Player Matchup

Kuzenbo
Kuzenbo
Eternal__Will
Kuzenbo
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 39L
1,444 Elo+
Party 1
Apollo
Apollo
FofoTM
Apollo
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 171L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OAXACNEITOR
Tsukuyomi
Level 136
God Stats
15W - 11L
1,641 SR
Queue Stats
220W - 200L
1,506 Elo+
Solo
Anubis
Anubis
SaltimBanqui59
Anubis
Level 112
God Stats
17W - 11L
1,183 SR
Queue Stats
200W - 187L
1,500 Elo+
Party 1
Hera
Hera
ljc1221
Hera
Level 117
God Stats
15W - 6L
1,777 SR
Queue Stats
596W - 531L
1,454 Elo+
Solo
Team Averages
Level 114
1,520 SR
1,470 Elo+

VS

Team Averages
Level 80
1,585 SR
1,473 Elo+
Ishtar
Ishtar
AhBadMan
Ishtar
Level 65
God Stats
69W - 65L
1,547 SR
Queue Stats
499W - 474L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Crab_Boii
Ne Zha
Level 83
God Stats
10W - 11L
1,545 SR
Queue Stats
21W - 19L
1,589 Elo+
Party 2
Thanatos
Thanatos
JR Price17
Thanatos
Level 85
God Stats
12W - 13L
1,872 SR
Queue Stats
209W - 192L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
PlainJane__
Cu Chulainn
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,190 Elo+
Party 2
Scylla
Scylla
Sas_xi
Scylla
Level 82
God Stats
16W - 16L
1,463 SR
Queue Stats
429W - 400L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
4 / 1 / 15
9,718
463
10,068
17,847
20,994
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
FofoTM
Apollo
17
3 / 1 / 4
11,283
537
5,916
15,008
6,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
OAXACNEITOR
Tsukuyomi
17
4 / 7 / 5
11,006
524
17,608
21,276
9,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 6 / 9
11,957
569
19,143
17,457
10,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hera
ljc1221
Hera
19
11 / 2 / 6
12,339
588
23,082
9,622
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AhBadMan
Ishtar
17
0 / 2 / 4
10,249
488
10,392
16,549
7,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Crab_Boii
Ne Zha
14
3 / 5 / 5
9,585
456
9,140
22,411
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
JR Price17
Thanatos
17
9 / 9 / 3
11,364
541
15,641
22,071
8,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
PlainJane__
Cu Chulainn
16
3 / 4 / 7
10,009
477
15,966
24,496
21,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Sas_xi
Scylla
14
2 / 7 / 4
9,193
438
7,312
16,747
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
27
Kills
17
17
Deaths
27
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AhBadMan
Ishtar
0
2
4
1
L
Ne Zha
Crab_Boii
Ne Zha
3
5
5
1.1
W
Kuzenbo
4
1
15
11.5
W
Apollo
FofoTM
Apollo
3
1
4
5
L
Thanatos
JR Price17
Thanatos
9
9
3
1.17
W
Tsukuyomi
OAXACNEITOR
Tsukuyomi
4
7
5
0.93
L
Cu Chulainn
PlainJane__
Cu Chulainn
3
4
7
1.63
W
5
6
9
1.58
L
Scylla
Sas_xi
Scylla
2
7
4
0.57
W
Hera
ljc1221
Hera
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,817
Damage
58,451
81,210
Taken
102,274
51,807
Mitigated
66,750
16,843
Healing
20,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AhBadMan
Ishtar
10,392
6,428
0
454
16,549
7,611
0
6,352
10,197
0
100,434
L
Ne Zha
Crab_Boii
Ne Zha
9,140
1,893
0
4,192
22,411
23,440
64
13,788
8,623
0
36,367
W
Kuzenbo
10,068
2,480
0
2,289
17,847
20,994
220
3,223
14,624
27,478
642
W
Apollo
FofoTM
Apollo
5,916
3,540
0
5,664
15,008
6,953
941
247
14,761
0
83,082
L
Thanatos
JR Price17
Thanatos
15,641
3,693
0
9,529
22,071
8,833
501
9,627
12,444
0
80,444
W
Tsukuyomi
OAXACNEITOR
Tsukuyomi
17,608
3,142
0
832
21,276
9,941
135
2,064
19,212
0
115,207
L
Cu Chulainn
PlainJane__
Cu Chulainn
15,966
1,743
0
2,699
24,496
21,306
0
12,571
11,925
94
62,539
W
19,143
775
0
7,558
17,457
10,059
0
385
17,072
101,695
0
L
Scylla
Sas_xi
Scylla
7,312
652
0
3,443
16,747
5,560
484
9,853
6,894
59,605
0
W
Hera
ljc1221
Hera
23,082
3,440
0
500
9,622
3,860
636
1,473
8,149
109,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,303
Gold Earned
50,400
583
Minions Killed
483
0
Camps Cleared
0
2,171,411
Distance Traveled
2,023,617
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,249
488
179
9
0
395,787
3
L
Ne Zha
9,585
456
35
2
0
427,356
6
W
Kuzenbo
9,718
463
17
1
0
424,835
1
W
Apollo
11,283
537
125
6
0
437,509
6
L
Thanatos
11,364
541
99
5
0
448,416
0
W
Tsukuyomi
11,006
524
139
7
0
470,816
0
L
Cu Chulainn
10,009
477
83
4
0
360,436
0
W
Anubis
11,957
569
148
7
0
363,771
0
L
Scylla
9,193
438
87
4
0
391,622
3
W
Hera
12,339
588
154
7
0
474,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role