Player Matchup

Horus
Horus
 
Horus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
AdeptGoose
Maui
Level 102
God Stats
1W - 3L
1,340 SR
Queue Stats
124W - 121L
1,637 Elo+
Party 1
Neith
Neith
vroonion
Neith
Level 26
God Stats
6W - 5L
1,297 SR
Queue Stats
47W - 45L
1,501 Elo+
Party 1
Team Averages
Level 69
1,379 SR
1,546 Elo+

VS

Team Averages
Level 77
1,500 SR
1,510 Elo+
Tiamat
Tiamat
RuefulFade
Tiamat
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
SMOKE1THENROLL1
Thanatos
Level 59
God Stats
7W - 9L
1,433 SR
Queue Stats
225W - 220L
1,485 Elo+
Party 2
Amaterasu
Amaterasu
UF0KINW0TM8
Amaterasu
Level 96
God Stats
80W - 70L
1,566 SR
Queue Stats
262W - 253L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
6 / 0 / 6
9,714
883
13,283
12,880
8,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 10
8,936
812
4,728
14,191
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
vroonion
Neith
14
4 / 3 / 6
8,633
785
7,354
9,697
4,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RuefulFade
Tiamat
13
2 / 3 / 1
7,739
704
12,074
7,640
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
12
1 / 5 / 0
7,210
655
2,890
7,212
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
UF0KINW0TM8
Amaterasu
11
1 / 4 / 2
7,398
673
6,872
14,422
7,904
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
4
4
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
6
0
6
9
W
2
1
10
7
L
Tiamat
RuefulFade
Tiamat
2
3
1
0.83
L
Thanatos
1
5
0
0.2
L
Amaterasu
UF0KINW0TM8
Amaterasu
1
4
2
0.5
W
Neith
vroonion
Neith
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,365
Damage
21,836
36,768
Taken
29,274
30,137
Mitigated
15,772
12,191
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,283
6,036
2,104
4,165
12,880
8,549
49
4,729
8,151
0
48,827
W
4,728
1,089
442
3,900
14,191
16,882
268
4,021
10,170
14,330
0
L
Tiamat
RuefulFade
Tiamat
12,074
529
0
1,061
7,640
5,186
0
1,419
6,221
37,322
0
L
Thanatos
2,890
208
0
2,372
7,212
2,682
0
1,687
5,525
0
13,465
L
Amaterasu
UF0KINW0TM8
Amaterasu
6,872
2,921
0
3,806
14,422
7,904
0
1,630
12,792
0
18,642
W
Neith
vroonion
Neith
7,354
3,982
0
1,580
9,697
4,706
1,494
3,372
6,325
0
33,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,283
Gold Earned
22,347
130
Minions Killed
107
0
Camps Cleared
0
633,998
Distance Traveled
572,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,714
883
73
7
0
223,505
0
W
Maui
8,936
812
18
2
0
218,758
0
L
Tiamat
7,739
704
64
6
0
196,889
0
L
Thanatos
7,210
655
19
2
0
199,895
0
L
Amaterasu
7,398
673
24
2
0
175,976
0
W
Neith
8,633
785
39
4
0
191,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role