Player Matchup

Chaac
Chaac
Felcoe
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Cthulhu
Cthulhu
ItzYaBoyJan
Cthulhu
Level 51
God Stats
1W - 1L
1,487 SR
Queue Stats
1W - 2L
1,723 Elo+
Party 1
Izanami
Izanami
KuyaBamBam0704
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,385 Elo+
Party 1
Raijin
Raijin
PiesPie
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Chronos
Chronos
The1TonHoneybun
Chronos
Level 123
God Stats
1W - 1L
1,569 SR
Queue Stats
8W - 5L
1,385 Elo+
Party 1
Team Averages
Level 57
1,511 SR
1,399 Elo+

VS

Team Averages
Level 120
1,513 SR
1,467 Elo+
Heimdallr
Heimdallr
Aiskrims
Heimdallr
Level 132
God Stats
15W - 10L
1,489 SR
Queue Stats
269W - 248L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
DarusX
Aphrodite
Level 92
God Stats
278W - 289L
1,502 SR
Queue Stats
279W - 290L
1,468 Elo+
Party 2
Ravana
Ravana
SansUndertale69
Ravana
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 18L
1,308 Elo+
Solo
Vulcan
Vulcan
eliot117
Vulcan
Level 106
God Stats
26W - 21L
1,574 SR
Queue Stats
46W - 40L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
jazzy-compound1
Hun Batz
Level 123
God Stats
6W - 6L
1,500 SR
Queue Stats
236W - 230L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Felcoe
Chaac
15
1 / 4 / 2
8,506
654
5,778
13,212
9,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ItzYaBoyJan
Cthulhu
15
1 / 5 / 1
8,308
639
5,689
13,055
15,115
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
2 / 3 / 1
9,268
713
6,566
9,854
3,597
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
PiesPie
Raijin
15
1 / 6 / 3
8,731
672
7,857
13,885
4,686
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 0
8,593
661
3,384
5,905
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aiskrims
Heimdallr
18
7 / 1 / 4
11,204
862
9,343
11,016
6,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
DarusX
Aphrodite
15
1 / 0 / 6
9,466
728
2,041
10,082
5,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
7 / 2 / 9
11,369
875
14,567
14,617
16,611
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
eliot117
Vulcan
17
2 / 1 / 8
10,109
778
9,104
5,378
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
18
4 / 2 / 13
10,801
831
14,767
12,032
6,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
21
21
Deaths
6
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aiskrims
Heimdallr
7
1
4
9
W
Aphrodite
DarusX
Aphrodite
1
0
6
4
L
Chaac
Felcoe
Chaac
1
4
2
0.5
L
Cthulhu
ItzYaBoyJan
Cthulhu
1
5
1
0.3
L
2
3
1
0.83
L
Raijin
PiesPie
Raijin
1
6
3
0.42
W
7
2
9
5.75
L
1
3
0
0.33
W
Vulcan
eliot117
Vulcan
2
1
8
6
W
Hun Batz
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,274
Damage
49,822
55,911
Taken
53,125
35,179
Mitigated
38,186
4,844
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aiskrims
Heimdallr
9,343
5,363
0
3,174
11,016
6,781
6,924
2,563
8,331
0
55,796
W
Aphrodite
DarusX
Aphrodite
2,041
217
5,754
7,709
10,082
5,961
1,404
3,005
6,809
23,838
0
L
Chaac
Felcoe
Chaac
5,778
844
0
2,094
13,212
9,763
0
2,020
10,907
0
13,134
L
Cthulhu
ItzYaBoyJan
Cthulhu
5,689
409
307
0
13,055
15,115
0
3,699
9,036
22,652
0
L
6,566
4,104
0
1,478
9,854
3,597
0
1,612
8,151
0
36,087
L
Raijin
PiesPie
Raijin
7,857
1,684
0
540
13,885
4,686
0
3,873
9,851
23,939
0
W
14,567
3,582
0
4,606
14,617
16,611
406
5,742
8,645
572
27,639
L
3,384
673
0
425
5,905
2,018
0
258
5,647
20,460
0
W
Vulcan
eliot117
Vulcan
9,104
3,472
0
887
5,378
2,713
2,904
2,628
2,750
40,889
0
W
Hun Batz
14,767
2,067
0
617
12,032
6,120
1,036
2,980
8,884
0
43,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,406
Gold Earned
52,949
195
Minions Killed
292
0
Camps Cleared
0
1,037,489
Distance Traveled
1,350,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,204
862
89
7
0
279,652
0
W
Aphrodite
9,466
728
44
3
0
286,552
0
L
Chaac
8,506
654
15
1
0
196,036
0
L
Cthulhu
8,308
639
26
2
0
252,747
0
L
Izanami
9,268
713
67
5
0
233,058
0
L
Raijin
8,731
672
32
2
0
224,261
0
W
Ravana
11,369
875
25
2
0
247,299
0
L
Chronos
8,593
661
55
4
0
131,387
0
W
Vulcan
10,109
778
74
6
0
261,965
0
W
Hun Batz
10,801
831
60
5
0
275,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role