Player Matchup

Hades
Hades
Fear kamina
Hades
Level 28
God Stats
2W - 3L
1,308 SR
Queue Stats
234W - 233L
1,453 Elo+
Party 2
Nemesis
Nemesis
Illpugerino
Nemesis
Level 64
God Stats
1W - 8L
1,117 SR
Queue Stats
173W - 156L
1,445 Elo+
Party 2
Fenrir
Fenrir
Tscogs
Fenrir
Level 46
God Stats
2W - 9L
1,136 SR
Queue Stats
4W - 10L
1,051 Elo+
Solo
Team Averages
Level 46
1,187 SR
1,316 Elo+

VS

Team Averages
Level 71
1,480 SR
1,370 Elo+
Surtr
Surtr
HolyWhiteLie
Surtr
Level 106
God Stats
25W - 21L
1,585 SR
Queue Stats
279W - 270L
1,447 Elo+
Party 1
Cernunnos
Cernunnos
RowdyPanda123
Cernunnos
Level 42
God Stats
46W - 50L
1,355 SR
Queue Stats
631W - 648L
1,392 Elo+
Party 1
Baron Samedi
Baron Samedi
xAtomicDeathx
Baron Samedi
Level 64
God Stats
10W - 3L
1,500 SR
Queue Stats
22W - 17L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 0
8,976
641
8,464
12,279
7,078
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Illpugerino
Nemesis
12
0 / 5 / 3
8,411
601
7,029
17,241
12,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Tscogs
Fenrir
14
1 / 3 / 2
9,171
655
7,983
15,727
13,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 6
10,282
734
15,345
16,054
16,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
RowdyPanda123
Cernunnos
16
5 / 0 / 4
10,708
765
12,981
14,128
5,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
xAtomicDeathx
Baron Samedi
16
2 / 4 / 6
10,209
729
11,280
6,863
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
10
10
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
3
0
6
6
L
Nemesis
Illpugerino
Nemesis
0
5
3
0.3
W
Cernunnos
RowdyPanda123
Cernunnos
5
0
4
7
L
Fenrir
Tscogs
Fenrir
1
3
2
0.67
W
Baron Samedi
xAtomicDeathx
Baron Samedi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,476
Damage
39,606
45,247
Taken
37,045
32,910
Mitigated
25,749
7,382
Healing
14,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,464
365
325
3,355
12,279
7,078
0
5,016
7,263
30,561
0
W
15,345
3,504
0
4,676
16,054
16,812
173
3,709
11,983
5,394
40,011
L
Nemesis
Illpugerino
Nemesis
7,029
2,825
0
1,464
17,241
12,188
0
3,902
13,339
0
30,582
W
Cernunnos
RowdyPanda123
Cernunnos
12,981
6,703
0
7,809
14,128
5,825
2,343
3,392
10,563
0
60,870
L
Fenrir
Tscogs
Fenrir
7,983
2,307
118
2,120
15,727
13,644
0
4,135
11,592
0
37,391
W
Baron Samedi
xAtomicDeathx
Baron Samedi
11,280
720
650
1,134
6,863
3,112
492
1,454
5,239
33,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,558
Gold Earned
31,199
167
Minions Killed
161
0
Camps Cleared
0
781,497
Distance Traveled
801,569
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,976
641
60
4
0
251,348
0
W
Surtr
10,282
734
55
4
0
299,755
2
L
Nemesis
8,411
601
47
3
0
257,007
0
W
Cernunnos
10,708
765
62
4
0
254,625
0
L
Fenrir
9,171
655
60
4
0
273,142
0
W
Baron Samedi
10,209
729
44
3
0
247,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role