Player Matchup

Neith
Neith
CashInYourSoul
Neith
Level 104
God Stats
25W - 14L
1,749 SR
Queue Stats
144W - 119L
1,494 Elo+
Solo
Ratatoskr
Ratatoskr
ExtrinsicPenguin
Ratatoskr
Level 155
God Stats
1W - 3L
1,538 SR
Queue Stats
409W - 402L
1,456 Elo+
Party 1
Mercury
Mercury
Gemischtrassig
Mercury
Level 127
God Stats
3W - 10L
1,120 SR
Queue Stats
354W - 354L
1,455 Elo+
Party 1
Cerberus
Cerberus
Victor_4-5-6
Cerberus
Level 58
God Stats
20W - 28L
1,489 SR
Queue Stats
267W - 315L
1,386 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 137
God Stats
399W - 361L
1,454 SR
Queue Stats
400W - 362L
1,464 Elo+
Solo
Team Averages
Level 116
1,470 SR
1,451 Elo+

VS

Team Averages
Level 80
1,370 SR
1,408 Elo+
Gilgamesh
Gilgamesh
BloodwindSilver
Gilgamesh
Level 41
God Stats
0W - 1L
1,221 SR
Queue Stats
7W - 13L
1,323 Elo+
Solo
Charybdis
Charybdis
FongPro123
Charybdis
Level 63
God Stats
11W - 10L
1,544 SR
Queue Stats
163W - 130L
1,467 Elo+
Solo
Cthulhu
Cthulhu
KINGCOOKIEBABY
Cthulhu
Level 137
God Stats
9W - 11L
1,256 SR
Queue Stats
127W - 118L
1,470 Elo+
Solo
Thanatos
Thanatos
PILAGEurVILAGE4
Thanatos
Level 34
God Stats
0W - 3L
1,235 SR
Queue Stats
7W - 15L
1,333 Elo+
Solo
Janus
Janus
spAzzbrUh320
Janus
Level 124
God Stats
18W - 13L
1,593 SR
Queue Stats
138W - 137L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,374
537
5,087
4,043
1,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
11
3 / 1 / 0
6,765
677
3,447
6,293
4,767
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 0 / 0
5,952
595
667
8,334
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Victor_4-5-6
Cerberus
8
0 / 0 / 1
5,039
504
1,656
8,285
5,335
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 0 / 0
6,616
662
2,416
4,845
1,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BloodwindSilver
Gilgamesh
8
0 / 3 / 1
4,980
498
2,434
6,789
2,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
FongPro123
Charybdis
9
0 / 1 / 1
4,875
488
4,753
6,098
2,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

5
1 / 0 / 0
4,398
440
1,619
3,209
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
11
1 / 0 / 0
5,879
588
2,241
7,539
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

11
0 / 0 / 0
5,488
549
1,486
3,629
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BloodwindSilver
Gilgamesh
0
3
1
0.17
W
1
1
0
1
W
Ratatoskr
3
1
0
3
L
Charybdis
FongPro123
Charybdis
0
1
1
0.5
W
0
0
0
0
L
1
0
0
1
L
Thanatos
1
0
0
1
W
Cerberus
Victor_4-5-6
Cerberus
0
0
1
0.5
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,273
Damage
12,533
31,800
Taken
27,264
15,684
Mitigated
10,422
9,711
Healing
11,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BloodwindSilver
Gilgamesh
2,434
1,062
0
454
6,789
2,897
0
0
6,285
32
20,951
W
5,087
1,235
333
1,206
4,043
1,190
1,216
655
3,388
0
37,391
W
Ratatoskr
3,447
824
0
1,299
6,293
4,767
0
32
6,261
0
39,375
L
Charybdis
FongPro123
Charybdis
4,753
3,462
0
2,452
6,098
2,029
0
1,241
4,857
0
33,966
W
667
337
0
745
8,334
2,793
0
74
8,260
0
43,879
L
1,619
56
27
1,221
3,209
1,585
0
206
3,003
8,282
0
L
Thanatos
2,241
379
0
6,044
7,539
2,678
0
549
6,990
0
41,139
W
Cerberus
Victor_4-5-6
Cerberus
1,656
35
190
2,631
8,285
5,335
72
890
7,395
18,186
0
L
1,486
0
0
1,000
3,629
1,233
0
2,076
1,553
46,041
0
W
2,416
480
0
3,307
4,845
1,599
954
1,486
3,359
57,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
25,620
353
Minions Killed
244
0
Camps Cleared
0
1,053,972
Distance Traveled
940,469
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,980
498
28
3
0
226,069
0
W
Neith
5,374
537
67
7
0
199,170
4
W
Ratatoskr
6,765
677
73
7
0
200,149
0
L
Charybdis
4,875
488
48
5
0
169,281
1
W
Mercury
5,952
595
73
7
0
260,962
5
L
Cthulhu
4,398
440
17
2
0
114,386
2
L
Thanatos
5,879
588
69
7
0
219,053
0
W
Cerberus
5,039
504
42
4
0
189,734
2
L
Janus
5,488
549
82
8
0
211,680
0
W
Olorun
6,616
662
98
10
0
203,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role