Player Matchup

Khepri
Khepri
 
Khepri
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Kurªma
Ix Chel
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,600 Elo+
Party 3
Ullr
Ullr
YungLongergo
Ullr
Level 156
God Stats
2W - 2L
1,600 SR
Queue Stats
137W - 130L
1,469 Elo+
Party 1
Serqet
Serqet
imrxqp
Serqet
Level 184
God Stats
3W - 2L
1,181 SR
Queue Stats
239W - 196L
1,593 Elo+
Party 3
Nike
Nike
theGhosttkiller
Nike
Level 146
God Stats
2W - 1L
1,748 SR
Queue Stats
232W - 210L
1,488 Elo+
Solo
Team Averages
Level 144
1,506 SR
1,530 Elo+

VS

Team Averages
Level 126
1,517 SR
1,506 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DYNAMITE 420886
Hun Batz
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 135L
1,533 Elo+
Party 2
Cernunnos
Cernunnos
Defy Flight
Cernunnos
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 153L
1,511 Elo+
Solo
Atlas
Atlas
Redstone Robber
Atlas
Level 127
God Stats
6W - 5L
1,505 SR
Queue Stats
179W - 151L
1,509 Elo+
Party 2
Vamana
Vamana
RuthlessArts
Vamana
Level 158
God Stats
43W - 27L
1,581 SR
Queue Stats
417W - 388L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 6
5,801
527
3,444
6,801
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Kurªma
Ix Chel
11
5 / 1 / 3
6,496
591
7,305
6,492
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 3
6,278
571
4,006
4,825
1,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
imrxqp
Serqet
11
8 / 2 / 5
7,038
640
8,566
8,618
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 0
6,328
575
5,426
10,973
11,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 4 / 0
4,995
454
2,743
6,247
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
10
2 / 4 / 0
6,022
547
4,133
9,879
3,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Defy Flight
Cernunnos
8
0 / 5 / 1
5,197
472
4,812
7,692
2,407
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 3 / 2
5,005
455
3,652
10,296
7,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
11
0 / 2 / 0
6,366
579
6,821
8,174
5,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
18
Kills
2
3
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
6
3
L
Agni
 
Agni
0
4
0
0
L
Hun Batz
2
4
0
0.5
L
Cernunnos
Defy Flight
Cernunnos
0
5
1
0.1
W
Ix Chel
Kurªma
Ix Chel
5
1
3
6.5
L
0
3
2
0.33
L
Vamana
0
2
0
0
W
3
0
3
4.5
W
Serqet
imrxqp
Serqet
8
2
5
5.25
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,747
Damage
22,161
37,709
Taken
42,288
24,149
Mitigated
19,565
13,258
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,444
523
83
2,489
6,801
5,282
0
2,670
4,131
18,271
0
L
Agni
 
Agni
2,743
46
0
230
6,247
1,758
0
2,655
3,469
29,339
0
L
Hun Batz
4,133
1,759
0
473
9,879
3,150
0
2,291
7,330
0
34,790
L
Cernunnos
Defy Flight
Cernunnos
4,812
1,946
0
1,080
7,692
2,407
0
1,139
6,460
0
29,567
W
Ix Chel
Kurªma
Ix Chel
7,305
1,114
208
1,511
6,492
2,438
0
2,263
4,229
51,199
0
L
3,652
1,512
0
1,554
10,296
7,050
0
4,664
5,632
16,589
0
L
Vamana
6,821
4,532
0
2,157
8,174
5,200
0
0
8,174
0
51,184
W
4,006
1,994
0
2,496
4,825
1,800
0
585
4,240
0
45,400
W
Serqet
imrxqp
Serqet
8,566
2,295
0
2,886
8,618
3,253
0
550
8,068
0
38,393
W
5,426
1,735
0
3,585
10,973
11,376
0
327
10,646
0
46,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
27,585
327
Minions Killed
270
0
Camps Cleared
0
1,132,629
Distance Traveled
1,068,350
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,801
527
34
3
0
220,367
0
L
Agni
4,995
454
53
5
0
223,087
1
L
Hun Batz
6,022
547
55
5
0
226,892
0
L
Cernunnos
5,197
472
50
5
0
208,250
0
W
Ix Chel
6,496
591
85
8
0
223,961
3
L
Atlas
5,005
455
20
2
0
213,624
0
L
Vamana
6,366
579
92
8
0
196,497
0
W
Ullr
6,278
571
72
7
0
212,159
1
W
Serqet
7,038
640
59
5
0
274,848
0
W
Nike
6,328
575
77
7
0
201,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role