Player Matchup

Ishtar
Ishtar
Dometherty1
Ishtar
Level 108
God Stats
1W - 5L
1,387 SR
Queue Stats
185W - 160L
1,567 Elo+
Solo
Chronos
Chronos
Infinity Sword9
Chronos
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 206L
1,568 Elo+
Party 2
Sylvanus
Sylvanus
NutmegHornet266
Sylvanus
Level 147
God Stats
1W - 1L
1,798 SR
Queue Stats
44W - 52L
1,518 Elo+
Party 2
Zeus
Zeus
Skywa1ker196
Zeus
Level 153
God Stats
5W - 6L
1,888 SR
Queue Stats
180W - 173L
1,488 Elo+
Party 2
Hou Yi
Hou Yi
Throatzilluh
Hou Yi
Level 144
God Stats
0W - 1L
1,867 SR
Queue Stats
10W - 4L
1,687 Elo+
Party 2
Team Averages
Level 138
1,688 SR
1,566 Elo+

VS

Team Averages
Level 164
1,608 SR
1,603 Elo+
Hades
Hades
AVΣNGΣR
Hades
Level 143
God Stats
2W - 1L
1,504 SR
Queue Stats
225W - 139L
1,709 Elo+
Party 1
Sylvanus
Sylvanus
Drosophylum
Sylvanus
Level 146
God Stats
4W - 2L
1,802 SR
Queue Stats
195W - 179L
1,523 Elo+
Solo
Da Ji
Da Ji
Sloanic
Da Ji
Level 152
God Stats
3W - 1L
1,597 SR
Queue Stats
188W - 97L
1,729 Elo+
Party 1
Ymir
Ymir
TCee
Ymir
Level 158
God Stats
1W - 0L
1,455 SR
Queue Stats
78W - 72L
1,556 Elo+
Solo
Martichoras
Martichoras
thatkaijukid
Martichoras
Level 220
God Stats
6W - 0L
1,682 SR
Queue Stats
687W - 733L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 9 / 3
8,781
627
9,688
16,264
6,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 6 / 7
9,814
701
10,822
16,139
7,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
18
2 / 4 / 6
11,288
806
10,149
20,505
26,131
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 5 / 6
9,819
701
20,809
12,459
5,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
16
5 / 5 / 5
9,882
706
10,753
13,450
6,635
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AVΣNGΣR
Hades
19
7 / 3 / 17
11,413
815
18,192
17,758
14,975
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Drosophylum
Sylvanus
18
2 / 2 / 26
10,464
747
7,478
16,726
16,632
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Sloanic
Da Ji
18
8 / 2 / 17
11,089
792
19,807
14,079
10,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
TCee
Ymir
17
5 / 3 / 23
11,411
815
8,573
21,887
36,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
thatkaijukid
Martichoras
18
7 / 4 / 17
11,482
820
16,930
10,747
6,983
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
129
13
Kills
29
29
Deaths
14
27
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Hades
AVΣNGΣR
Hades
7
3
17
5.17
L
Ishtar
1
9
3
0.28
W
Sylvanus
Drosophylum
Sylvanus
2
2
26
7.5
L
1
6
7
0.75
L
Sylvanus
2
4
6
1.25
L
4
5
6
1.4
W
Da Ji
Sloanic
Da Ji
8
2
17
8.25
W
Ymir
TCee
Ymir
5
3
23
5.5
L
Hou Yi
5
5
5
1.5
W
Martichoras
thatkaijukid
Martichoras
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,221
Damage
70,980
78,817
Taken
81,197
52,369
Mitigated
85,094
20,408
Healing
39,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AVΣNGΣR
Hades
18,192
1,761
1,345
6,509
17,758
14,975
1,638
8,871
8,672
42,987
0
L
Ishtar
9,688
5,919
375
1,612
16,264
6,156
0
8,389
7,875
0
16,805
W
Sylvanus
Drosophylum
Sylvanus
7,478
1,226
12,135
7,621
16,726
16,632
1,076
7,976
8,602
14,244
0
L
10,822
1,829
31
1,936
16,139
7,789
215
8,600
7,539
25,973
0
L
Sylvanus
10,149
654
3,932
7,517
20,505
26,131
218
6,672
13,833
20,475
0
L
20,809
1,360
916
1,982
12,459
5,658
396
4,452
8,007
36,164
0
W
Da Ji
Sloanic
Da Ji
19,807
4,365
2,206
1,168
14,079
10,285
1,602
6,604
7,407
0
26,248
W
Ymir
TCee
Ymir
8,573
1,192
1,323
4,589
21,887
36,219
346
10,876
10,827
13,005
333
L
Hou Yi
10,753
4,733
42
2,065
13,450
6,635
657
5,797
7,653
0
25,585
W
Martichoras
thatkaijukid
Martichoras
16,930
3,872
923
1,810
10,747
6,983
3,797
6,832
3,909
0
37,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,584
Gold Earned
55,859
162
Minions Killed
154
0
Camps Cleared
0
1,128,424
Distance Traveled
1,221,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,413
815
60
4
0
260,563
0
L
Ishtar
8,781
627
24
2
0
218,988
0
W
Sylvanus
10,464
747
11
1
0
229,786
0
L
Chronos
9,814
701
36
3
0
238,672
2
L
Sylvanus
11,288
806
18
1
0
224,569
0
L
Zeus
9,819
701
39
3
0
228,003
0
W
Da Ji
11,089
792
16
1
0
292,189
0
W
Ymir
11,411
815
11
1
0
229,187
0
L
Hou Yi
9,882
706
45
3
0
218,192
0
W
Martichoras
11,482
820
56
4
0
210,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role