Player Matchup

Nu Wa
Nu Wa
Deathcore87
Nu Wa
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
300W - 272L
1,442 Elo+
Solo
Medusa
Medusa
IXMars
Medusa
Level 121
God Stats
1W - 0L
1,830 SR
Queue Stats
14W - 19L
1,438 Elo+
Party 2
Apollo
Apollo
SuperKamiGuruZZ9
Apollo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Hera
Hera
ThunderStorm471
Hera
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,465 Elo+
Solo
Cthulhu
Cthulhu
vissinator
Cthulhu
Level 16
God Stats
7W - 2L
1,500 SR
Queue Stats
339W - 311L
1,186 Elo+
Solo
Team Averages
Level 39
1,566 SR
1,406 Elo+

VS

Team Averages
Level 46
1,470 SR
1,464 Elo+
Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Acemon365
Heimdallr
Level 25
God Stats
0W - 3L
1,278 SR
Queue Stats
56W - 94L
1,411 Elo+
Party 1
Shiva
Shiva
Gersonpopy2003
Shiva
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,768 Elo+
Solo
Athena
Athena
MalarkyTheFraud
Athena
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 5L
1,178 Elo+
Solo
Odin
Odin
Spooky13
Odin
Level 29
God Stats
2W - 3L
1,787 SR
Queue Stats
56W - 74L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
8,106
811
11,011
4,952
2,176
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
IXMars
Medusa
15
1 / 1 / 12
8,539
854
10,896
7,497
3,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 7
8,375
838
7,316
5,727
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
8 / 1 / 7
9,646
965
13,867
3,714
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
vissinator
Cthulhu
15
3 / 1 / 9
8,651
865
9,438
7,128
9,475
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 2 / 1
6,008
601
4,428
7,215
2,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Acemon365
Heimdallr
14
2 / 4 / 4
7,583
758
6,935
10,870
4,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 2
6,264
626
1,815
10,786
9,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 3 / 2
7,470
747
3,510
14,512
11,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Odin
15
4 / 3 / 2
7,567
757
6,195
14,616
14,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
16
Kills
6
7
Deaths
16
47
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
L
Heimdallr
Acemon365
Heimdallr
2
4
4
1
W
1
2
12
3.5
L
0
4
2
0.25
W
Medusa
IXMars
Medusa
1
1
12
7
L
0
3
2
0.33
L
Odin
4
3
2
1.67
W
3
2
7
3.25
W
8
1
7
11.5
W
Cthulhu
vissinator
Cthulhu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,528
Damage
22,883
29,018
Taken
57,999
20,162
Mitigated
43,019
10,577
Healing
20,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,428
272
867
1,824
7,215
2,572
0
4,348
2,867
0
16,183
L
Heimdallr
Acemon365
Heimdallr
6,935
2,413
961
2,653
10,870
4,609
0
7,425
3,445
0
22,216
W
11,011
4,710
1,316
696
4,952
2,176
1,671
198
4,754
17,206
0
L
1,815
343
1,766
1,834
10,786
9,989
115
6,564
4,222
0
7,377
W
Medusa
IXMars
Medusa
10,896
4,900
1,651
2,442
7,497
3,718
3,201
1,959
5,534
0
27,900
L
3,510
516
2,921
5,086
14,512
11,163
198
7,462
7,050
16,615
0
L
Odin
6,195
1,472
601
2,225
14,616
14,686
148
8,517
6,099
622
13,178
W
7,316
2,955
907
774
5,727
3,125
1,891
1,002
4,725
0
12,064
W
13,867
3,209
513
744
3,714
1,668
800
295
3,419
26,870
0
W
Cthulhu
vissinator
Cthulhu
9,438
291
575
959
7,128
9,475
168
678
6,450
14,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,317
Gold Earned
34,892
111
Minions Killed
107
0
Camps Cleared
0
1,024,647
Distance Traveled
875,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,008
601
29
3
0
117,988
0
L
Heimdallr
7,583
758
33
3
0
171,612
0
W
Nu Wa
8,106
811
13
1
0
159,158
0
L
Shiva
6,264
626
15
2
0
167,101
0
W
Medusa
8,539
854
36
4
0
212,045
0
L
Athena
7,470
747
17
2
0
211,842
0
L
Odin
7,567
757
13
1
0
207,361
0
W
Apollo
8,375
838
18
2
0
198,128
0
W
Hera
9,646
965
25
3
0
199,742
0
W
Cthulhu
8,651
865
19
2
0
255,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role