Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
CleanCrimson
Cerberus
Level 49
God Stats
10W - 14L
1,517 SR
Queue Stats
65W - 84L
1,438 Elo+
Party 3
Bakasura
Bakasura
DelSol3672
Bakasura
Level 22
God Stats
5W - 2L
1,878 SR
Queue Stats
24W - 32L
1,491 Elo+
Party 3
Artemis
Artemis
Mrs Pxpi
Artemis
Level 126
God Stats
4W - 10L
1,365 SR
Queue Stats
117W - 140L
1,505 Elo+
Party 3
Martichoras
Martichoras
teamrocketing
Martichoras
Level 149
God Stats
5W - 3L
1,635 SR
Queue Stats
158W - 143L
1,530 Elo+
Solo
Team Averages
Level 96
1,579 SR
1,493 Elo+

VS

Team Averages
Level 106
1,555 SR
1,509 Elo+
Artemis
Artemis
Akameit
Artemis
Level 27
God Stats
1W - 0L
1,710 SR
Queue Stats
55W - 53L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
DilfHunterxx69
The Morrigan
Level 97
God Stats
28W - 50L
1,477 SR
Queue Stats
232W - 327L
1,487 Elo+
Party 2
Athena
Athena
JWSquigglyWorm
Athena
Level 142
God Stats
24W - 28L
1,481 SR
Queue Stats
923W - 1,248L
1,532 Elo+
Party 2
Ne Zha
Ne Zha
Pjamonalta
Ne Zha
Level 159
God Stats
2W - 3L
1,483 SR
Queue Stats
58W - 54L
1,524 Elo+
Party 1
Mercury
Mercury
alienslayer50
Mercury
Level 105
God Stats
8W - 8L
1,623 SR
Queue Stats
249W - 370L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 2 / 0
7,840
560
8,003
12,004
6,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
CleanCrimson
Cerberus
9
0 / 5 / 1
6,363
455
3,206
13,723
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
DelSol3672
Bakasura
12
0 / 2 / 2
7,292
521
1,034
12,160
4,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Mrs Pxpi
Artemis
13
3 / 3 / 0
7,780
556
9,911
9,849
3,653
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Martichoras
teamrocketing
Martichoras
14
0 / 1 / 0
7,799
557
4,289
7,643
3,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akameit
Artemis
12
2 / 0 / 0
7,076
505
6,820
5,658
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Morrigan
DilfHunterxx69
The Morrigan
12
3 / 2 / 5
7,619
544
8,244
7,840
2,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 0 / 5
7,384
527
4,501
9,683
8,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
Pjamonalta
Ne Zha
14
3 / 0 / 2
8,169
584
10,769
10,896
5,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
11
1 / 2 / 4
6,864
490
5,367
10,888
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
13
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
2
0
0.5
W
Artemis
Akameit
Artemis
2
0
0
2
L
Cerberus
CleanCrimson
Cerberus
0
5
1
0.1
L
Bakasura
DelSol3672
Bakasura
0
2
2
0.5
W
The Morrigan
DilfHunterxx69
The Morrigan
3
2
5
2.75
W
4
0
5
6.5
L
Artemis
Mrs Pxpi
Artemis
3
3
0
1
W
Ne Zha
Pjamonalta
Ne Zha
3
0
2
4
W
Mercury
1
2
4
1.5
L
Martichoras
teamrocketing
Martichoras
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
35,701
55,379
Taken
44,965
27,892
Mitigated
23,588
16,203
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,003
1,035
239
2,876
12,004
6,448
0
446
11,558
67,215
160
W
Artemis
Akameit
Artemis
6,820
1,878
0
1,342
5,658
2,820
0
360
5,298
0
54,861
L
Cerberus
CleanCrimson
Cerberus
3,206
336
36
4,045
13,723
9,584
0
3,855
9,868
23,470
0
L
Bakasura
DelSol3672
Bakasura
1,034
578
0
3,627
12,160
4,546
464
1,989
10,171
0
47,819
W
The Morrigan
DilfHunterxx69
The Morrigan
8,244
3,217
0
860
7,840
2,941
0
232
7,608
57,240
3,440
W
4,501
2,020
0
2,694
9,683
8,137
8
1,855
7,708
17,209
0
L
Artemis
Mrs Pxpi
Artemis
9,911
4,406
0
1,920
9,849
3,653
392
3,923
5,926
0
55,595
W
Ne Zha
Pjamonalta
Ne Zha
10,769
2,287
0
3,827
10,896
5,098
0
5,522
5,349
0
72,626
W
Mercury
5,367
1,618
0
884
10,888
4,592
0
3,080
7,808
0
51,417
L
Martichoras
teamrocketing
Martichoras
4,289
908
0
3,460
7,643
3,661
360
576
7,067
0
72,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
37,112
468
Minions Killed
381
0
Camps Cleared
0
1,393,171
Distance Traveled
1,490,922
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,840
560
126
9
0
239,794
3
W
Artemis
7,076
505
84
6
0
248,968
5
L
Cerberus
6,363
455
29
2
0
285,642
5
L
Bakasura
7,292
521
110
8
0
322,823
0
W
The Morrigan
7,619
544
86
6
0
270,279
3
W
Athena
7,384
527
26
2
0
335,183
2
L
Artemis
7,780
556
89
6
0
279,746
4
W
Ne Zha
8,169
584
105
8
0
302,367
5
W
Mercury
6,864
490
80
6
0
334,125
2
L
Martichoras
7,799
557
114
8
0
265,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role