Player Matchup

Discordia
Discordia
Candy0fdoom
Discordia
Level 89
God Stats
5W - 4L
1,285 SR
Queue Stats
303W - 294L
1,522 Elo+
Party 1
Vulcan
Vulcan
DocKracken
Vulcan
Level 138
God Stats
10W - 5L
1,599 SR
Queue Stats
361W - 385L
1,475 Elo+
Party 1
Khepri
Khepri
Orvaenta219
Khepri
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,340 Elo+
Party 2
Surtr
Surtr
PromNiteDmpstrBB
Surtr
Level 29
God Stats
1W - 0L
1,262 SR
Queue Stats
13W - 14L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
VitaminDiesel
Hou Yi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,357 Elo+
Solo
Team Averages
Level 79
1,429 SR
1,421 Elo+

VS

Team Averages
Level 131
1,425 SR
1,504 Elo+
Ares
Ares
Jollyhitman
Ares
Level 126
God Stats
9W - 6L
1,450 SR
Queue Stats
478W - 478L
1,544 Elo+
Party 3
Charybdis
Charybdis
JollysCarry
Charybdis
Level 126
God Stats
3W - 8L
1,176 SR
Queue Stats
483W - 485L
1,544 Elo+
Party 3
Zhong Kui
Zhong Kui
Shadow_Flash92x
Zhong Kui
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 75L
1,443 Elo+
Party 4
Tyr
Tyr
XLoneWolfX383
Tyr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 112L
1,488 Elo+
Solo
Rama
Rama
snow_dragoon
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 194L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Candy0fdoom
Discordia
14
0 / 3 / 14
7,939
794
11,728
7,221
3,483
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
DocKracken
Vulcan
16
5 / 1 / 9
9,310
931
17,097
5,724
3,481
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
14
1 / 1 / 12
8,431
843
2,736
7,809
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 2 / 9
8,398
840
6,508
8,103
10,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
7 / 1 / 6
9,022
902
9,350
8,526
5,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 5
7,644
764
4,698
10,725
12,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
JollysCarry
Charybdis
14
0 / 3 / 8
7,148
715
5,496
7,283
3,499
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zhong Kui
Shadow_Flash92x
Zhong Kui
12
1 / 6 / 3
7,438
744
6,904
11,021
7,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 4
7,036
704
4,063
14,878
12,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

15
4 / 3 / 4
7,953
795
7,493
9,818
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
17
Kills
8
8
Deaths
17
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
Candy0fdoom
Discordia
0
3
14
2.33
W
Vulcan
DocKracken
Vulcan
5
1
9
9.5
L
1
3
5
1.17
L
Charybdis
JollysCarry
Charybdis
0
3
8
1.33
W
Khepri
1
1
12
7
W
4
2
9
4.25
L
Zhong Kui
Shadow_Flash92x
Zhong Kui
1
6
3
0.42
W
7
1
6
10
L
2
2
4
2
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,419
Damage
28,654
37,383
Taken
53,725
30,055
Mitigated
40,195
9,415
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Candy0fdoom
Discordia
11,728
539
875
250
7,221
3,483
1,141
1,832
5,389
20,004
0
W
Vulcan
DocKracken
Vulcan
17,097
7,699
1,232
766
5,724
3,481
1,045
2,099
3,625
33,517
0
L
4,698
90
218
1,024
10,725
12,112
31
4,507
6,218
5,650
0
L
Charybdis
JollysCarry
Charybdis
5,496
2,098
566
473
7,283
3,499
763
4,223
3,060
0
21,311
W
Khepri
2,736
55
264
1,847
7,809
7,185
400
3,554
4,255
9,909
0
W
6,508
2,011
654
1,587
8,103
10,610
587
2,325
5,778
1,532
11,129
L
Zhong Kui
Shadow_Flash92x
Zhong Kui
6,904
300
410
2,202
11,021
7,536
574
6,988
4,033
12,539
0
W
9,350
4,838
219
1,721
8,526
5,296
1,297
1,792
6,734
0
18,955
L
4,063
116
1,412
3,141
14,878
12,600
242
9,628
5,250
0
13,376
L
7,493
4,319
966
1,733
9,818
4,448
1,018
7,552
2,266
0
25,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
37,219
114
Minions Killed
110
0
Camps Cleared
0
919,660
Distance Traveled
714,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,939
794
9
1
0
156,366
0
W
Vulcan
9,310
931
41
4
0
207,664
0
L
Ares
7,644
764
3
0
0
165,805
0
L
Charybdis
7,148
715
28
3
0
113,195
0
W
Khepri
8,431
843
21
2
0
165,363
0
W
Surtr
8,398
840
20
2
0
210,279
0
L
Zhong Kui
7,438
744
20
2
0
79,255
0
W
Hou Yi
9,022
902
23
2
0
179,988
0
L
Tyr
7,036
704
13
1
0
207,283
0
L
Rama
7,953
795
46
5
0
149,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role