Player Matchup

Da Ji
Da Ji
DiogenesPitch405
Da Ji
Level 96
God Stats
103W - 97L
1,501 SR
Queue Stats
246W - 267L
1,416 Elo+
Party 1
Vamana
Vamana
Munkaa-_
Vamana
Level 115
God Stats
0W - 3L
1,366 SR
Queue Stats
400W - 440L
1,422 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ThrowStrategist
Cu Chulainn
Level 86
God Stats
3W - 5L
1,607 SR
Queue Stats
101W - 125L
1,416 Elo+
Party 1
Ix Chel
Ix Chel
TrippyHippieAce
Ix Chel
Level 88
God Stats
0W - 2L
1,330 SR
Queue Stats
4W - 5L
1,365 Elo+
Solo
Nu Wa
Nu Wa
temp-600497
Nu Wa
Level 129
God Stats
3W - 3L
1,732 SR
Queue Stats
476W - 488L
1,428 Elo+
Party 1
Team Averages
Level 103
1,507 SR
1,410 Elo+

VS

Team Averages
Level 87
1,515 SR
1,443 Elo+
Apollo
Apollo
 
Apollo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Frankdup14
Hel
Level 116
God Stats
27W - 19L
1,522 SR
Queue Stats
212W - 215L
1,516 Elo+
Solo
Vamana
Vamana
Murality
Vamana
Level 129
God Stats
22W - 20L
1,531 SR
Queue Stats
225W - 217L
1,450 Elo+
Party 2
Xing Tian
Xing Tian
Th1rdDegree6451
Xing Tian
Level 49
God Stats
6W - 11L
1,451 SR
Queue Stats
55W - 68L
1,319 Elo+
Solo
Bakasura
Bakasura
truofthemlol
Bakasura
Level 24
God Stats
17W - 12L
1,570 SR
Queue Stats
35W - 32L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 2
5,142
571
4,114
8,555
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Munkaa-_
Vamana
7
3 / 1 / 2
4,664
518
3,639
5,630
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
ThrowStrategist
Cu Chulainn
10
0 / 0 / 0
5,284
587
1,776
5,694
2,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 2 / 0
4,434
493
2,522
4,795
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 0 / 3
4,675
519
5,034
3,694
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
0 / 4 / 2
4,600
511
1,727
5,327
2,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 0
5,551
617
6,099
7,486
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Murality
Vamana
10
0 / 0 / 0
4,792
532
2,761
4,716
2,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Th1rdDegree6451
Xing Tian
6
1 / 1 / 2
4,312
479
2,867
8,334
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
truofthemlol
Bakasura
8
3 / 0 / 0
5,189
577
2,149
5,553
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
6
6
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
0
4
2
0.25
L
2
3
2
1
W
2
1
0
2
L
Vamana
Munkaa-_
Vamana
3
1
2
4
W
Vamana
Murality
Vamana
0
0
0
0
W
Xing Tian
Th1rdDegree6451
Xing Tian
1
1
2
2
L
Cu Chulainn
ThrowStrategist
Cu Chulainn
0
0
0
0
L
0
2
0
0
L
0
0
3
1.5
W
Bakasura
truofthemlol
Bakasura
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,085
Damage
15,603
28,368
Taken
31,416
11,073
Mitigated
13,223
8,049
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
1,727
938
0
608
5,327
2,129
0
831
4,496
0
22,230
L
4,114
1,513
0
3,777
8,555
2,873
0
1,106
6,996
0
24,698
W
6,099
421
1,035
4,502
7,486
2,560
270
3,755
3,731
46,682
0
L
Vamana
Munkaa-_
Vamana
3,639
1,577
0
918
5,630
2,413
76
1,054
4,368
0
17,275
W
Vamana
Murality
Vamana
2,761
921
0
1,904
4,716
2,274
0
182
4,534
0
31,076
W
Xing Tian
Th1rdDegree6451
Xing Tian
2,867
219
66
1,988
8,334
4,129
0
1,278
7,056
11,079
0
L
Cu Chulainn
ThrowStrategist
Cu Chulainn
1,776
535
0
978
5,694
2,877
0
0
5,312
0
32,686
L
2,522
590
0
1,506
4,795
1,717
0
4,142
653
25,117
0
L
5,034
1,789
0
870
3,694
1,193
72
2,243
1,361
31,833
0
W
Bakasura
truofthemlol
Bakasura
2,149
1,678
0
2,034
5,553
2,131
0
1,510
4,043
0
23,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
24,444
212
Minions Killed
231
0
Camps Cleared
0
859,765
Distance Traveled
910,315
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,600
511
49
5
0
178,629
0
L
Da Ji
5,142
571
44
5
0
202,547
2
W
Hel
5,551
617
79
9
0
187,068
0
L
Vamana
4,664
518
25
3
0
185,297
7
W
Vamana
4,792
532
48
5
0
149,516
4
W
Xing Tian
4,312
479
5
1
0
185,863
2
L
Cu Chulainn
5,284
587
56
6
0
171,631
1
L
Ix Chel
4,434
493
35
4
0
115,096
0
L
Nu Wa
4,675
519
52
6
0
185,194
0
W
Bakasura
5,189
577
50
6
0
209,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role