Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Heáven
Jing Wei
Level 43
God Stats
3W - 2L
1,564 SR
Queue Stats
94W - 77L
1,676 Elo+
Party 3
Khepri
Khepri
HéII
Khepri
Level 62
God Stats
2W - 1L
1,741 SR
Queue Stats
233W - 187L
1,717 Elo+
Party 3
Athena
Athena
Killercode11
Athena
Level 15
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 5L
1,683 Elo+
Party 1
Surtr
Surtr
UnlikeAnyHero
Surtr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,614 Elo+
Party 1
Team Averages
Level 51
1,604 SR
1,638 Elo+

VS

Team Averages
Level 33
1,480 SR
1,349 Elo+
Thor
Thor
Goomblin
Thor
Level 62
God Stats
1W - 3L
1,280 SR
Queue Stats
146W - 167L
1,376 Elo+
Party 2
Hera
Hera
TheDave420
Hera
Level 29
God Stats
4W - 4L
1,746 SR
Queue Stats
120W - 128L
1,352 Elo+
Party 2
Surtr
Surtr
Yukaluna
Surtr
Level 49
God Stats
0W - 1L
1,748 SR
Queue Stats
31W - 28L
1,665 Elo+
Solo
Martichoras
Martichoras
jootice
Martichoras
Level 8
God Stats
0W - 4L
1,123 SR
Queue Stats
3W - 18L
1,122 Elo+
Party 2
Ymir
Ymir
pastorbeef
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 87L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 0 / 1
7,423
742
6,908
7,949
5,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jing Wei
Heáven
Jing Wei
11
10 / 0 / 7
7,530
753
12,811
5,117
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
HéII
Khepri
10
5 / 1 / 12
7,318
732
4,571
6,385
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
10
4 / 0 / 6
6,466
647
4,609
5,427
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 0 / 2
6,727
673
3,627
6,611
2,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 4 / 0
4,938
494
1,789
9,302
3,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,181
518
4,020
6,565
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Yukaluna
Surtr
8
0 / 2 / 0
4,778
478
2,753
8,846
5,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
jootice
Martichoras
6
1 / 7 / 0
4,468
447
3,698
8,650
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 7 / 1
4,713
471
3,315
11,052
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
2
23
Kills
1
1
Deaths
23
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
1
2.5
L
Thor
0
4
0
0
W
Jing Wei
Heáven
Jing Wei
10
0
7
13.5
W
Khepri
HéII
Khepri
5
1
12
11
W
Athena
4
0
6
7
L
0
3
0
0
W
2
0
2
3
L
Surtr
Yukaluna
Surtr
0
2
0
0
L
Martichoras
jootice
Martichoras
1
7
0
0.14
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,526
Damage
15,575
31,489
Taken
44,415
19,033
Mitigated
21,917
13,646
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,908
1,491
0
4,195
7,949
5,461
293
96
7,853
0
60,810
L
Thor
1,789
511
0
1,508
9,302
3,210
0
1,319
7,983
0
29,593
W
Jing Wei
Heáven
Jing Wei
12,811
11,718
0
2,708
5,117
2,636
0
2,285
2,832
0
54,538
W
Khepri
HéII
Khepri
4,571
1,662
0
1,950
6,385
5,409
0
1,750
4,635
17,195
0
W
Athena
4,609
1,842
0
2,648
5,427
2,529
312
1,010
4,417
37,395
0
L
4,020
1,343
0
1,115
6,565
1,901
0
1,495
5,070
36,183
0
W
3,627
1,292
0
2,145
6,611
2,998
425
2,290
4,321
743
45,133
L
Surtr
Yukaluna
Surtr
2,753
1,342
0
1,937
8,846
5,534
0
688
8,158
179
19,509
L
Martichoras
jootice
Martichoras
3,698
2,324
0
244
8,650
2,570
0
2,652
5,998
0
19,704
L
3,315
1,920
0
1,593
11,052
8,702
0
3,188
7,864
11,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
24,078
366
Minions Killed
203
0
Camps Cleared
0
1,104,171
Distance Traveled
979,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,423
742
112
11
0
216,950
0
L
Thor
4,938
494
58
6
0
198,359
0
W
Jing Wei
7,530
753
95
10
0
186,689
0
W
Khepri
7,318
732
18
2
0
211,862
0
W
Athena
6,466
647
67
7
0
253,112
0
L
Hera
5,181
518
74
7
0
203,060
0
W
Surtr
6,727
673
74
7
0
235,558
0
L
Surtr
4,778
478
32
3
0
202,469
0
L
Martichoras
4,468
447
24
2
0
185,208
0
L
Ymir
4,713
471
15
2
0
190,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role