Player Matchup

Gilgamesh
Gilgamesh
ImmortalChaos96
Gilgamesh
Level 103
God Stats
3W - 1L
1,725 SR
Queue Stats
215W - 216L
1,446 Elo+
Party 1
Chaac
Chaac
Jaron_aus10
Chaac
Level 89
God Stats
14W - 8L
1,556 SR
Queue Stats
71W - 78L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Moonlyghts
Morgan Le Fay
Level 113
God Stats
5W - 1L
1,592 SR
Queue Stats
158W - 113L
1,582 Elo+
Solo
Team Averages
Level 102
1,624 SR
1,491 Elo+

VS

Team Averages
Level 122
1,462 SR
1,525 Elo+
Achilles
Achilles
LudicrousKobra9
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,541 Elo+
Party 2
Anubis
Anubis
Reznik VI
Anubis
Level 143
God Stats
1W - 3L
1,386 SR
Queue Stats
16W - 15L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
matt5402
Xbalanque
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImmortalChaos96
Gilgamesh
16
6 / 0 / 7
11,371
758
10,355
14,961
7,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
6 / 2 / 10
11,525
768
14,473
16,135
17,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Moonlyghts
Morgan Le Fay
17
6 / 1 / 10
11,889
793
13,732
8,659
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 4 / 0
9,323
622
12,791
18,439
26,690
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anubis
Reznik VI
Anubis
13
0 / 8 / 1
9,034
602
7,555
14,337
7,666
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
matt5402
Xbalanque
11
0 / 6 / 1
8,558
571
6,278
10,452
4,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
18
Kills
2
3
Deaths
18
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ImmortalChaos96
Gilgamesh
6
0
7
9.5
W
6
2
10
5.5
L
Achilles
2
4
0
0.5
W
Morgan Le Fay
Moonlyghts
Morgan Le Fay
6
1
10
11
L
Anubis
Reznik VI
Anubis
0
8
1
0.06
L
Xbalanque
matt5402
Xbalanque
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,560
Damage
26,624
39,755
Taken
43,228
28,929
Mitigated
38,621
9,481
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ImmortalChaos96
Gilgamesh
10,355
4,830
0
2,249
14,961
7,455
0
3,242
11,179
0
58,262
W
14,473
2,262
0
5,901
16,135
17,662
798
2,862
12,487
0
34,289
L
Achilles
12,791
2,452
0
2,102
18,439
26,690
0
5,961
11,899
0
27,339
W
Morgan Le Fay
Moonlyghts
Morgan Le Fay
13,732
1,769
0
1,331
8,659
3,812
1,759
1,498
6,996
66,608
0
L
Anubis
Reznik VI
Anubis
7,555
155
0
2,605
14,337
7,666
0
5,140
8,745
38,668
0
L
Xbalanque
matt5402
Xbalanque
6,278
3,962
0
938
10,452
4,265
0
2,753
7,519
0
27,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,785
Gold Earned
26,915
210
Minions Killed
119
0
Camps Cleared
0
928,854
Distance Traveled
671,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,371
758
69
5
0
316,065
0
W
Chaac
11,525
768
39
3
0
306,191
0
L
Achilles
9,323
622
24
2
0
261,439
0
W
Morgan Le Fay
11,889
793
102
7
0
306,598
0
L
Anubis
9,034
602
64
4
0
228,479
0
L
Xbalanque
8,558
571
31
2
0
181,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role