Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
CareerComic288
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,937 Elo+
Party 1
Ao Kuang
Ao Kuang
Deo Rais
Ao Kuang
Level 141
God Stats
1W - 1L
1,563 SR
Queue Stats
58W - 31L
1,611 Elo+
Party 1
Anhur
Anhur
ThankfulFob51
Anhur
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,426 Elo+
Party 1
Shiva
Shiva
pino1595
Shiva
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,531 Elo+
Party 1
Team Averages
Level 108
1,513 SR
1,601 Elo+

VS

Team Averages
Level 75
1,488 SR
1,442 Elo+
Skadi
Skadi
Danielomar22
Skadi
Level 149
God Stats
4W - 3L
1,442 SR
Queue Stats
106W - 114L
1,505 Elo+
Party 2
Nike
Nike
FireHazard259
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,406 Elo+
Party 2
Ix Chel
Ix Chel
Jeiser-S_25
Ix Chel
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 116L
1,494 Elo+
Solo
Amaterasu
Amaterasu
ajayjay419
Amaterasu
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 222L
1,418 Elo+
Solo
Apollo
Apollo
madmike2783
Apollo
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 200L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
5 / 4 / 7
9,664
805
14,090
19,291
9,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
CareerComic288
Zhong Kui
16
6 / 4 / 6
9,667
806
12,723
14,318
11,547
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
Deo Rais
Ao Kuang
16
6 / 6 / 7
9,521
793
15,007
16,068
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 5 / 4
8,527
711
2,052
9,746
3,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
pino1595
Shiva
14
3 / 5 / 5
8,329
694
9,332
12,960
18,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 10
11,125
927
19,941
14,010
7,182
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
3 / 3 / 16
10,199
850
9,095
11,060
12,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Jeiser-S_25
Ix Chel
18
7 / 3 / 12
10,842
904
18,153
11,670
5,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ajayjay419
Amaterasu
16
2 / 4 / 12
9,597
800
6,234
16,112
18,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
16
2 / 6 / 13
10,047
837
7,121
12,692
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
87
21
Kills
24
24
Deaths
21
29
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
5
4
7
2.13
L
Zhong Kui
CareerComic288
Zhong Kui
6
4
6
2.25
W
10
5
10
3
L
Ao Kuang
Deo Rais
Ao Kuang
6
6
7
1.58
W
3
3
16
3.67
W
Ix Chel
Jeiser-S_25
Ix Chel
7
3
12
4.33
L
1
5
4
0.6
W
Amaterasu
ajayjay419
Amaterasu
2
4
12
2
W
Apollo
2
6
13
1.42
L
Shiva
pino1595
Shiva
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,204
Damage
60,544
72,383
Taken
65,544
51,364
Mitigated
50,142
25,660
Healing
21,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
14,090
2,390
1,904
9,179
19,291
9,308
737
6,372
12,471
0
27,505
L
Zhong Kui
CareerComic288
Zhong Kui
12,723
1,517
364
4,825
14,318
11,547
1,162
4,219
10,006
25,644
0
W
19,941
10,035
838
2,011
14,010
7,182
3,468
6,504
7,506
0
42,301
L
Ao Kuang
Deo Rais
Ao Kuang
15,007
4,332
789
5,087
16,068
8,546
635
1,854
14,036
23,252
0
W
9,095
1,886
0
1,200
11,060
12,568
438
5,130
5,930
779
15,655
W
Ix Chel
Jeiser-S_25
Ix Chel
18,153
2,151
4,121
4,804
11,670
5,788
1,264
6,051
5,619
42,118
0
L
2,052
516
132
553
9,746
3,857
399
3,100
6,646
0
7,960
W
Amaterasu
ajayjay419
Amaterasu
6,234
1,903
1,482
4,689
16,112
18,403
628
6,331
9,781
0
8,206
W
Apollo
7,121
2,701
903
1,131
12,692
6,201
1,971
4,780
7,912
0
16,977
L
Shiva
pino1595
Shiva
9,332
836
996
1,831
12,960
18,106
42
3,290
9,513
2,203
18,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,708
Gold Earned
51,810
112
Minions Killed
129
0
Camps Cleared
0
903,563
Distance Traveled
1,165,160
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,664
805
32
3
0
222,910
0
L
Zhong Kui
9,667
806
38
3
0
191,987
0
W
Skadi
11,125
927
45
4
0
193,721
0
L
Ao Kuang
9,521
793
16
1
0
181,865
0
W
Nike
10,199
850
18
2
0
250,057
0
W
Ix Chel
10,842
904
41
3
0
241,141
0
L
Anhur
8,527
711
9
1
0
134,966
0
W
Amaterasu
9,597
800
1
0
0
265,063
0
W
Apollo
10,047
837
24
2
0
215,178
0
L
Shiva
8,329
694
17
1
0
171,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role