Player Matchup

Hou Yi
Hou Yi
Bigshotak
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,334 Elo+
Party 1
Geb
Geb
ImEin
Geb
Level 32
God Stats
23W - 37L
1,574 SR
Queue Stats
543W - 542L
1,713 Elo+
Solo
Ix Chel
Ix Chel
TheFoxThatDies
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,340 Elo+
Party 1
Team Averages
Level 90
1,525 SR
1,462 Elo+

VS

Team Averages
Level 104
1,607 SR
1,503 Elo+
Izanami
Izanami
CAPTJarrett
Izanami
Level 59
God Stats
15W - 14L
1,505 SR
Queue Stats
19W - 17L
1,519 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Cripton28
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,638 SR
Queue Stats
152W - 144L
1,520 Elo+
Solo
Hercules
Hercules
FFSRandomName
Hercules
Level 148
God Stats
3W - 2L
1,678 SR
Queue Stats
14W - 12L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bigshotak
Hou Yi
13
1 / 3 / 2
8,517
655
6,104
12,027
6,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Geb
ImEin
Geb
14
3 / 3 / 3
9,795
753
5,397
19,014
23,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 6 / 1
9,143
703
10,179
14,995
7,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CAPTJarrett
Izanami
15
2 / 1 / 7
10,156
781
9,538
8,946
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Cripton28
Morgan Le Fay
14
5 / 3 / 4
10,057
774
13,956
9,501
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
FFSRandomName
Hercules
15
5 / 2 / 6
10,374
798
16,112
16,420
18,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
12
12
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bigshotak
Hou Yi
1
3
2
0.67
W
Izanami
CAPTJarrett
Izanami
2
1
7
5.5
W
Morgan Le Fay
Cripton28
Morgan Le Fay
5
3
4
2.33
W
Hercules
FFSRandomName
Hercules
5
2
6
4
L
Geb
ImEin
Geb
3
3
3
1.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,680
Damage
39,606
46,036
Taken
34,867
38,306
Mitigated
27,340
6,873
Healing
9,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bigshotak
Hou Yi
6,104
2,555
0
1,378
12,027
6,622
0
2,515
8,919
0
31,766
W
Izanami
CAPTJarrett
Izanami
9,538
6,247
0
2,664
8,946
4,043
2,678
4,003
4,844
0
55,058
W
Morgan Le Fay
Cripton28
Morgan Le Fay
13,956
309
0
203
9,501
4,662
102
5,228
4,242
46,759
0
W
Hercules
FFSRandomName
Hercules
16,112
4,069
0
7,079
16,420
18,635
149
6,154
10,120
0
24,925
L
Geb
ImEin
Geb
5,397
760
0
1,120
19,014
23,727
0
6,424
11,292
12,284
0
L
10,179
1,083
1,355
3,020
14,995
7,957
0
3,893
10,417
30,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
30,587
90
Minions Killed
178
0
Camps Cleared
0
670,281
Distance Traveled
730,143
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,517
655
52
4
0
225,169
0
W
Izanami
10,156
781
85
7
0
224,620
2
W
Morgan Le Fay
10,057
774
68
5
0
237,763
0
W
Hercules
10,374
798
25
2
0
267,760
3
L
Geb
9,795
753
1
0
0
220,701
2
L
Ix Chel
9,143
703
37
3
0
224,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role