Player Matchup

Izanami
Izanami
FairGame187
Izanami
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 244L
1,437 Elo+
Party 1
Bastet
Bastet
black_lightin21
Bastet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,588 Elo+
Party 1
Thoth
Thoth
cartoon_hammer
Thoth
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 51L
1,478 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,501 Elo+

VS

Team Averages
Level 96
1,567 SR
1,485 Elo+
Ix Chel
Ix Chel
DaddyDiedrix
Ix Chel
Level 115
God Stats
0W - 5L
1,500 SR
Queue Stats
210W - 213L
1,514 Elo+
Party 2
Xbalanque
Xbalanque
POT1518
Xbalanque
Level 37
God Stats
1W - 2L
1,378 SR
Queue Stats
6W - 9L
1,437 Elo+
Solo
Xing Tian
Xing Tian
SirDaddyHas
Xing Tian
Level 135
God Stats
6W - 11L
1,824 SR
Queue Stats
405W - 401L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FairGame187
Izanami
15
1 / 3 / 9
9,429
725
10,925
12,157
4,796
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 3 / 5
9,171
705
12,422
11,376
4,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 0
11,088
853
9,456
8,544
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DaddyDiedrix
Ix Chel
15
5 / 6 / 2
10,138
780
10,374
11,954
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
POT1518
Xbalanque
13
0 / 4 / 6
8,427
648
4,393
11,442
3,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
SirDaddyHas
Xing Tian
14
2 / 2 / 4
8,744
673
11,377
16,680
18,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
12
Kills
7
7
Deaths
12
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
DaddyDiedrix
Ix Chel
5
6
2
1
W
Izanami
FairGame187
Izanami
1
3
9
1.83
L
Xbalanque
POT1518
Xbalanque
0
4
6
0.75
L
Xing Tian
SirDaddyHas
Xing Tian
2
2
4
2
W
3
3
5
1.83
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,803
Damage
26,144
32,077
Taken
40,076
12,969
Mitigated
27,284
1,576
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
DaddyDiedrix
Ix Chel
10,374
1,039
1,121
1,139
11,954
4,521
360
2,870
9,084
40,955
0
W
Izanami
FairGame187
Izanami
10,925
6,715
0
918
12,157
4,796
1,952
8,408
3,126
0
33,062
L
Xbalanque
POT1518
Xbalanque
4,393
826
0
759
11,442
3,880
780
3,611
7,831
0
24,800
L
Xing Tian
SirDaddyHas
Xing Tian
11,377
823
0
1,572
16,680
18,883
0
3,059
13,621
31,003
0
W
12,422
3,369
0
658
11,376
4,495
0
8,118
2,955
0
27,532
W
9,456
384
0
0
8,544
3,678
1,545
3,991
4,197
51,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,688
Gold Earned
27,309
171
Minions Killed
153
0
Camps Cleared
0
735,409
Distance Traveled
665,565
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,138
780
69
5
0
187,848
0
W
Izanami
9,429
725
41
3
0
217,776
0
L
Xbalanque
8,427
648
54
4
0
227,279
0
L
Xing Tian
8,744
673
30
2
0
250,438
0
W
Bastet
9,171
705
32
2
0
252,486
2
W
Thoth
11,088
853
98
8
0
265,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role