Player Matchup

Cernunnos
Cernunnos
Silver IV
BabaT123
Cernunnos
Silver IV
Level 109
God Stats
2W - 4L
1,514 SR
Queue Stats
114W - 123L
1,385 MMR
Party 1
Arachne
Arachne
Bronze III
ClapDemCheeks619
Arachne
Bronze III
Level 82
God Stats
9W - 12L
1,667 SR
Queue Stats
14W - 24L
1,425 MMR
Party 1
Janus
Janus
Bronze III
DRAK3_DA_DRAGON7
Janus
Bronze III
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 97L
1,423 MMR
Solo
Sylvanus
Sylvanus
Gold III
Tbuttisback
Sylvanus
Gold III
Level 149
God Stats
15W - 12L
1,689 SR
Queue Stats
316W - 299L
1,412 MMR
Solo
Chaac
Chaac
Silver III
ellmac4205
Chaac
Silver III
Level 127
God Stats
1W - 2L
1,375 SR
Queue Stats
14W - 37L
1,423 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,549 SR
1,413 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,621 SR
1,413 MMR
Thor
Thor
Gold V
COLOS5US
Thor
Gold V
Level 128
God Stats
5W - 1L
1,982 SR
Queue Stats
50W - 53L
1,413 MMR
Solo
Izanami
Izanami
Gold III
KhanfIict
Izanami
Gold III
Level 113
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 174L
1,568 MMR
Party 2
Bakasura
Bakasura
Gold V
Reezolve
Bakasura
Gold V
Level 129
God Stats
11W - 11L
1,647 SR
Queue Stats
287W - 299L
1,284 MMR
Party 2
Hades
Hades
Gold V
SquirmyMcWormy_
Hades
Gold V
Level 120
God Stats
98W - 68L
1,652 SR
Queue Stats
146W - 158L
1,404 MMR
Solo
Khepri
Khepri
Silver I
itzjailman
Khepri
Silver I
Level 86
God Stats
4W - 4L
1,325 SR
Queue Stats
296W - 296L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BabaT123
Cernunnos
12
1 / 2 / 1
7,383
527
6,716
9,922
3,529
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 0
7,662
547
6,019
11,599
4,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 2
5,739
410
5,674
10,200
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
Tbuttisback
Sylvanus
9
1 / 1 / 4
6,866
490
5,134
15,683
11,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
12
0 / 2 / 1
6,742
482
9,009
15,405
15,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AnubisSerqetMartichoras

VS

Bans
AgniRatatoskrHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 0 / 0
8,374
598
9,409
11,772
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
KhanfIict
Izanami
14
1 / 1 / 1
8,080
577
7,276
8,146
3,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bakasura
Reezolve
Bakasura
14
7 / 1 / 2
8,547
611
12,547
11,763
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 2 / 5
7,702
550
11,001
12,007
6,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
itzjailman
Khepri
11
0 / 1 / 5
6,951
497
5,275
11,472
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
14
14
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BabaT123
Cernunnos
1
2
1
0.75
W
Thor
3
0
0
3
L
3
3
0
1
L
0
6
2
0.17
W
Izanami
KhanfIict
Izanami
1
1
1
1.5
W
Bakasura
Reezolve
Bakasura
7
1
2
8
W
3
2
5
2.75
L
Sylvanus
Tbuttisback
Sylvanus
1
1
4
3
L
Chaac
0
2
1
0.25
W
Khepri
itzjailman
Khepri
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,552
Damage
45,508
62,809
Taken
55,160
39,437
Mitigated
32,201
19,880
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BabaT123
Cernunnos
6,716
3,892
0
4,639
9,922
3,529
720
492
9,070
0
58,880
W
Thor
9,409
1,449
0
5,459
11,772
8,466
0
880
10,892
0
67,918
L
6,019
4,250
0
2,290
11,599
4,887
0
3,656
7,614
0
50,733
L
5,674
637
0
508
10,200
3,679
0
5,006
4,961
44,954
0
W
Izanami
KhanfIict
Izanami
7,276
4,878
0
3,546
8,146
3,129
0
547
7,599
0
73,802
W
Bakasura
Reezolve
Bakasura
12,547
8,081
0
2,511
11,763
5,441
130
1,955
9,808
0
69,556
W
11,001
612
1,127
7,920
12,007
6,141
478
4,283
7,724
66,209
0
L
Sylvanus
Tbuttisback
Sylvanus
5,134
1,581
3,717
5,550
15,683
11,522
0
4,875
9,688
22,281
0
L
Chaac
9,009
1,476
0
3,176
15,405
15,820
0
2,247
11,570
0
49,501
W
Khepri
itzjailman
Khepri
5,275
769
0
1,975
11,472
9,024
0
3,143
8,329
23,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
39,654
374
Minions Killed
513
0
Camps Cleared
0
1,379,035
Distance Traveled
1,437,447
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,383
527
106
8
0
274,164
0
W
Thor
8,374
598
114
8
0
246,691
0
L
Arachne
7,662
547
83
6
0
306,820
0
L
Janus
5,739
410
78
6
0
258,681
0
W
Izanami
8,080
577
139
10
0
272,948
2
W
Bakasura
8,547
611
128
9
0
343,270
0
W
Hades
7,702
550
120
9
0
268,686
4
L
Sylvanus
6,866
490
34
2
0
275,680
3
L
Chaac
6,742
482
73
5
0
263,690
0
W
Khepri
6,951
497
12
1
0
305,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role