Player Matchup

Chang'e
Chang'e
BrazyassOso
Chang'e
Level 109
God Stats
53W - 36L
1,405 SR
Queue Stats
581W - 586L
1,485 Elo+
Party 3
Atlas
Atlas
FlameeV2
Atlas
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 314L
1,379 Elo+
Party 3
Skadi
Skadi
P_olari_s
Skadi
Level 86
God Stats
37W - 33L
1,419 SR
Queue Stats
357W - 378L
1,319 Elo+
Party 3
Pele
Pele
StormS4dow35
Pele
Level 118
God Stats
20W - 14L
1,627 SR
Queue Stats
601W - 515L
1,525 Elo+
Party 1
Bellona
Bellona
XwX SGR XwX
Bellona
Level 79
God Stats
7W - 7L
1,465 SR
Queue Stats
336W - 311L
1,443 Elo+
Party 1
Team Averages
Level 85
1,483 SR
1,430 Elo+

VS

Team Averages
Level 99
1,513 SR
1,434 Elo+
Sun Wukong
Sun Wukong
Ghost2164
Sun Wukong
Level 88
God Stats
174W - 127L
1,559 SR
Queue Stats
500W - 497L
1,403 Elo+
Solo
Izanami
Izanami
Im_Maliwam04
Izanami
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 21L
1,456 Elo+
Party 4
Anubis
Anubis
Soloshoota10
Anubis
Level 149
God Stats
14W - 17L
1,453 SR
Queue Stats
308W - 318L
1,467 Elo+
Party 2
Awilix
Awilix
shmelias
Awilix
Level 156
God Stats
4W - 4L
1,445 SR
Queue Stats
248W - 271L
1,407 Elo+
Party 2
Yemoja
Yemoja
urmom003
Yemoja
Level 67
God Stats
9W - 9L
1,609 SR
Queue Stats
105W - 94L
1,440 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrazyassOso
Chang'e
15
2 / 4 / 3
9,293
489
7,034
14,613
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
FlameeV2
Atlas
11
1 / 8 / 1
8,075
425
3,664
19,095
15,546
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
P_olari_s
Skadi
12
0 / 5 / 2
8,024
422
5,553
11,830
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 2
10,073
530
7,279
16,033
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
XwX SGR XwX
Bellona
15
0 / 3 / 0
9,020
475
8,368
21,265
27,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ghost2164
Sun Wukong
18
2 / 1 / 2
11,268
593
18,332
14,992
11,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Izanami
Im_Maliwam04
Izanami
17
7 / 0 / 7
10,711
564
15,022
9,680
4,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
4 / 6 / 2
10,933
575
9,683
10,648
4,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Awilix
shmelias
Awilix
18
8 / 2 / 3
11,140
586
8,195
14,095
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
urmom003
Yemoja
14
1 / 0 / 11
9,611
506
9,465
13,075
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
8
Kills
22
23
Deaths
9
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BrazyassOso
Chang'e
2
4
3
0.88
L
Atlas
FlameeV2
Atlas
1
8
1
0.19
W
Sun Wukong
Ghost2164
Sun Wukong
2
1
2
3
W
Izanami
Im_Maliwam04
Izanami
7
0
7
10.5
L
Skadi
P_olari_s
Skadi
0
5
2
0.2
W
Anubis
4
6
2
0.83
L
5
3
2
2
L
Bellona
XwX SGR XwX
Bellona
0
3
0
0
W
Awilix
shmelias
Awilix
8
2
3
4.75
W
Yemoja
urmom003
Yemoja
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
60,697
82,836
Taken
62,490
59,602
Mitigated
35,882
19,518
Healing
14,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BrazyassOso
Chang'e
7,034
574
639
4,297
14,613
5,344
0
7,052
7,561
60,954
0
L
Atlas
FlameeV2
Atlas
3,664
1,366
1,532
1,775
19,095
15,546
0
4,367
14,599
19,532
0
W
Sun Wukong
Ghost2164
Sun Wukong
18,332
7,127
0
2,781
14,992
11,757
1,000
1,565
13,369
0
108,181
W
Izanami
Im_Maliwam04
Izanami
15,022
11,607
0
3,413
9,680
4,552
3,055
1,972
7,692
0
103,159
L
Skadi
P_olari_s
Skadi
5,553
2,182
0
1,676
11,830
4,479
714
2,687
9,143
0
51,881
W
Anubis
9,683
263
0
2,187
10,648
4,801
52
2,984
7,490
95,337
0
L
7,279
1,620
0
4,296
16,033
6,568
0
4,315
11,718
0
88,927
L
Bellona
XwX SGR XwX
Bellona
8,368
4,860
0
5,303
21,265
27,665
0
454
20,811
0
76,146
W
Awilix
shmelias
Awilix
8,195
2,497
0
1,571
14,095
6,056
0
1,605
12,430
0
101,319
W
Yemoja
urmom003
Yemoja
9,465
187
597
3,510
13,075
8,716
346
3,467
9,556
37,520
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
53,663
517
Minions Killed
625
0
Camps Cleared
0
1,706,949
Distance Traveled
1,905,511
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,293
489
119
6
0
326,291
2
L
Atlas
8,075
425
24
1
0
277,585
0
W
Sun Wukong
11,268
593
156
8
0
323,431
0
W
Izanami
10,711
564
144
8
0
398,204
6
L
Skadi
8,024
422
96
5
0
306,290
0
W
Anubis
10,933
575
139
7
0
329,476
6
L
Pele
10,073
530
146
8
0
442,227
0
L
Bellona
9,020
475
132
7
0
354,556
2
W
Awilix
11,140
586
136
7
0
467,128
2
W
Yemoja
9,611
506
50
3
0
387,272
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role