Player Matchup

Fenrir
Fenrir
AngryPandazZ
Fenrir
Level 129
God Stats
1W - 4L
1,115 SR
Queue Stats
263W - 328L
1,349 Elo+
Party 1
Surtr
Surtr
Jake303030
Surtr
Level 118
God Stats
3W - 5L
1,417 SR
Queue Stats
57W - 65L
1,498 Elo+
Party 1
Achilles
Achilles
Kagenochinoame
Achilles
Level 85
God Stats
4W - 10L
1,521 SR
Queue Stats
203W - 237L
1,337 Elo+
Party 1
Chronos
Chronos
TZVelocityzZ
Chronos
Level 121
God Stats
3W - 5L
1,310 SR
Queue Stats
271W - 298L
1,477 Elo+
Party 1
Chang'e
Chang'e
smackimus85
Chang'e
Level 117
God Stats
12W - 19L
1,413 SR
Queue Stats
329W - 310L
1,438 Elo+
Solo
Team Averages
Level 114
1,355 SR
1,420 Elo+

VS

Team Averages
Level 110
1,550 SR
1,445 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Al B Duncan
Hades
Level 106
God Stats
48W - 76L
1,436 SR
Queue Stats
48W - 77L
1,398 Elo+
Party 3
Thor
Thor
Kave Man Chu
Thor
Level 128
God Stats
3W - 5L
1,494 SR
Queue Stats
115W - 160L
1,406 Elo+
Party 3
Heimdallr
Heimdallr
Supersaying5
Heimdallr
Level 66
God Stats
4W - 6L
1,818 SR
Queue Stats
255W - 275L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
5
1 / 3 / 0
3,515
703
479
5,190
1,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
7
1 / 1 / 0
3,938
788
3,324
5,326
2,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Achilles
2
0 / 1 / 0
2,686
537
0
1,607
976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
TZVelocityzZ
Chronos
6
0 / 1 / 1
3,620
724
1,615
2,626
659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
smackimus85
Chang'e
8
0 / 1 / 0
3,910
782
2,426
3,394
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
1 / 1 / 1
3,935
787
478
3,216
1,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
 
Vamana
7
1 / 1 / 0
3,889
778
2,171
4,444
2,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
2 / 0 / 0
4,025
805
2,305
3,680
1,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 0
3,794
759
1,333
3,492
1,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Supersaying5
Heimdallr
6
1 / 0 / 1
3,885
777
1,736
2,730
945
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
7
7
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
1
1.5
W
Vamana
 
Vamana
1
1
0
1
W
2
0
0
2
L
Fenrir
1
3
0
0.33
L
Surtr
1
1
0
1
L
Achilles
0
1
0
0
W
2
0
0
2
W
Heimdallr
Supersaying5
Heimdallr
1
0
1
1.5
L
Chronos
TZVelocityzZ
Chronos
0
1
1
0.5
L
Chang'e
smackimus85
Chang'e
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,844
Damage
8,023
18,143
Taken
17,562
6,899
Mitigated
7,864
6,321
Healing
5,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
478
230
537
652
3,216
1,708
372
509
2,707
12,230
0
W
Vamana
 
Vamana
2,171
813
0
2,008
4,444
2,741
0
98
4,346
0
18,058
W
2,305
180
40
1,322
3,680
1,421
0
2,118
1,562
17,666
0
L
Fenrir
479
97
0
1,651
5,190
1,530
0
555
4,635
0
12,592
L
Surtr
3,324
1,488
0
1,578
5,326
2,687
0
0
5,004
206
20,007
L
Achilles
0
0
0
500
1,607
976
0
58
1,549
0
2,016
W
1,333
305
0
630
3,492
1,049
0
360
3,132
0
15,454
W
Heimdallr
Supersaying5
Heimdallr
1,736
774
0
727
2,730
945
528
1,106
1,624
0
20,639
L
Chronos
TZVelocityzZ
Chronos
1,615
409
0
872
2,626
659
0
420
2,206
17,396
0
L
Chang'e
smackimus85
Chang'e
2,426
331
40
1,680
3,394
1,047
0
1,750
1,644
27,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,669
Gold Earned
19,528
134
Minions Killed
142
0
Camps Cleared
0
525,507
Distance Traveled
553,048
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,935
787
23
5
0
98,193
0
W
Vamana
3,889
778
39
8
0
109,838
0
W
Hades
4,025
805
26
5
0
112,192
1
L
Fenrir
3,515
703
24
5
0
141,928
0
L
Surtr
3,938
788
34
7
0
117,735
0
L
Achilles
2,686
537
4
1
0
35,617
0
W
Thor
3,794
759
25
5
0
126,011
3
W
Heimdallr
3,885
777
29
6
0
106,814
0
L
Chronos
3,620
724
32
6
0
111,845
0
L
Chang'e
3,910
782
40
8
0
118,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role