Player Matchup

Cthulhu
Cthulhu
Andrew_UG-YT
Cthulhu
Level 9
God Stats
3W - 6L
1,604 SR
Queue Stats
16W - 19L
1,587 Elo+
Party 1
Merlin
Merlin
BreezyAcid
Merlin
Level 69
God Stats
0W - 5L
1,330 SR
Queue Stats
5W - 12L
1,299 Elo+
Party 2
Loki
Loki
Jell0Pudd1n
Loki
Level 21
God Stats
7W - 12L
1,441 SR
Queue Stats
7W - 14L
1,357 Elo+
Solo
Medusa
Medusa
Omega1482
Medusa
Level 12
God Stats
3W - 8L
1,361 SR
Queue Stats
3W - 8L
1,265 Elo+
Party 2
Chang'e
Chang'e
aim1-i
Chang'e
Level 63
God Stats
20W - 13L
1,719 SR
Queue Stats
163W - 126L
1,487 Elo+
Party 1
Team Averages
Level 35
1,491 SR
1,399 Elo+

VS

Team Averages
Level 23
1,418 SR
1,394 Elo+
Poseidon
Poseidon
 
Poseidon
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SpudsyWudsy
Danzaburou
Level 28
God Stats
2W - 2L
1,501 SR
Queue Stats
34W - 41L
1,324 Elo+
Party 3
Loki
Loki
UnseenEye13
Loki
Level 17
God Stats
3W - 4L
1,338 SR
Queue Stats
14W - 18L
1,295 Elo+
Solo
Izanami
Izanami
VitaminR
Izanami
Level 28
God Stats
9W - 8L
1,539 SR
Queue Stats
48W - 40L
1,429 Elo+
Party 3
Vamana
Vamana
kwalll
Vamana
Level 27
God Stats
15W - 10L
1,213 SR
Queue Stats
26W - 22L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andrew_UG-YT
Cthulhu
13
1 / 7 / 1
7,643
637
3,608
17,370
17,363
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
BreezyAcid
Merlin
9
0 / 0 / 0
5,229
436
0
0
0
15
1 / 8 / 2
8,087
674
5,618
14,986
6,953
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
Omega1482
Medusa
14
1 / 9 / 3
7,948
662
5,985
19,914
9,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
aim1-i
Chang'e
16
3 / 4 / 1
8,855
738
16,371
16,057
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
8 / 0 / 9
11,208
934
19,591
5,381
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SpudsyWudsy
Danzaburou
16
3 / 1 / 9
9,973
831
9,006
11,060
4,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 2 / 8
9,083
757
2,667
9,631
5,686
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
VitaminR
Izanami
17
7 / 2 / 11
10,121
843
13,817
9,520
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
kwalll
Vamana
16
7 / 2 / 10
10,000
833
12,451
12,435
13,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
6
Kills
28
28
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
0
9
12.5
L
Cthulhu
Andrew_UG-YT
Cthulhu
1
7
1
0.21
L
Merlin
BreezyAcid
Merlin
0
0
0
0
L
1
8
2
0.25
L
Medusa
Omega1482
Medusa
1
9
3
0.28
W
Danzaburou
SpudsyWudsy
Danzaburou
3
1
9
7.5
W
3
2
8
3.5
W
Izanami
VitaminR
Izanami
7
2
11
6.25
L
Chang'e
aim1-i
Chang'e
3
4
1
0.88
W
Vamana
kwalll
Vamana
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,582
Damage
57,532
68,327
Taken
48,027
41,828
Mitigated
30,051
6,339
Healing
10,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
19,591
2,573
645
2,773
5,381
2,400
2,208
2,575
2,806
53,425
0
L
Cthulhu
Andrew_UG-YT
Cthulhu
3,608
236
0
0
17,370
17,363
0
3,880
13,418
12,853
0
L
Merlin
BreezyAcid
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
5,618
1,161
0
159
14,986
6,953
0
4,093
10,848
0
22,315
L
Medusa
Omega1482
Medusa
5,985
3,544
0
798
19,914
9,707
436
5,993
13,858
0
15,003
W
Danzaburou
SpudsyWudsy
Danzaburou
9,006
5,596
0
3,651
11,060
4,313
1,051
4,535
6,525
0
39,764
W
2,667
834
0
9
9,631
5,686
786
4,400
5,231
0
14,776
W
Izanami
VitaminR
Izanami
13,817
10,196
0
1,636
9,520
3,888
2,842
3,710
5,810
0
33,023
L
Chang'e
aim1-i
Chang'e
16,371
1,822
2,205
3,177
16,057
7,805
0
5,558
10,349
44,292
0
W
Vamana
kwalll
Vamana
12,451
7,780
0
1,813
12,435
13,764
566
4,759
7,676
0
25,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
50,385
148
Minions Killed
227
0
Camps Cleared
0
888,473
Distance Traveled
1,250,533
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,208
934
89
7
0
251,918
2
L
Cthulhu
7,643
637
14
1
0
198,673
0
L
Merlin
5,229
436
0
0
0
0
0
L
Loki
8,087
674
36
3
0
233,284
0
L
Medusa
7,948
662
25
2
0
204,879
0
W
Danzaburou
9,973
831
44
4
0
255,747
0
W
Loki
9,083
757
27
2
0
215,127
0
W
Izanami
10,121
843
44
4
0
244,411
0
L
Chang'e
8,855
738
73
6
0
251,637
0
W
Vamana
10,000
833
23
2
0
283,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role