Player Matchup

Cernunnos
Cernunnos
BaxiusPrime
Cernunnos
Level 126
God Stats
6W - 9L
1,149 SR
Queue Stats
140W - 136L
1,419 Elo+
Party 2
Bellona
Bellona
Bianuki
Bellona
Level 109
God Stats
4W - 6L
1,219 SR
Queue Stats
71W - 81L
1,508 Elo+
Solo
Cerberus
Cerberus
MonsterGames826
Cerberus
Level 141
God Stats
4W - 2L
1,614 SR
Queue Stats
550W - 512L
1,473 Elo+
Party 1
Fenrir
Fenrir
SuperSigmaSeven
Fenrir
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 71L
1,447 Elo+
Party 2
Chang'e
Chang'e
chilllife1996
Chang'e
Level 165
God Stats
13W - 11L
1,547 SR
Queue Stats
468W - 448L
1,519 Elo+
Party 1
Team Averages
Level 132
1,406 SR
1,473 Elo+

VS

Team Averages
Level 120
1,538 SR
1,495 Elo+
Ra
Ra
Dasshhyyyyyy
Ra
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 110L
1,506 Elo+
Party 3
Jormungandr
Jormungandr
PreyExotic
Jormungandr
Level 136
God Stats
4W - 4L
1,411 SR
Queue Stats
107W - 105L
1,515 Elo+
Party 3
Rama
Rama
TeaBagggginz
Rama
Level 118
God Stats
4W - 3L
1,665 SR
Queue Stats
405W - 412L
1,479 Elo+
Solo
Chaac
Chaac
WZX-Silvexz
Chaac
Level 109
God Stats
9W - 10L
1,519 SR
Queue Stats
558W - 537L
1,442 Elo+
Solo
Serqet
Serqet
WhightKrow
Serqet
Level 127
God Stats
27W - 23L
1,597 SR
Queue Stats
89W - 77L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaxiusPrime
Cernunnos
9
1 / 4 / 3
5,381
538
5,403
7,683
2,472
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Bianuki
Bellona
10
4 / 0 / 2
5,695
570
4,892
8,124
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
10
0 / 1 / 0
5,888
589
3,916
7,592
5,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
5 / 2 / 3
6,217
622
4,716
8,012
2,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
12
5 / 1 / 2
7,220
722
9,970
8,641
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
5,563
556
2,811
7,682
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
PreyExotic
Jormungandr
8
0 / 2 / 3
4,809
481
4,751
9,391
6,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 1
5,647
565
5,366
8,987
2,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,896
690
5,685
6,973
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Serqet
WhightKrow
Serqet
10
4 / 4 / 1
6,086
609
6,421
10,211
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
15
Kills
8
8
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BaxiusPrime
Cernunnos
1
4
3
0.63
W
Bellona
Bianuki
Bellona
4
0
2
5
L
0
5
1
0.1
W
Cerberus
0
1
0
0
L
Jormungandr
PreyExotic
Jormungandr
0
2
3
0.75
W
5
2
3
3.25
L
2
4
1
0.63
L
2
0
0
2
L
Serqet
WhightKrow
Serqet
4
4
1
1.13
W
Chang'e
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,897
Damage
25,034
40,052
Taken
43,244
20,297
Mitigated
19,129
10,342
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BaxiusPrime
Cernunnos
5,403
2,938
0
1,342
7,683
2,472
1,013
1,465
6,218
0
35,261
W
Bellona
Bianuki
Bellona
4,892
2,157
0
1,996
8,124
6,463
0
2,318
5,806
0
24,629
L
2,811
206
312
682
7,682
3,010
0
6,219
1,463
41,395
0
W
Cerberus
3,916
636
0
2,697
7,592
5,658
0
351
7,172
45,650
0
L
Jormungandr
PreyExotic
Jormungandr
4,751
1,937
0
2,115
9,391
6,160
0
2,113
7,278
23,197
0
W
4,716
1,479
0
457
8,012
2,734
0
429
7,537
0
28,439
L
5,366
4,539
0
3,561
8,987
2,864
0
0
8,987
0
35,395
L
5,685
2,547
0
2,316
6,973
3,203
0
3,916
3,057
0
52,623
L
Serqet
WhightKrow
Serqet
6,421
2,085
0
1,426
10,211
3,892
0
1,638
8,573
0
38,281
W
Chang'e
9,970
892
240
3,610
8,641
2,970
0
2,930
5,435
58,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
29,001
331
Minions Killed
339
0
Camps Cleared
0
1,066,916
Distance Traveled
1,021,500
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,381
538
55
6
0
195,969
2
W
Bellona
5,695
570
35
4
0
240,752
0
L
Ra
5,563
556
78
8
0
210,173
2
W
Cerberus
5,888
589
105
11
0
197,309
0
L
Jormungandr
4,809
481
28
3
0
189,994
1
W
Fenrir
6,217
622
44
4
0
221,182
0
L
Rama
5,647
565
61
6
0
189,818
0
L
Chaac
6,896
690
110
11
0
185,853
0
L
Serqet
6,086
609
62
6
0
245,662
0
W
Chang'e
7,220
722
92
9
0
211,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role