Player Matchup

Terra
Terra
 
Terra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
MeleNotMelee
Kukulkan
Level 114
God Stats
5W - 1L
1,708 SR
Queue Stats
117W - 106L
1,546 Elo+
Party 1
Ullr
Ullr
SunkenLyric10
Ullr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,514 Elo+
Party 1
Danzaburou
Danzaburou
VelvetMonkey
Danzaburou
Level 146
God Stats
3W - 2L
1,312 SR
Queue Stats
115W - 102L
1,555 Elo+
Party 1
Anubis
Anubis
marty807
Anubis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,493 Elo+
Party 1
Team Averages
Level 118
1,504 SR
1,522 Elo+

VS

Team Averages
Level 98
1,540 SR
1,520 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ICEKING305
Cabrakan
Level 159
God Stats
5W - 2L
1,695 SR
Queue Stats
124W - 129L
1,481 Elo+
Party 2
Horus
Horus
Jackal322
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,692 Elo+
Solo
Xbalanque
Xbalanque
irishman345
Xbalanque
Level 126
God Stats
2W - 1L
1,506 SR
Queue Stats
143W - 170L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
tycollier12
Ratatoskr
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 77L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
17
4 / 2 / 32
10,627
886
12,335
15,177
21,397
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
MeleNotMelee
Kukulkan
18
10 / 2 / 20
11,206
934
19,512
11,330
7,221
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 0 / 27
10,390
866
6,610
10,090
5,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
VelvetMonkey
Danzaburou
18
13 / 3 / 20
11,943
995
21,099
12,339
7,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
marty807
Anubis
16
7 / 5 / 24
10,434
870
19,866
14,574
9,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
2 / 5 / 5
8,879
740
7,778
14,324
10,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cabrakan
ICEKING305
Cabrakan
13
0 / 10 / 4
8,133
678
6,255
22,014
30,965
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Horus
Jackal322
Horus
16
2 / 7 / 4
9,175
765
6,931
21,350
23,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
irishman345
Xbalanque
15
2 / 8 / 2
8,699
725
15,744
17,034
7,874
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
tycollier12
Ratatoskr
15
4 / 8 / 3
9,391
783
8,405
14,721
6,730
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
28
38
Kills
10
12
Deaths
38
123
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
2
32
10
L
Lancelot
 
Lancelot
2
5
5
0.9
L
Cabrakan
ICEKING305
Cabrakan
0
10
4
0.2
L
Horus
Jackal322
Horus
2
7
4
0.57
W
Kukulkan
MeleNotMelee
Kukulkan
10
2
20
10
W
4
0
27
17.5
W
Danzaburou
VelvetMonkey
Danzaburou
13
3
20
7.67
L
Xbalanque
irishman345
Xbalanque
2
8
2
0.38
W
Anubis
marty807
Anubis
7
5
24
3.8
L
Ratatoskr
tycollier12
Ratatoskr
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,422
Damage
45,113
63,510
Taken
89,443
51,732
Mitigated
80,352
29,525
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
12,335
1,304
5,545
4,422
15,177
21,397
343
2,264
12,913
21,623
0
L
Lancelot
 
Lancelot
7,778
710
553
1,390
14,324
10,935
0
9,515
4,572
0
14,385
L
Cabrakan
ICEKING305
Cabrakan
6,255
698
1,097
2,145
22,014
30,965
0
10,330
11,105
13,867
0
L
Horus
Jackal322
Horus
6,931
2,350
3,470
4,538
21,350
23,848
0
13,469
7,255
3,806
13,309
W
Kukulkan
MeleNotMelee
Kukulkan
19,512
2,054
2,285
2,687
11,330
7,221
1,378
1,178
10,152
39,255
0
W
6,610
2,341
981
2,318
10,090
5,898
1,905
1,717
8,373
0
16,663
W
Danzaburou
VelvetMonkey
Danzaburou
21,099
13,028
2,213
3,144
12,339
7,272
4,550
1,413
10,926
0
40,568
L
Xbalanque
irishman345
Xbalanque
15,744
9,409
552
2,812
17,034
7,874
0
8,170
8,242
0
34,984
W
Anubis
marty807
Anubis
19,866
1,176
956
4,974
14,574
9,944
1,008
1,957
12,617
26,079
0
L
Ratatoskr
tycollier12
Ratatoskr
8,405
1,759
75
1,718
14,721
6,730
0
7,823
6,556
0
14,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,600
Gold Earned
44,277
136
Minions Killed
103
0
Camps Cleared
0
1,227,868
Distance Traveled
985,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,627
886
14
1
0
302,020
0
L
Lancelot
8,879
740
12
1
0
242,168
0
L
Cabrakan
8,133
678
13
1
0
174,568
0
L
Horus
9,175
765
19
2
0
198,967
0
W
Kukulkan
11,206
934
41
3
0
239,800
0
W
Ullr
10,390
866
23
2
0
262,966
0
W
Danzaburou
11,943
995
37
3
0
203,836
0
L
Xbalanque
8,699
725
38
3
0
190,826
0
W
Anubis
10,434
870
21
2
0
219,246
0
L
Ratatoskr
9,391
783
21
2
0
179,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role