Player Matchup

Morgan Le Fay
Morgan Le Fay
Hamburguesa_Roja
Morgan Le Fay
Level 30
God Stats
6W - 18L
1,500 SR
Queue Stats
373W - 349L
1,500 Elo+
Party 2
Ishtar
Ishtar
ISeeGulls
Ishtar
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,711 Elo+
Party 3
Hun Batz
Hun Batz
Monke8727
Hun Batz
Level 35
God Stats
5W - 11L
1,395 SR
Queue Stats
180W - 234L
1,303 Elo+
Solo
Ganesha
Ganesha
The_Orochimaru_
Ganesha
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,711 Elo+
Party 3
Bellona
Bellona
iMTHERABBiT
Bellona
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
228W - 217L
1,500 Elo+
Party 2
Team Averages
Level 28
1,479 SR
1,545 Elo+

VS

Team Averages
Level 70
1,559 SR
1,498 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
IlGonzalezlI
Merlin
Level 36
God Stats
8W - 4L
1,888 SR
Queue Stats
10W - 6L
1,588 Elo+
Party 1
Izanami
Izanami
IllREY AZTECA
Izanami
Level 98
God Stats
21W - 14L
1,556 SR
Queue Stats
173W - 167L
1,484 Elo+
Party 1
Shiva
Shiva
MXpoothre999
Shiva
Level 49
God Stats
1W - 2L
1,283 SR
Queue Stats
109W - 106L
1,496 Elo+
Solo
Ymir
Ymir
Max 43213
Ymir
Level 41
God Stats
5W - 4L
1,569 SR
Queue Stats
80W - 90L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Hamburguesa_Roja
Morgan Le Fay
14
4 / 7 / 1
8,213
483
11,955
15,258
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
ISeeGulls
Ishtar
14
2 / 4 / 2
8,277
487
10,289
14,078
5,496
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Monke8727
Hun Batz
16
2 / 1 / 1
9,359
551
5,290
16,277
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 6 / 4
7,584
446
6,455
16,371
13,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
iMTHERABBiT
Bellona
13
2 / 4 / 1
8,547
503
9,096
17,737
21,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
9 / 2 / 7
10,154
597
11,749
14,363
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Merlin
15
3 / 3 / 5
8,452
497
10,293
9,069
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
15
4 / 0 / 5
9,410
554
14,060
11,446
4,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 4
9,412
554
12,257
16,024
11,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
14
2 / 3 / 10
8,167
480
8,202
13,537
5,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
22
22
Deaths
10
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
2
7
6.25
L
Morgan Le Fay
Hamburguesa_Roja
Morgan Le Fay
4
7
1
0.64
L
Ishtar
ISeeGulls
Ishtar
2
4
2
0.75
W
Merlin
3
3
5
1.83
W
Izanami
4
0
5
6.5
W
4
2
4
3
W
Ymir
2
3
10
2.33
L
Hun Batz
Monke8727
Hun Batz
2
1
1
2.5
L
0
6
4
0.33
L
Bellona
iMTHERABBiT
Bellona
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,085
Damage
56,561
79,721
Taken
64,439
53,101
Mitigated
30,811
16,268
Healing
12,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
11,749
3,558
0
1,899
14,363
5,770
248
3,319
11,044
0
86,370
L
Morgan Le Fay
Hamburguesa_Roja
Morgan Le Fay
11,955
2,307
0
1,810
15,258
5,680
0
8,704
6,396
57,373
0
L
Ishtar
ISeeGulls
Ishtar
10,289
6,393
0
4,181
14,078
5,496
862
1,364
12,550
0
68,112
W
Merlin
10,293
737
0
830
9,069
2,899
224
5,036
4,033
66,862
0
W
Izanami
14,060
10,236
0
3,491
11,446
4,359
528
1,868
9,578
0
89,483
W
12,257
3,974
0
2,963
16,024
11,936
659
1,566
14,458
0
65,245
W
Ymir
8,202
1,883
350
3,138
13,537
5,847
465
6,621
6,916
30,759
0
L
Hun Batz
Monke8727
Hun Batz
5,290
742
0
6,557
16,277
7,061
0
2,830
13,265
0
88,845
L
6,455
502
0
1,883
16,371
13,671
196
4,852
11,278
17,448
0
L
Bellona
iMTHERABBiT
Bellona
9,096
3,269
0
1,837
17,737
21,193
0
0
17,737
0
39,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
45,595
406
Minions Killed
503
0
Camps Cleared
0
1,658,292
Distance Traveled
1,714,859
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,154
597
115
7
0
383,131
0
L
Morgan Le Fay
8,213
483
83
5
0
285,683
0
L
Ishtar
8,277
487
110
6
0
316,864
0
W
Merlin
8,452
497
100
6
0
324,059
0
W
Izanami
9,410
554
143
8
0
328,028
0
W
Shiva
9,412
554
98
6
0
339,293
2
W
Ymir
8,167
480
47
3
0
340,348
0
L
Hun Batz
9,359
551
153
9
0
371,586
0
L
Ganesha
7,584
446
2
0
0
327,858
0
L
Bellona
8,547
503
58
3
0
356,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role