Player Matchup

Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Colliholic
Ymir
Level 172
God Stats
2W - 0L
1,442 SR
Queue Stats
159W - 115L
1,677 Elo+
Party 3
Janus
Janus
CrotchBog
Janus
Level 108
God Stats
22W - 24L
1,363 SR
Queue Stats
259W - 218L
1,595 Elo+
Party 1
King Arthur
King Arthur
GropinLolis
King Arthur
Level 5
God Stats
7W - 5L
1,627 SR
Queue Stats
11W - 6L
1,696 Elo+
Party 1
Martichoras
Martichoras
JingWeiMain3790
Martichoras
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,653 Elo+
Party 3
Team Averages
Level 95
1,487 SR
1,624 Elo+

VS

Team Averages
Level 144
1,570 SR
1,588 Elo+
Kuzenbo
Kuzenbo
LootGoblin22
Kuzenbo
Level 155
God Stats
10W - 13L
1,464 SR
Queue Stats
638W - 576L
1,577 Elo+
Solo
Hachiman
Hachiman
MedinaJC
Hachiman
Level 147
God Stats
7W - 8L
1,576 SR
Queue Stats
69W - 61L
1,595 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SATINYDUCKLORD
Cu Chulainn
Level 147
God Stats
31W - 28L
1,603 SR
Queue Stats
564W - 573L
1,580 Elo+
Solo
Thanatos
Thanatos
choniiii
Thanatos
Level 122
God Stats
17W - 11L
1,700 SR
Queue Stats
165W - 133L
1,597 Elo+
Solo
Agni
Agni
xArrocha
Agni
Level 148
God Stats
1W - 1L
1,507 SR
Queue Stats
121W - 112L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 2 / 4
6,907
576
3,749
9,509
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 2 / 4
6,397
533
3,573
11,872
7,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
CrotchBog
Janus
13
3 / 1 / 0
7,257
605
5,867
5,065
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
GropinLolis
King Arthur
14
6 / 0 / 0
8,483
707
10,986
10,737
9,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
JingWeiMain3790
Martichoras
11
4 / 3 / 3
7,298
608
10,953
10,456
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LootGoblin22
Kuzenbo
8
0 / 3 / 3
5,565
464
4,539
11,888
13,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
MedinaJC
Hachiman
12
3 / 2 / 0
6,692
558
8,061
8,556
3,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
SATINYDUCKLORD
Cu Chulainn
10
0 / 4 / 1
5,899
492
4,802
12,900
10,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
choniiii
Thanatos
12
4 / 4 / 2
6,854
571
8,859
12,438
5,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
13
1 / 1 / 0
7,422
619
2,760
4,839
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
8
8
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
2
4
1
W
1
2
4
1.5
W
Janus
CrotchBog
Janus
3
1
0
3
W
King Arthur
GropinLolis
King Arthur
6
0
0
6
W
Martichoras
JingWeiMain3790
Martichoras
4
3
3
1.83
L
Kuzenbo
LootGoblin22
Kuzenbo
0
3
3
0.5
L
Hachiman
MedinaJC
Hachiman
3
2
0
1.5
L
Cu Chulainn
SATINYDUCKLORD
Cu Chulainn
0
4
1
0.13
L
Thanatos
choniiii
Thanatos
4
4
2
1.25
L
Agni
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,128
Damage
29,021
47,639
Taken
50,621
28,290
Mitigated
33,771
9,082
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,749
2,161
0
738
9,509
4,169
25
331
9,178
0
54,457
W
3,573
1,489
283
1,826
11,872
7,758
81
2,900
8,972
25,697
0
W
Janus
CrotchBog
Janus
5,867
359
0
930
5,065
1,724
0
1,511
3,554
57,313
0
W
King Arthur
GropinLolis
King Arthur
10,986
1,651
0
2,799
10,737
9,905
0
1,053
9,022
0
70,658
W
Martichoras
JingWeiMain3790
Martichoras
10,953
4,710
0
2,506
10,456
4,734
826
2,577
7,879
0
56,367
L
Kuzenbo
LootGoblin22
Kuzenbo
4,539
1,650
0
1,584
11,888
13,085
0
2,885
8,935
16,851
0
L
Hachiman
MedinaJC
Hachiman
8,061
4,850
0
3,241
8,556
3,173
0
2,645
5,813
0
47,813
L
Cu Chulainn
SATINYDUCKLORD
Cu Chulainn
4,802
579
0
1,867
12,900
10,734
0
378
12,522
5,369
38,994
L
Thanatos
choniiii
Thanatos
8,859
2,221
0
7,120
12,438
5,119
0
1,449
10,929
0
43,863
L
Agni
2,760
196
0
1,240
4,839
1,660
0
2,047
2,604
66,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
32,432
450
Minions Killed
360
0
Camps Cleared
0
1,273,683
Distance Traveled
1,206,529
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,907
576
92
8
0
307,303
6
W
Ymir
6,397
533
32
3
0
232,787
3
W
Janus
7,257
605
123
10
0
276,264
3
W
King Arthur
8,483
707
112
9
0
233,348
5
W
Martichoras
7,298
608
91
8
0
223,981
1
L
Kuzenbo
5,565
464
22
2
0
255,136
0
L
Hachiman
6,692
558
74
6
0
228,752
0
L
Cu Chulainn
5,899
492
65
5
0
210,262
0
L
Thanatos
6,854
571
77
6
0
258,336
2
L
Agni
7,422
619
122
10
0
254,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role