Player Matchup

Kuzenbo
Kuzenbo
Braisedblunts
Kuzenbo
Level 96
God Stats
17W - 16L
1,516 SR
Queue Stats
83W - 87L
1,381 Elo+
Party 2
Ne Zha
Ne Zha
ChawForYourJaw
Ne Zha
Level 89
God Stats
5W - 0L
1,500 SR
Queue Stats
58W - 33L
1,577 Elo+
Party 3
Heimdallr
Heimdallr
Relishthybun
Heimdallr
Level 66
God Stats
5W - 9L
1,305 SR
Queue Stats
15W - 27L
1,327 Elo+
Party 2
Ra
Ra
SlimyChudBrain
Ra
Level 14
God Stats
9W - 2L
1,699 SR
Queue Stats
116W - 72L
1,520 Elo+
Party 3
Hercules
Hercules
unseenhandshakes
Hercules
Level 28
God Stats
4W - 6L
1,364 SR
Queue Stats
55W - 73L
1,361 Elo+
Party 2
Team Averages
Level 59
1,477 SR
1,433 Elo+

VS

Team Averages
Level 42
1,428 SR
1,481 Elo+
Khepri
Khepri
BenObo
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,702 Elo+
Party 4
Set
Set
H4nchi
Set
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 98L
1,466 Elo+
Party 1
Zeus
Zeus
ItsCakes
Zeus
Level 28
God Stats
0W - 3L
1,244 SR
Queue Stats
137W - 114L
1,465 Elo+
Party 1
Hercules
Hercules
Lusar
Hercules
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,430 Elo+
Party 4
Danzaburou
Danzaburou
Reyes999
Danzaburou
Level 36
God Stats
5W - 10L
1,396 SR
Queue Stats
11W - 24L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
1 / 0 / 3
6,732
481
4,283
9,643
8,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 3 / 1
7,967
569
7,563
11,462
6,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Relishthybun
Heimdallr
12
2 / 2 / 3
6,966
498
10,353
10,835
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 4
8,056
575
6,839
6,447
2,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 0
8,775
627
5,033
8,509
8,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BenObo
Khepri
9
0 / 2 / 0
5,872
419
1,760
10,196
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
H4nchi
Set
11
3 / 4 / 1
6,766
483
6,665
12,331
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
12
1 / 5 / 0
6,781
484
6,090
10,608
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
Lusar
Hercules
12
1 / 2 / 0
6,801
486
2,926
8,576
4,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Reyes999
Danzaburou
10
2 / 2 / 1
6,062
433
10,111
9,906
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
7
7
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
BenObo
Khepri
0
2
0
0
W
Kuzenbo
1
0
3
2.5
W
7
3
1
2.5
L
Set
H4nchi
Set
3
4
1
0.88
L
Zeus
1
5
0
0.2
L
Hercules
Lusar
Hercules
1
2
0
0.5
W
Heimdallr
Relishthybun
Heimdallr
2
2
3
1.75
L
Danzaburou
Reyes999
Danzaburou
2
2
1
1.25
W
2
1
4
4
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,071
Damage
27,552
46,896
Taken
51,617
32,142
Mitigated
26,204
14,588
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BenObo
Khepri
1,760
208
0
3,098
10,196
8,709
191
1,567
8,629
15,658
0
W
Kuzenbo
4,283
1,880
1,535
1,444
9,643
8,898
0
653
8,908
19,423
0
W
7,563
2,903
0
1,804
11,462
6,985
0
1,540
9,922
0
50,279
L
Set
H4nchi
Set
6,665
3,005
0
990
12,331
5,303
0
2,244
10,087
0
38,890
L
Zeus
6,090
1,410
0
1,979
10,608
3,261
0
5,696
4,855
52,923
0
L
Hercules
Lusar
Hercules
2,926
605
0
2,532
8,576
4,911
0
467
7,894
0
33,732
W
Heimdallr
Relishthybun
Heimdallr
10,353
5,452
0
2,929
10,835
4,885
0
1,118
9,717
0
51,962
L
Danzaburou
Reyes999
Danzaburou
10,111
5,266
0
3,782
9,906
4,020
0
1,091
8,815
0
43,763
W
6,839
1,253
240
2,871
6,447
2,923
300
4,539
1,908
66,975
0
W
5,033
1,176
0
3,765
8,509
8,451
0
0
8,084
0
61,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
32,282
394
Minions Killed
309
0
Camps Cleared
0
1,401,684
Distance Traveled
1,362,752
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,872
419
21
2
0
303,239
1
W
Kuzenbo
6,732
481
24
2
0
288,762
7
W
Ne Zha
7,967
569
60
4
0
325,814
2
L
Set
6,766
483
48
3
0
315,866
1
L
Zeus
6,781
484
106
8
0
245,993
4
L
Hercules
6,801
486
80
6
0
227,200
0
W
Heimdallr
6,966
498
76
5
0
217,990
2
L
Danzaburou
6,062
433
54
4
0
270,454
0
W
Ra
8,056
575
120
9
0
300,124
0
W
Hercules
8,775
627
114
8
0
268,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role