Player Matchup

Kali
Kali
Bahamut42O
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Gbrielpow05
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Ganesha
Ganesha
Jayabaman
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 95L
1,375 Elo+
Party 1
Ishtar
Ishtar
Jpetron
Ishtar
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 41L
1,380 Elo+
Party 1
Martichoras
Martichoras
KindKitten57431
Martichoras
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,404 Elo+
Party 1
Team Averages
Level 61
1,457 SR
1,440 Elo+

VS

Team Averages
Level 66
1,530 SR
1,562 Elo+
Artemis
Artemis
Nodeletta
Artemis
Level 107
God Stats
2W - 1L
1,715 SR
Queue Stats
121W - 134L
1,515 Elo+
Party 2
Yu Huang
Yu Huang
SavvySafi
Yu Huang
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,645 Elo+
Party 2
Ix Chel
Ix Chel
UnToastedToast69
Ix Chel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,644 Elo+
Party 2
Nu Wa
Nu Wa
namikaze_94
Nu Wa
Level 116
God Stats
3W - 2L
1,546 SR
Queue Stats
96W - 104L
1,517 Elo+
Party 2
Nox
Nox
only1me1986
Nox
Level 29
God Stats
16W - 11L
1,390 SR
Queue Stats
482W - 473L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,789
599
4,970
11,277
6,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Gbrielpow05
Cthulhu
18
7 / 6 / 8
10,791
830
12,172
20,308
31,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Jayabaman
Ganesha
15
0 / 8 / 14
8,933
687
12,323
23,669
34,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
Jpetron
Ishtar
16
3 / 6 / 7
9,697
746
12,949
15,205
8,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
KindKitten57431
Martichoras
17
4 / 6 / 4
9,591
738
9,250
14,511
7,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Nodeletta
Artemis
17
6 / 4 / 17
10,737
826
19,119
13,129
5,283
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
SavvySafi
Yu Huang
18
7 / 2 / 15
10,494
807
14,272
11,228
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 4 / 18
10,774
829
13,391
13,449
6,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 3 / 20
10,617
817
16,587
9,412
4,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 4 / 17
10,730
825
13,869
12,940
6,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
119
15
Kills
32
32
Deaths
17
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Cthulhu
Gbrielpow05
Cthulhu
7
6
8
1.83
L
Ganesha
Jayabaman
Ganesha
0
8
14
0.88
L
Ishtar
Jpetron
Ishtar
3
6
7
1.08
L
Martichoras
KindKitten57431
Martichoras
4
6
4
1
W
Artemis
Nodeletta
Artemis
6
4
17
3.63
W
Yu Huang
SavvySafi
Yu Huang
7
2
15
7.25
W
6
4
18
3.75
W
4
3
20
4.67
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,664
Damage
77,238
84,970
Taken
60,158
87,521
Mitigated
27,875
14,904
Healing
24,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,970
1,882
0
2,107
11,277
6,118
0
7,930
3,347
0
8,539
L
Cthulhu
Gbrielpow05
Cthulhu
12,172
112
981
3,085
20,308
31,099
0
13,506
6,802
28,638
388
L
Ganesha
Jayabaman
Ganesha
12,323
588
543
2,672
23,669
34,752
103
16,076
7,593
24,125
0
L
Ishtar
Jpetron
Ishtar
12,949
8,035
197
3,834
15,205
8,168
366
10,468
4,737
0
35,284
L
Martichoras
KindKitten57431
Martichoras
9,250
1,573
325
1,160
14,511
7,384
0
10,139
4,372
0
30,593
W
Artemis
Nodeletta
Artemis
19,119
10,468
2,492
1,344
13,129
5,283
2,458
5,275
7,854
0
31,882
W
Yu Huang
SavvySafi
Yu Huang
14,272
888
1,538
2,638
11,228
5,319
1,201
4,876
6,352
32,330
0
W
13,391
1,863
5,959
4,263
13,449
6,178
1,593
5,656
7,793
22,081
0
W
16,587
5,930
1,725
1,367
9,412
4,171
1,546
3,815
5,597
32,915
0
W
13,869
1,763
1,369
1,582
12,940
6,924
1,103
4,485
8,455
26,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
53,352
154
Minions Killed
127
0
Camps Cleared
0
920,615
Distance Traveled
1,134,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,789
599
10
1
0
181,331
0
L
Cthulhu
10,791
830
48
4
0
207,551
0
L
Ganesha
8,933
687
0
0
0
179,289
0
L
Ishtar
9,697
746
52
4
0
177,451
0
L
Martichoras
9,591
738
44
3
0
174,993
0
W
Artemis
10,737
826
22
2
0
220,782
0
W
Yu Huang
10,494
807
39
3
0
242,329
0
W
Ix Chel
10,774
829
14
1
0
230,963
0
W
Nu Wa
10,617
817
24
2
0
232,008
0
W
Nox
10,730
825
28
2
0
208,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role