Player Matchup

Ganesha
Ganesha
AngelofDead24
Ganesha
Level 106
God Stats
3W - 1L
1,871 SR
Queue Stats
34W - 33L
1,465 Elo+
Solo
Mercury
Mercury
BountyQuick93
Mercury
Level 28
God Stats
0W - 1L
1,241 SR
Queue Stats
1W - 6L
1,152 Elo+
Solo
Da Ji
Da Ji
MATTEARC2594
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 87L
1,442 Elo+
Solo
Artio
Artio
Pandamonium1299
Artio
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 108L
1,365 Elo+
Solo
Zeus
Zeus
TwistedJester777
Zeus
Level 89
God Stats
2W - 5L
1,472 SR
Queue Stats
366W - 364L
1,429 Elo+
Solo
Team Averages
Level 94
1,517 SR
1,371 Elo+

VS

Team Averages
Level 98
1,462 SR
1,403 Elo+
Kali
Kali
Delreal13o
Kali
Level 116
God Stats
1W - 1L
1,309 SR
Queue Stats
30W - 67L
1,266 Elo+
Solo
Scylla
Scylla
Izabye
Scylla
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,382 Elo+
Solo
Maui
Maui
SC_SUPER_COSTAL_
Maui
Level 214
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 171L
1,499 Elo+
Solo
Artio
Artio
TheSavior702
Artio
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 122L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
monami_abi
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 104L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
1 / 1 / 0
5,616
1,123
3,981
4,802
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
11
1 / 2 / 0
5,047
1,009
4,321
4,731
2,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 1 / 0
4,244
849
1,509
1,315
774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 1
4,598
920
2,720
6,709
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 0 / 0
4,244
849
0
0
0
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,349
1,070
1,716
4,383
1,370
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Izabye
Scylla
9
1 / 1 / 6
5,289
1,058
4,031
2,351
665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 7
5,256
1,051
2,748
4,324
3,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 0 / 5
5,247
1,049
1,205
3,909
3,631
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
monami_abi
Hou Yi
10
3 / 1 / 3
5,715
1,143
4,390
2,829
885
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
7
7
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
1
0
1
L
Mercury
1
2
0
0.5
W
2
0
4
4
W
Scylla
Izabye
Scylla
1
1
6
4
L
0
1
0
0
L
0
3
1
0.17
W
0
0
7
3.5
W
1
0
5
3.5
L
0
0
0
0
W
Hou Yi
monami_abi
Hou Yi
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,531
Damage
14,090
17,557
Taken
17,796
13,708
Mitigated
9,855
6,216
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,981
0
289
1,432
4,802
4,170
0
1,754
3,048
15,033
0
L
Mercury
4,321
1,169
0
1,311
4,731
2,090
0
2,343
2,388
0
6,900
W
1,716
1,122
254
1,937
4,383
1,370
154
2,239
2,105
0
5,626
W
Scylla
Izabye
Scylla
4,031
1,523
0
295
2,351
665
0
949
1,363
7,566
0
L
1,509
301
0
0
1,315
774
0
783
532
0
1,509
L
2,720
279
1,598
1,586
6,709
6,674
0
3,104
3,605
4,288
0
W
2,748
591
1,429
1,514
4,324
3,304
0
1,329
2,914
6,886
0
W
1,205
329
1,280
1,299
3,909
3,631
48
923
2,789
3,088
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
monami_abi
Hou Yi
4,390
3,181
196
135
2,829
885
0
905
1,924
0
10,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,749
Gold Earned
26,856
20
Minions Killed
36
0
Camps Cleared
0
356,598
Distance Traveled
482,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,616
1,123
1
0
0
107,202
0
L
Mercury
5,047
1,009
10
2
0
125,948
0
W
Kali
5,349
1,070
6
1
0
101,356
0
W
Scylla
5,289
1,058
11
2
0
100,286
0
L
Da Ji
4,244
849
0
0
0
23,140
0
L
Artio
4,598
920
9
2
0
85,224
0
W
Maui
5,256
1,051
6
1
0
98,078
0
W
Artio
5,247
1,049
1
0
0
116,059
0
L
Zeus
4,244
849
0
0
0
15,084
0
W
Hou Yi
5,715
1,143
12
2
0
67,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role