Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
OneWing3dAngel
Hades
Level 78
God Stats
29W - 18L
1,611 SR
Queue Stats
709W - 696L
1,540 Elo+
Solo
Ix Chel
Ix Chel
Troooperz
Ix Chel
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
260W - 293L
1,571 Elo+
Solo
Da Ji
Da Ji
elmanager10
Da Ji
Level 149
God Stats
3W - 0L
1,592 SR
Queue Stats
98W - 62L
1,584 Elo+
Party 2
Geb
Geb
xEmeritus
Geb
Level 104
God Stats
2W - 3L
1,206 SR
Queue Stats
305W - 216L
1,585 Elo+
Party 2
Team Averages
Level 104
1,482 SR
1,556 Elo+

VS

Team Averages
Level 83
1,458 SR
1,465 Elo+
Ne Zha
Ne Zha
AwesomeSalsin
Ne Zha
Level 120
God Stats
37W - 41L
1,533 SR
Queue Stats
238W - 220L
1,492 Elo+
Solo
Terra
Terra
Cyberpatriot
Terra
Level 55
God Stats
1W - 2L
1,285 SR
Queue Stats
95W - 146L
1,437 Elo+
Party 1
Merlin
Merlin
HippyTrippy
Merlin
Level 41
God Stats
21W - 21L
1,523 SR
Queue Stats
64W - 66L
1,468 Elo+
Party 1
Skadi
Skadi
Pharol
Skadi
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
219W - 268L
1,431 Elo+
Party 1
Thanatos
Thanatos
Roxboro
Thanatos
Level 126
God Stats
12W - 34L
1,448 SR
Queue Stats
248W - 247L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 10
6,611
1,322
8,571
3,617
1,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 11
6,022
1,204
4,807
4,381
2,080
Ix Chel
Troooperz
Ix Chel
12
8 / 0 / 5
7,794
1,559
4,759
3,345
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 10
6,493
1,299
6,738
5,985
2,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 10
6,663
1,333
4,513
5,431
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

393

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,220
1,044
281
1,013
321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
5,972
1,194
2,178
10,275
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
11
0 / 3 / 1
5,840
1,168
5,387
7,515
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Pharol
Skadi
10
0 / 2 / 1
5,600
1,120
5,319
5,543
2,299
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Roxboro
Thanatos
10
1 / 5 / 0
5,893
1,179
4,306
8,935
4,133
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
13
Kills
1
1
Deaths
13
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
10
7
L
0
0
0
0
L
0
3
0
0
L
Merlin
0
3
1
0.17
W
0
0
11
5.5
L
Skadi
Pharol
Skadi
0
2
1
0.25
L
Thanatos
Roxboro
Thanatos
1
5
0
0.2
W
Ix Chel
Troooperz
Ix Chel
8
0
5
10.5
W
3
1
10
8
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,388
Damage
17,471
22,759
Taken
33,281
12,567
Mitigated
19,428
6,704
Healing
2,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,571
3,949
0
1,225
3,617
1,513
0
1,215
2,402
0
22,877
L
281
57
0
40
1,013
321
0
328
685
0
2,724
L
2,178
501
116
802
10,275
9,536
0
4,250
6,025
4,870
0
L
Merlin
5,387
393
0
0
7,515
3,139
0
3,120
4,395
20,135
0
W
4,807
1,087
155
1,625
4,381
2,080
0
1,093
3,288
12,755
0
L
Skadi
Pharol
Skadi
5,319
1,695
0
79
5,543
2,299
0
2,971
2,572
0
14,028
L
Thanatos
Roxboro
Thanatos
4,306
1,064
0
1,303
8,935
4,133
0
3,410
5,525
0
12,120
W
Ix Chel
Troooperz
Ix Chel
4,759
588
1,192
1,195
3,345
1,334
0
1,456
1,889
12,499
0
W
6,738
2,444
0
598
5,985
2,490
0
2,166
3,819
0
8,892
W
4,513
632
0
714
5,431
5,150
0
1,635
3,796
13,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,583
Gold Earned
28,525
91
Minions Killed
92
4
Camps Cleared
3
561,523
Distance Traveled
408,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,611
1,322
39
8
0
105,464
0
L
Ne Zha
5,220
1,044
4
1
0
30,002
0
L
Terra
5,972
1,194
5
1
1
97,128
0
L
Merlin
5,840
1,168
29
6
1
92,618
0
W
Hades
6,022
1,204
15
3
2
106,347
0
L
Skadi
5,600
1,120
33
7
0
87,687
0
L
Thanatos
5,893
1,179
21
4
1
101,203
0
W
Ix Chel
7,794
1,559
15
3
1
109,139
0
W
Da Ji
6,493
1,299
2
0
0
120,329
0
W
Geb
6,663
1,333
20
4
1
120,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role