSpeed
Horus
9
1 / 1 / 4
5,939
540
4,647
10,114
6,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Paleuz
Guan Yu
12
5 / 2 / 1
7,251
659
7,472
8,838
8,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 2
6,097
554
5,892
6,816
2,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
qixg
Cernunnos
12
2 / 1 / 2
6,669
606
5,309
8,586
3,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 0 / 3
7,153
650
7,028
10,541
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
13
13
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
DiamondDigg
Izanami
0
2
0
0
L
Janus
Gtninjaex
Janus
1
2
1
0.75
W
Horus
JTSpeed
Horus
1
1
4
3
L
Thor
Kaedeso
Thor
2
4
1
0.63
W
Guan Yu
Paleuz
Guan Yu
5
2
1
2.75
L
Lancelot
SlgAcee
Lancelot
2
3
0
0.67
W
0
1
2
1
W
Cernunnos
qixg
Cernunnos
2
1
2
3
W
5
0
3
6.5
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
30,348
42,752
Taken
44,895
19,193
Mitigated
24,845
11,453
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
DiamondDigg
Izanami
6,703
5,611
0
1,543
7,510
2,420
0
0
7,510
0
57,647
L
Janus
Gtninjaex
Janus
6,919
436
0
2,380
7,198
2,356
0
2,085
5,113
43,971
0
W
Horus
JTSpeed
Horus
4,647
2,366
2,130
3,236
10,114
6,953
0
3,044
7,028
0
15,859
L
Thor
Kaedeso
Thor
3,150
736
0
2,874
9,948
4,301
0
0
9,948
0
33,704
W
Guan Yu
Paleuz
Guan Yu
7,472
1,778
284
1,404
8,838
8,515
206
980
7,357
0
44,521
L
Lancelot
SlgAcee
Lancelot
6,610
1,810
0
848
8,770
3,732
0
2,007
6,763
0
48,485
W
5,892
644
0
997
6,816
2,215
0
2,491
4,325
52,686
0
W
Cernunnos
qixg
Cernunnos
5,309
3,069
0
4,070
8,586
3,238
0
1,128
7,458
0
51,979
W
7,028
5,242
0
2,743
10,541
3,924
681
2,786
7,668
0
46,740
L
Yemoja
3,510
972
1,670
2,138
9,326
6,384
0
1,800
7,526
18,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
33,109
352
Minions Killed
340
0
Camps Cleared
0
1,114,214
Distance Traveled
1,174,115
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,912
537
98
9
0
198,152
1
L
Janus
5,516
501
88
8
0
228,172
1
W
Horus
5,939
540
21
2
0
242,688
2
L
Thor
6,347
577
67
6
0
214,458
0
W
Guan Yu
7,251
659
66
6
0
221,708
3
L
Lancelot
6,132
557
78
7
0
264,295
0
W
Agni
6,097
554
92
8
0
232,071
2
W
Cernunnos
6,669
606
91
8
0
208,465
4
W
Arachne
7,153
650
70
6
0
269,183
0
L
Yemoja
5,624
511
21
2
0
209,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role